Player Matchup

Loki
Loki
Azzkika12
Loki
Level 29
God Stats
7W - 3L
1,827 SR
Queue Stats
100W - 87L
1,509 Elo+
Party 2
Ra
Ra
TheLastSpartan17
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,657 Elo+
Party 3
Nike
Nike
TigerWire18
Nike
Level 32
God Stats
25W - 19L
1,537 SR
Queue Stats
96W - 86L
1,534 Elo+
Party 2
Kukulkan
Kukulkan
Woodrow360
Kukulkan
Level 5
God Stats
2W - 2L
1,414 SR
Queue Stats
2W - 2L
1,382 Elo+
Solo
Sobek
Sobek
steeljuicy
Sobek
Level 28
God Stats
1W - 0L
1,464 SR
Queue Stats
9W - 8L
1,387 Elo+
Party 3
Team Averages
Level 22
1,549 SR
1,494 Elo+

VS

Team Averages
Level 5
1,501 SR
1,435 Elo+
Cthulhu
Cthulhu
DINO_Gxd
Cthulhu
Level 5
God Stats
1W - 2L
1,507 SR
Queue Stats
1W - 4L
1,449 Elo+
Solo
Thor
Thor
Vk_aferist
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,243 Elo+
Solo
Susano
Susano
WalBert44
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,419 Elo+
Party 1
Khepri
Khepri
rolo18078170
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,442 Elo+
Solo
Set
Set
west2474
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
15 / 0 / 7
11,184
589
11,440
7,492
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
16 / 0 / 10
11,291
594
20,400
11,282
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 2 / 9
11,920
627
9,972
10,039
4,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Woodrow360
Kukulkan
6
1 / 2 / 1
6,777
357
969
1,589
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
16
8 / 0 / 22
10,326
543
10,290
14,327
18,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DINO_Gxd
Cthulhu
10
1 / 4 / 1
7,145
376
4,495
19,953
11,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
0 / 9 / 1
7,212
380
4,252
15,101
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
WalBert44
Susano
11
0 / 13 / 0
6,562
345
3,905
13,188
5,389
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
1 / 9 / 0
6,979
367
3,784
12,954
9,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 14 / 0
6,692
352
2,535
13,298
8,216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
5
49
Kills
3
4
Deaths
49
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
15
0
7
18.5
L
Cthulhu
DINO_Gxd
Cthulhu
1
4
1
0.38
W
16
0
10
21
W
9
2
9
6.75
L
0
9
1
0.06
L
Susano
WalBert44
Susano
0
13
0
0
W
Kukulkan
Woodrow360
Kukulkan
1
2
1
0.75
L
Khepri
1
9
0
0.11
W
Sobek
8
0
22
19
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,071
Damage
18,971
44,729
Taken
74,494
31,733
Mitigated
41,002
16,074
Healing
6,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,440
4,467
0
2,252
7,492
3,088
3,455
952
6,540
0
53,848
L
Cthulhu
DINO_Gxd
Cthulhu
4,495
771
0
4,956
19,953
11,181
280
8,638
11,038
23,710
0
W
20,400
3,177
776
5,903
11,282
5,306
2,723
2,658
8,624
67,341
0
W
9,972
3,559
0
2,160
10,039
4,533
1,756
1,290
8,749
0
80,115
L
4,252
202
0
623
15,101
6,748
0
6,190
8,659
0
38,175
L
Susano
WalBert44
Susano
3,905
1,381
0
492
13,188
5,389
216
4,746
8,236
0
29,455
W
Kukulkan
Woodrow360
Kukulkan
969
529
0
0
1,589
294
156
557
1,032
3,053
0
L
Khepri
3,784
1,131
32
0
12,954
9,468
830
6,878
5,856
26,594
0
W
Sobek
10,290
1,667
0
4,983
14,327
18,512
1,286
3,104
11,223
29,083
0
L
2,535
861
0
621
13,298
8,216
0
5,484
7,634
0
24,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,498
Gold Earned
34,590
392
Minions Killed
244
0
Camps Cleared
0
1,531,907
Distance Traveled
1,556,893
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,184
589
85
4
0
364,899
2
L
Cthulhu
7,145
376
33
2
0
337,595
2
W
Ra
11,291
594
107
6
0
358,431
1
W
Nike
11,920
627
150
8
0
363,165
1
L
Thor
7,212
380
72
4
0
291,738
3
L
Susano
6,562
345
51
3
0
329,063
0
W
Kukulkan
6,777
357
4
0
0
79,989
0
L
Khepri
6,979
367
43
2
0
293,812
1
W
Sobek
10,326
543
46
2
0
365,423
1
L
Set
6,692
352
45
2
0
304,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role