Player Matchup

Neith
Neith
KING_TrapGod1017
Neith
Level 123
God Stats
7W - 9L
1,411 SR
Queue Stats
179W - 171L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Slayaman
Cthulhu
Level 59
God Stats
6W - 11L
1,423 SR
Queue Stats
82W - 127L
1,248 Elo+
Party 1
Merlin
Merlin
Wulfbiter
Merlin
Level 129
God Stats
1W - 3L
1,548 SR
Queue Stats
108W - 108L
1,461 Elo+
Solo
Amaterasu
Amaterasu
bunthehighest
Amaterasu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,392 Elo+
Solo
Sol
Sol
lordcarin
Sol
Level 118
God Stats
6W - 11L
1,428 SR
Queue Stats
309W - 365L
1,385 Elo+
Party 1
Team Averages
Level 110
1,462 SR
1,391 Elo+

VS

Team Averages
Level 64
1,453 SR
1,397 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Louie34
Kukulkan
Level 54
God Stats
4W - 3L
1,430 SR
Queue Stats
74W - 93L
1,383 Elo+
Solo
Horus
Horus
Megaprim
Horus
Level 51
God Stats
1W - 1L
1,286 SR
Queue Stats
57W - 86L
1,316 Elo+
Solo
Nu Wa
Nu Wa
Poochbar
Nu Wa
Level 45
God Stats
34W - 23L
1,487 SR
Queue Stats
132W - 152L
1,378 Elo+
Solo
Agni
Agni
T1CKL3T1CKL3
Agni
Level 73
God Stats
8W - 4L
1,561 SR
Queue Stats
230W - 239L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,503
901
3,388
4,013
1,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Slayaman
Cthulhu
8
0 / 1 / 0
3,814
763
1,032
1,729
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Wulfbiter
Merlin
10
0 / 1 / 0
4,235
847
1,632
2,276
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
bunthehighest
Amaterasu
9
0 / 3 / 1
4,259
852
749
6,347
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
4,024
805
811
3,390
1,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 3
5,724
1,145
3,648
5,234
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Louie34
Kukulkan
9
1 / 0 / 1
4,636
927
2,492
1,644
536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Megaprim
Horus
10
1 / 0 / 1
4,759
952
1,583
3,011
1,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
Poochbar
Nu Wa
10
0 / 0 / 5
4,731
946
3,366
1,013
336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
5,409
1,082
2,640
2,604
778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
3
4.5
L
1
2
0
0.5
W
Kukulkan
Louie34
Kukulkan
1
0
1
1.5
W
Horus
Megaprim
Horus
1
0
1
1.5
W
Nu Wa
Poochbar
Nu Wa
0
0
5
2.5
L
Cthulhu
Slayaman
Cthulhu
0
1
0
0
W
3
0
1
3.5
L
Merlin
Wulfbiter
Merlin
0
1
0
0
L
Amaterasu
bunthehighest
Amaterasu
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,612
Damage
13,729
17,755
Taken
13,506
6,840
Mitigated
6,037
2,273
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,648
108
237
1,304
5,234
2,902
0
600
4,554
13,572
0
L
3,388
853
0
443
4,013
1,361
0
2,996
1,017
0
11,926
W
Kukulkan
Louie34
Kukulkan
2,492
0
0
0
1,644
536
2
494
1,142
13,405
0
W
Horus
Megaprim
Horus
1,583
1,068
239
1,011
3,011
1,485
0
1,162
1,781
0
7,976
W
Nu Wa
Poochbar
Nu Wa
3,366
580
0
180
1,013
336
388
645
368
10,355
0
L
Cthulhu
Slayaman
Cthulhu
1,032
0
0
250
1,729
576
0
1,538
191
3,628
0
W
2,640
78
42
1,281
2,604
778
777
701
1,863
13,544
0
L
Merlin
Wulfbiter
Merlin
1,632
79
0
411
2,276
779
0
1,979
297
14,082
0
L
Amaterasu
bunthehighest
Amaterasu
749
213
416
573
6,347
3,074
0
3,915
2,432
0
4,690
L
811
141
0
180
3,390
1,050
1,013
1,718
1,672
10,760
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,835
Gold Earned
25,259
94
Minions Killed
108
3
Camps Cleared
6
465,075
Distance Traveled
554,041
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,724
1,145
17
3
0
122,608
1
L
Neith
4,503
901
20
4
1
103,933
0
W
Kukulkan
4,636
927
25
5
0
107,068
0
W
Horus
4,759
952
21
4
2
103,443
1
W
Nu Wa
4,731
946
16
3
1
110,841
1
L
Cthulhu
3,814
763
12
2
1
63,705
0
W
Agni
5,409
1,082
29
6
3
110,081
2
L
Merlin
4,235
847
33
7
0
96,238
2
L
Amaterasu
4,259
852
8
2
0
101,835
0
L
Sol
4,024
805
21
4
1
99,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role