Player Matchup

Ra
Ra
Gold IV
DNMGIGA
Ra
Gold IV
Level 84
God Stats
1W - 0L
1,387 SR
Queue Stats
27W - 30L
1,488 MMR
Party 1
Artemis
Artemis
Gold III
Dr Boursemolles
Artemis
Gold III
Level 123
God Stats
11W - 6L
1,877 SR
Queue Stats
240W - 253L
1,522 MMR
Solo
Sylvanus
Sylvanus
Gold V
MrxStoorm
Sylvanus
Gold V
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
53W - 52L
1,432 MMR
Solo
Chaac
Chaac
Gold V
SP_33_DY_
Chaac
Gold V
Level 98
God Stats
2W - 2L
1,519 SR
Queue Stats
25W - 28L
1,461 MMR
Party 1
Tyr
Tyr
Gold III
ivanraval
Tyr
Gold III
Level 109
God Stats
20W - 21L
1,563 SR
Queue Stats
69W - 70L
1,516 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,534 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,539 SR
1,484 MMR
Izanami
Izanami
Gold IV
BlxckBull_RBN
Izanami
Gold IV
Level 124
God Stats
2W - 2L
1,625 SR
Queue Stats
152W - 154L
1,537 MMR
Solo
Ullr
Ullr
Silver II
MissvSxonar
Ullr
Silver II
Level 38
God Stats
3W - 1L
1,706 SR
Queue Stats
13W - 12L
1,511 MMR
Solo
Jormungandr
Jormungandr
Gold IV
RASTAADADDY
Jormungandr
Gold IV
Level 159
God Stats
40W - 33L
1,481 SR
Queue Stats
590W - 606L
1,432 MMR
Solo
Fafnir
Fafnir
Gold I
iBrightroar
Fafnir
Gold I
Level 156
God Stats
2W - 5L
1,474 SR
Queue Stats
450W - 459L
1,477 MMR
Solo
Thanatos
Thanatos
Gold V
unluckymagican
Thanatos
Gold V
Level 66
God Stats
11W - 21L
1,409 SR
Queue Stats
79W - 89L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 18
16,809
525
33,190
25,685
10,942
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 9 / 7
17,528
548
36,950
30,940
14,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
MrxStoorm
Sylvanus
19
1 / 3 / 14
12,782
399
14,417
35,273
59,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
SP_33_DY_
Chaac
20
10 / 9 / 10
18,290
572
27,882
34,290
19,612
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 9
17,496
547
25,010
45,515
59,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
GilgameshKaliAthenaTiamatMorgan Le Fay

VS

Bans
PersephoneNemesisOdinKukulkanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
8 / 8 / 8
15,528
485
26,709
33,654
14,395
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 9 / 5
16,872
527
29,467
40,289
21,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
RASTAADADDY
Jormungandr
20
6 / 4 / 6
14,857
464
32,330
28,742
41,155
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
18
0 / 4 / 13
13,545
423
9,349
35,011
57,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
20
11 / 11 / 12
16,208
507
29,084
38,015
19,686
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
78
35
Kills
34
34
Deaths
36
58
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
8
8
8
1.5
W
6
8
18
1.88
W
10
9
7
1.5
L
9
9
5
1.28
W
Sylvanus
MrxStoorm
Sylvanus
1
3
14
2.67
L
Jormungandr
RASTAADADDY
Jormungandr
6
4
6
2.25
W
Chaac
SP_33_DY_
Chaac
10
9
10
1.67
L
Fafnir
0
4
13
1.63
W
8
5
9
2.5
L
Thanatos
11
11
12
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,449
Damage
126,939
171,703
Taken
175,711
164,259
Mitigated
154,665
84,925
Healing
64,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
26,709
20,525
0
9,471
33,654
14,395
2,501
8,917
24,513
0
148,494
W
33,190
2,028
7,588
9,016
25,685
10,942
2,712
5,702
19,983
111,537
0
W
36,950
23,890
0
11,359
30,940
14,319
8,853
5,398
25,542
0
140,399
L
29,467
20,152
0
13,575
40,289
21,786
4,837
10,920
28,739
0
154,236
W
Sylvanus
MrxStoorm
Sylvanus
14,417
3,277
6,470
13,147
35,273
59,621
1,187
8,673
26,600
36,110
10,481
L
Jormungandr
RASTAADADDY
Jormungandr
32,330
8,915
0
3,730
28,742
41,155
877
6,546
21,987
107,610
0
W
Chaac
SP_33_DY_
Chaac
27,882
5,126
0
15,623
34,290
19,612
163
9,508
24,782
0
128,739
L
Fafnir
9,349
3,109
0
6,032
35,011
57,643
239
8,730
25,931
28,482
0
W
25,010
2,291
0
21,722
45,515
59,765
1,764
14,404
30,671
136
110,139
L
Thanatos
29,084
5,779
0
31,203
38,015
19,686
2,018
9,852
27,675
0
118,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,905
Gold Earned
77,010
702
Minions Killed
776
0
Camps Cleared
0
2,933,529
Distance Traveled
2,705,001
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,528
485
219
7
0
440,342
3
W
Ra
16,809
525
162
5
0
606,690
8
W
Artemis
17,528
548
161
5
0
513,736
7
L
Ullr
16,872
527
234
7
0
540,894
1
W
Sylvanus
12,782
399
45
1
0
591,832
0
L
Jormungandr
14,857
464
152
5
0
560,548
3
W
Chaac
18,290
572
152
5
0
550,576
6
L
Fafnir
13,545
423
41
1
0
578,852
6
W
Tyr
17,496
547
182
6
0
670,695
1
L
Thanatos
16,208
507
130
4
0
584,365
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role