Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
JustNinth
Tyr
Level 58
God Stats
3W - 3L
1,578 SR
Queue Stats
80W - 83L
1,430 Elo+
Solo
Bastet
Bastet
SolidBold
Bastet
Level 68
God Stats
7W - 3L
1,742 SR
Queue Stats
198W - 180L
1,491 Elo+
Solo
Ne Zha
Ne Zha
SplattttuR
Ne Zha
Level 69
God Stats
1W - 2L
1,671 SR
Queue Stats
129W - 171L
1,392 Elo+
Party 1
Sol
Sol
thextheory
Sol
Level 77
God Stats
3W - 1L
1,831 SR
Queue Stats
63W - 83L
1,403 Elo+
Party 1
Team Averages
Level 68
1,664 SR
1,443 Elo+

VS

Team Averages
Level 89
1,487 SR
1,475 Elo+
Olorun
Olorun
Corsa22
Olorun
Level 76
God Stats
22W - 19L
1,547 SR
Queue Stats
378W - 425L
1,429 Elo+
Solo
Thanatos
Thanatos
Epistemological
Thanatos
Level 129
God Stats
8W - 8L
1,394 SR
Queue Stats
77W - 100L
1,465 Elo+
Solo
Fafnir
Fafnir
MightyTato
Fafnir
Level 68
God Stats
8W - 2L
1,756 SR
Queue Stats
279W - 284L
1,449 Elo+
Solo
Chernobog
Chernobog
TROGAMER2604io
Chernobog
Level 65
God Stats
6W - 6L
1,275 SR
Queue Stats
313W - 340L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
juan071511
Baron Samedi
Level 108
God Stats
9W - 12L
1,461 SR
Queue Stats
319W - 329L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 4 / 2
5,448
545
3,114
9,640
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,587
559
1,892
7,264
3,562
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bastet
SolidBold
Bastet
10
2 / 2 / 3
6,199
620
4,394
6,374
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
SplattttuR
Ne Zha
10
2 / 5 / 1
5,754
575
5,309
7,455
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 0
5,712
571
3,866
4,118
989
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Corsa22
Olorun
10
0 / 2 / 5
5,829
583
4,792
7,487
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
11
8 / 2 / 4
6,837
684
4,647
6,414
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
MightyTato
Fafnir
9
2 / 2 / 3
5,359
536
2,676
7,476
4,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
TROGAMER2604io
Chernobog
11
1 / 1 / 5
5,821
582
3,573
4,691
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
juan071511
Baron Samedi
10
1 / 0 / 0
5,816
582
4,456
4,159
1,597
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
12
12
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
2
0.5
W
Olorun
Corsa22
Olorun
0
2
5
1.25
W
Thanatos
8
2
4
5
L
0
0
0
0
W
Fafnir
MightyTato
Fafnir
2
2
3
1.75
L
Bastet
SolidBold
Bastet
2
2
3
1.75
L
Ne Zha
SplattttuR
Ne Zha
2
5
1
0.5
W
Chernobog
TROGAMER2604io
Chernobog
1
1
5
3.5
W
Baron Samedi
juan071511
Baron Samedi
1
0
0
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,575
Damage
20,144
34,851
Taken
30,227
13,461
Mitigated
12,606
12,921
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,114
581
0
2,733
9,640
4,228
0
2,389
7,251
0
14,069
W
Olorun
Corsa22
Olorun
4,792
2,015
214
3,937
7,487
2,437
1,040
0
7,487
28,660
0
W
Thanatos
4,647
1,251
0
5,586
6,414
2,466
0
124
6,290
0
27,787
L
1,892
268
0
4,084
7,264
3,562
0
4,075
3,189
0
27,327
W
Fafnir
MightyTato
Fafnir
2,676
716
210
2,150
7,476
4,831
1
2,056
5,420
11,952
0
L
Bastet
SolidBold
Bastet
4,394
1,020
0
3,032
6,374
1,750
0
2,176
4,198
0
23,762
L
Ne Zha
SplattttuR
Ne Zha
5,309
1,398
0
1,517
7,455
2,932
0
2,976
4,479
0
30,658
W
Chernobog
TROGAMER2604io
Chernobog
3,573
2,073
0
1,550
4,691
1,275
30
1,686
3,005
0
32,412
W
Baron Samedi
juan071511
Baron Samedi
4,456
494
0
2,209
4,159
1,597
0
0
4,159
32,218
0
L
3,866
1,465
0
1,555
4,118
989
0
308
3,810
32,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
29,662
279
Minions Killed
256
0
Camps Cleared
0
958,371
Distance Traveled
927,015
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,448
545
26
3
0
199,867
4
W
Olorun
5,829
583
62
6
0
161,143
3
W
Thanatos
6,837
684
54
5
0
216,303
0
L
Tyr
5,587
559
73
7
0
194,937
3
W
Fafnir
5,359
536
14
1
0
189,351
1
L
Bastet
6,199
620
55
6
0
194,228
5
L
Ne Zha
5,754
575
62
6
0
189,460
2
W
Chernobog
5,821
582
64
6
0
188,459
0
W
Baron Samedi
5,816
582
62
6
0
171,759
5
L
Sol
5,712
571
63
6
0
179,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role