Player Matchup

Pele
Pele
B_E_S_P_E_L_O_T_
Pele
Level 58
God Stats
3W - 9L
1,310 SR
Queue Stats
71W - 113L
1,362 Elo+
Party 1
Achilles
Achilles
Cka_304_Hik
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 91L
1,251 Elo+
Party 1
Rama
Rama
Dexter95465
Rama
Level 28
God Stats
16W - 20L
1,415 SR
Queue Stats
104W - 119L
1,365 Elo+
Party 3
Baron Samedi
Baron Samedi
Hiruka_LeKendoka
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 245L
1,258 Elo+
Party 3
Chaac
Chaac
SPLINT_xxL
Chaac
Level 28
God Stats
12W - 19L
1,566 SR
Queue Stats
91W - 109L
1,331 Elo+
Party 3
Team Averages
Level 40
1,458 SR
1,313 Elo+

VS

Team Averages
Level 50
1,538 SR
1,342 Elo+
Mulan
Mulan
CheGuvaraCuba
Mulan
Level 60
God Stats
6W - 5L
1,579 SR
Queue Stats
84W - 101L
1,310 Elo+
Party 2
Olorun
Olorun
Marci_noo
Olorun
Level 69
God Stats
10W - 14L
1,364 SR
Queue Stats
306W - 342L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
Mtr bcb
Erlang Shen
Level 44
God Stats
19W - 23L
1,455 SR
Queue Stats
95W - 110L
1,431 Elo+
Solo
Medusa
Medusa
Nouradur
Medusa
Level 56
God Stats
4W - 2L
1,791 SR
Queue Stats
115W - 144L
1,331 Elo+
Party 2
Neith
Neith
SasuraChibisu
Neith
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 32L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,190
419
666
5,288
1,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Cka_304_Hik
Achilles
7
1 / 6 / 1
4,985
499
2,616
6,619
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
6 / 2 / 1
5,957
596
3,821
5,691
1,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Hiruka_LeKendoka
Baron Samedi
7
1 / 7 / 6
5,000
500
4,603
7,298
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
9
2 / 4 / 1
5,516
552
3,247
6,902
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
6,417
642
4,917
6,555
2,650
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Marci_noo
Olorun
11
6 / 0 / 2
6,214
621
4,257
4,465
1,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Mtr bcb
Erlang Shen
11
6 / 1 / 4
6,687
669
4,647
5,697
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Nouradur
Medusa
9
4 / 3 / 3
5,601
560
7,044
6,291
1,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 4 / 4
5,053
505
1,125
4,535
1,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
10
Kills
23
23
Deaths
10
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
2
3
3.25
L
Achilles
Cka_304_Hik
Achilles
1
6
1
0.25
L
6
2
1
3.25
L
Baron Samedi
Hiruka_LeKendoka
Baron Samedi
1
7
6
0.57
W
Olorun
Marci_noo
Olorun
6
0
2
7
W
Erlang Shen
Mtr bcb
Erlang Shen
6
1
4
8
W
Medusa
Nouradur
Medusa
4
3
3
1.83
L
Chaac
2
4
1
0.63
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,953
Damage
21,990
31,798
Taken
27,543
12,492
Mitigated
9,923
8,159
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
666
218
0
1,498
5,288
1,428
222
1,672
3,616
0
15,603
W
4,917
1,354
0
997
6,555
2,650
876
0
6,122
0
26,059
L
Achilles
Cka_304_Hik
Achilles
2,616
1,246
0
836
6,619
2,789
0
457
6,162
0
22,880
L
3,821
2,993
82
1,950
5,691
1,426
776
612
5,079
0
22,824
L
Baron Samedi
Hiruka_LeKendoka
Baron Samedi
4,603
1,164
306
1,496
7,298
2,507
32
373
6,925
13,561
0
W
Olorun
Marci_noo
Olorun
4,257
2,271
301
2,527
4,465
1,562
179
480
3,944
29,357
0
W
Erlang Shen
Mtr bcb
Erlang Shen
4,647
2,504
0
1,524
5,697
2,729
0
229
5,468
0
40,152
W
Medusa
Nouradur
Medusa
7,044
2,750
55
925
6,291
1,912
855
2,776
3,515
0
30,414
L
Chaac
3,247
943
0
1,991
6,902
4,342
33
1,143
5,759
1,149
20,046
W
1,125
365
91
757
4,535
1,070
288
1,118
3,417
0
6,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,648
Gold Earned
29,972
183
Minions Killed
271
0
Camps Cleared
0
804,978
Distance Traveled
907,890
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,190
419
31
3
0
141,287
0
W
Mulan
6,417
642
63
6
0
163,199
2
L
Achilles
4,985
499
46
5
0
162,174
0
L
Rama
5,957
596
46
5
0
161,435
1
L
Baron Samedi
5,000
500
24
2
0
164,780
0
W
Olorun
6,214
621
60
6
0
191,299
2
W
Erlang Shen
6,687
669
75
8
0
226,245
4
W
Medusa
5,601
560
55
6
0
164,298
0
L
Chaac
5,516
552
36
4
0
175,302
1
W
Neith
5,053
505
18
2
0
162,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role