Player Matchup

Bakasura
Bakasura
Arredemo2003
Bakasura
Level 14
God Stats
5W - 3L
1,533 SR
Queue Stats
102W - 109L
1,504 Elo+
Solo
Ymir
Ymir
Picard21
Ymir
Level 25
God Stats
3W - 0L
1,667 SR
Queue Stats
8W - 3L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
PlayWorld
Danzaburou
Level 28
God Stats
2W - 0L
1,550 SR
Queue Stats
8W - 3L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZorroXL
Cu Chulainn
Level 29
God Stats
5W - 1L
1,515 SR
Queue Stats
8W - 3L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
âsdf
Kukulkan
Level 18
God Stats
1W - 1L
1,703 SR
Queue Stats
29W - 21L
1,505 Elo+
Solo
Team Averages
Level 23
1,594 SR
1,534 Elo+

VS

Team Averages
Level 31
1,446 SR
1,371 Elo+
Arachne
Arachne
BigGolly
Arachne
Level 27
God Stats
4W - 9L
1,511 SR
Queue Stats
119W - 131L
1,539 Elo+
Solo
Bellona
Bellona
Grimgrinra
Bellona
Level 21
God Stats
15W - 23L
1,275 SR
Queue Stats
178W - 243L
1,230 Elo+
Party 1
Neith
Neith
Sheldo_z
Neith
Level 18
God Stats
21W - 22L
1,311 SR
Queue Stats
35W - 44L
1,273 Elo+
Party 1
Chang'e
Chang'e
Supersimpen
Chang'e
Level 28
God Stats
1W - 3L
1,426 SR
Queue Stats
44W - 41L
1,545 Elo+
Solo
Hel
Hel
Warpuppy21
Hel
Level 59
God Stats
1W - 5L
1,710 SR
Queue Stats
150W - 210L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arredemo2003
Bakasura
18
8 / 2 / 3
10,750
632
10,757
14,133
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
2 / 0 / 11
8,775
516
3,433
10,796
12,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PlayWorld
Danzaburou
14
8 / 2 / 7
9,344
550
14,669
8,214
3,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
ZorroXL
Cu Chulainn
15
1 / 1 / 6
8,505
500
5,167
9,897
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
âsdf
Kukulkan
15
5 / 8 / 1
9,308
548
8,189
9,735
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigGolly
Arachne
15
8 / 5 / 2
9,385
552
11,059
11,938
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Grimgrinra
Bellona
13
1 / 4 / 0
7,872
463
6,986
12,524
10,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Sheldo_z
Neith
11
1 / 5 / 1
7,065
416
3,899
9,412
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Supersimpen
Chang'e
13
2 / 2 / 6
8,216
483
6,254
9,789
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 2
6,588
388
1,535
11,114
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
24
Kills
12
13
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arredemo2003
Bakasura
8
2
3
4.75
L
Arachne
BigGolly
Arachne
8
5
2
1.8
L
Bellona
Grimgrinra
Bellona
1
4
0
0.25
W
Ymir
2
0
11
7.5
W
Danzaburou
PlayWorld
Danzaburou
8
2
7
5.75
L
Neith
Sheldo_z
Neith
1
5
1
0.3
L
Chang'e
Supersimpen
Chang'e
2
2
6
2.5
L
0
8
2
0.13
W
Cu Chulainn
ZorroXL
Cu Chulainn
1
1
6
4
W
Kukulkan
âsdf
Kukulkan
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,215
Damage
29,733
52,775
Taken
54,777
34,280
Mitigated
24,674
18,356
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arredemo2003
Bakasura
10,757
7,494
0
7,658
14,133
8,735
689
1,893
12,240
0
78,758
L
Arachne
BigGolly
Arachne
11,059
7,945
0
1,687
11,938
4,799
0
2,723
8,788
0
60,225
L
Bellona
Grimgrinra
Bellona
6,986
2,603
0
3,308
12,524
10,454
838
1,980
8,995
0
46,973
W
Ymir
3,433
829
0
5,068
10,796
12,498
400
1,721
9,075
13,355
0
W
Danzaburou
PlayWorld
Danzaburou
14,669
6,612
0
2,936
8,214
3,316
1,485
1,193
7,021
0
55,976
L
Neith
Sheldo_z
Neith
3,899
1,987
0
312
9,412
2,567
0
1,553
7,558
0
24,489
L
Chang'e
Supersimpen
Chang'e
6,254
171
777
4,106
9,789
3,125
175
4,009
5,252
45,428
0
L
1,535
30
1,008
1,179
11,114
3,729
0
1,084
9,246
20,103
0
W
Cu Chulainn
ZorroXL
Cu Chulainn
5,167
1,018
0
2,694
9,897
6,143
1,681
673
9,224
0
39,110
W
Kukulkan
âsdf
Kukulkan
8,189
801
0
0
9,735
3,588
280
2,309
7,426
55,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,682
Gold Earned
39,126
443
Minions Killed
367
0
Camps Cleared
0
1,604,889
Distance Traveled
1,541,452
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,750
632
145
9
0
380,741
0
L
Arachne
9,385
552
98
6
0
349,650
2
L
Bellona
7,872
463
97
6
0
333,055
0
W
Ymir
8,775
516
16
1
0
301,660
6
W
Danzaburou
9,344
550
111
7
0
304,918
1
L
Neith
7,065
416
48
3
0
297,836
5
L
Chang'e
8,216
483
89
5
0
285,896
2
L
Hel
6,588
388
35
2
0
275,015
4
W
Cu Chulainn
8,505
500
73
4
0
327,541
0
W
Kukulkan
9,308
548
98
6
0
290,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role