Player Matchup

Baron Samedi
Baron Samedi
Recertified
Baron Samedi
Level 157
God Stats
7W - 2L
1,671 SR
Queue Stats
122W - 84L
1,726 Elo+
Party 1
Fenrir
Fenrir
joe mamaz2
Fenrir
Level 149
God Stats
8W - 6L
1,743 SR
Queue Stats
206W - 135L
1,739 Elo+
Party 1
Artemis
Artemis
ucleo
Artemis
Level 80
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Team Averages
Level 129
1,566 SR
1,595 Elo+

VS

Team Averages
Level 96
1,556 SR
1,573 Elo+
Kukulkan
Kukulkan
AnthonyPTr
Kukulkan
Level 64
God Stats
3W - 9L
1,311 SR
Queue Stats
40W - 46L
1,499 Elo+
Solo
Chaac
Chaac
DMK Flippy
Chaac
Level 112
God Stats
1W - 1L
1,773 SR
Queue Stats
115W - 110L
1,623 Elo+
Solo
Ullr
Ullr
boneszay
Ullr
Level 112
God Stats
10W - 15L
1,583 SR
Queue Stats
259W - 240L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Recertified
Baron Samedi
15
10 / 0 / 9
10,297
936
12,581
9,113
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
joe mamaz2
Fenrir
12
7 / 4 / 8
9,556
869
8,649
13,396
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
ucleo
Artemis
12
2 / 2 / 15
8,537
776
11,608
7,490
2,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnthonyPTr
Kukulkan
10
0 / 6 / 2
6,995
636
6,872
9,483
3,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
2 / 6 / 2
8,176
743
4,932
11,777
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ullr
11
4 / 7 / 1
8,352
759
4,753
13,664
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
6
6
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnthonyPTr
Kukulkan
0
6
2
0.17
L
Chaac
2
6
2
0.5
W
Baron Samedi
Recertified
Baron Samedi
10
0
9
14.5
L
Ullr
4
7
1
0.64
W
Fenrir
joe mamaz2
Fenrir
7
4
8
2.75
W
Artemis
ucleo
Artemis
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,838
Damage
16,557
29,999
Taken
34,924
18,624
Mitigated
17,445
14,764
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnthonyPTr
Kukulkan
6,872
763
211
741
9,483
3,010
0
4,039
5,444
25,118
0
L
Chaac
4,932
904
0
2,015
11,777
10,330
0
4,088
7,689
0
11,195
W
Baron Samedi
Recertified
Baron Samedi
12,581
948
1,985
5,241
9,113
4,188
835
2,178
6,935
43,944
0
L
Ullr
4,753
1,967
0
1,084
13,664
4,105
0
4,646
9,018
0
20,790
W
Fenrir
joe mamaz2
Fenrir
8,649
1,539
199
5,630
13,396
11,744
0
3,154
10,242
277
28,906
W
Artemis
ucleo
Artemis
11,608
6,253
0
1,709
7,490
2,692
2,363
2,599
4,891
0
30,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
23,523
136
Minions Killed
107
9
Camps Cleared
1
625,601
Distance Traveled
549,686
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,995
636
51
5
0
183,927
0
L
Chaac
8,176
743
24
2
0
171,208
2
W
Baron Samedi
10,297
936
73
7
3
214,265
3
L
Ullr
8,352
759
32
3
1
194,551
3
W
Fenrir
9,556
869
36
3
5
213,036
3
W
Artemis
8,537
776
27
2
1
198,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role