Player Matchup

Ganesha
Ganesha
Delicates273
Ganesha
Level 22
God Stats
7W - 1L
1,869 SR
Queue Stats
46W - 35L
1,536 Elo+
Solo
Loki
Loki
DutchDragon297
Loki
Level 29
God Stats
4W - 4L
1,410 SR
Queue Stats
66W - 71L
1,343 Elo+
Solo
Anubis
Anubis
Nespit_warlook
Anubis
Level 17
God Stats
13W - 7L
1,370 SR
Queue Stats
27W - 29L
1,235 Elo+
Solo
Danzaburou
Danzaburou
Whiteish_Willy7
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,560 Elo+
Solo
Hades
Hades
lim_is
Hades
Level 28
God Stats
7W - 4L
1,682 SR
Queue Stats
83W - 79L
1,531 Elo+
Solo
Team Averages
Level 20
1,566 SR
1,441 Elo+

VS

Team Averages
Level 9
1,456 SR
1,468 Elo+
Awilix
Awilix
Magical-Cudgel
Awilix
Level 28
God Stats
0W - 3L
1,289 SR
Queue Stats
68W - 39L
1,571 Elo+
Solo
Fenrir
Fenrir
OrthodoxEwe93
Fenrir
Level 7
God Stats
4W - 7L
1,491 SR
Queue Stats
5W - 11L
1,267 Elo+
Solo
Neith
Neith
Tyler14l77
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
XxgamerxXpina
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Sobek
Sobek
acandjp
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Delicates273
Ganesha
9
0 / 0 / 11
5,659
514
3,268
5,533
2,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
9 / 0 / 4
7,675
698
5,673
6,439
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
6 / 4 / 4
6,450
586
3,610
6,510
2,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Whiteish_Willy7
Danzaburou
10
3 / 0 / 0
6,274
570
656
4,293
1,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
lim_is
Hades
12
6 / 0 / 0
7,139
649
4,833
3,391
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
5,251
477
3,444
5,655
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 8 / 1
4,638
422
2,034
8,360
1,772
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
8
0 / 4 / 2
4,815
438
1,224
4,081
720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 2 / 1
4,539
413
1,517
3,644
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
acandjp
Sobek
4
0 / 7 / 2
4,019
365
362
6,011
2,721
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
24
Kills
4
4
Deaths
24
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Delicates273
Ganesha
0
0
11
5.5
W
9
0
4
11
L
2
3
0
0.67
W
6
4
4
2
L
2
8
1
0.31
L
Neith
0
4
2
0.25
W
Danzaburou
Whiteish_Willy7
Danzaburou
3
0
0
3
L
0
2
1
0.25
L
Sobek
acandjp
Sobek
0
7
2
0.14
W
Hades
lim_is
Hades
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,040
Damage
8,581
26,166
Taken
27,751
10,080
Mitigated
7,728
11,031
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Delicates273
Ganesha
3,268
648
120
450
5,533
2,900
150
410
5,123
13,306
0
W
5,673
2,178
0
3,557
6,439
1,872
0
31
6,408
0
42,476
L
3,444
1,465
0
996
5,655
1,481
0
2,012
3,643
0
15,475
W
3,610
621
151
1,901
6,510
2,044
496
536
5,974
20,632
0
L
2,034
576
0
1,614
8,360
1,772
268
3,731
4,629
0
15,056
L
Neith
1,224
909
0
500
4,081
720
848
1,866
2,215
0
11,133
W
Danzaburou
Whiteish_Willy7
Danzaburou
656
173
0
1,992
4,293
1,384
833
0
4,293
0
31,746
L
1,517
106
20
1,223
3,644
1,034
0
1,497
2,147
16,181
0
L
Sobek
acandjp
Sobek
362
168
0
0
6,011
2,721
0
2,605
3,406
1,791
0
W
Hades
lim_is
Hades
4,833
870
0
2,860
3,391
1,880
937
902
2,489
35,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,197
Gold Earned
23,262
294
Minions Killed
135
0
Camps Cleared
0
927,763
Distance Traveled
697,664
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,659
514
8
1
0
224,886
1
W
Loki
7,675
698
86
8
0
217,726
4
L
Awilix
5,251
477
45
4
0
164,497
5
W
Anubis
6,450
586
47
4
0
154,943
1
L
Fenrir
4,638
422
27
2
0
172,935
3
L
Neith
4,815
438
26
2
0
135,086
0
W
Danzaburou
6,274
570
66
6
0
147,361
1
L
Ra
4,539
413
35
3
0
105,938
1
L
Sobek
4,019
365
2
0
0
119,208
7
W
Hades
7,139
649
87
8
0
182,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role