Player Matchup

Thanatos
Thanatos
ErKooke
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,322 Elo+
Solo
Set
Set
Kaiihiwatari
Set
Level 20
God Stats
2W - 3L
1,067 SR
Queue Stats
21W - 25L
1,372 Elo+
Party 2
Sobek
Sobek
Lywennra
Sobek
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,289 Elo+
Party 2
Anubis
Anubis
afk66
Anubis
Level 21
God Stats
36W - 34L
1,509 SR
Queue Stats
65W - 79L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
cenaaaaa13
Cernunnos
Level 15
God Stats
33W - 46L
1,496 SR
Queue Stats
115W - 146L
1,360 Elo+
Party 1
Team Averages
Level 15
1,414 SR
1,346 Elo+

VS

Team Averages
Level 15
1,493 SR
1,262 Elo+
Morgan Le Fay
Morgan Le Fay
BlackBxnger
Morgan Le Fay
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 3L
1,110 Elo+
Party 4
Nemesis
Nemesis
BlxckBxnger
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,110 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Felixiano41
Cu Chulainn
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
45W - 53L
1,373 Elo+
Party 3
Merlin
Merlin
TheAnkessBoss
Merlin
Level 28
God Stats
6W - 7L
1,512 SR
Queue Stats
140W - 145L
1,400 Elo+
Solo
Geb
Geb
Xollotll
Geb
Level 26
God Stats
12W - 8L
1,887 SR
Queue Stats
108W - 116L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErKooke
Thanatos
17
12 / 1 / 1
10,779
634
7,823
14,937
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 0 / 7
10,887
640
10,749
8,685
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Lywennra
Sobek
12
2 / 2 / 7
8,133
478
5,711
11,630
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
afk66
Anubis
16
2 / 4 / 2
9,637
567
4,572
11,677
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
cenaaaaa13
Cernunnos
14
2 / 1 / 7
8,709
512
11,398
10,546
3,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackBxnger
Morgan Le Fay
10
0 / 7 / 1
6,820
401
1,258
11,134
3,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
BlxckBxnger
Nemesis
13
2 / 8 / 0
7,626
449
4,815
11,970
4,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Felixiano41
Cu Chulainn
10
2 / 5 / 1
7,139
420
8,818
14,031
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 5 / 0
8,980
528
10,817
10,403
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 2
7,246
426
7,381
14,782
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
27
Kills
8
8
Deaths
29
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackBxnger
Morgan Le Fay
0
7
1
0.07
L
Nemesis
BlxckBxnger
Nemesis
2
8
0
0.25
W
Thanatos
ErKooke
Thanatos
12
1
1
12.5
L
Cu Chulainn
Felixiano41
Cu Chulainn
2
5
1
0.5
W
9
0
7
12.5
W
Sobek
Lywennra
Sobek
2
2
7
2.75
L
4
5
0
0.8
L
0
4
2
0.25
W
Anubis
afk66
Anubis
2
4
2
0.75
W
Cernunnos
cenaaaaa13
Cernunnos
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,253
Damage
33,089
57,475
Taken
62,320
31,908
Mitigated
33,982
30,387
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackBxnger
Morgan Le Fay
1,258
116
0
1,790
11,134
3,388
0
204
10,751
40,900
0
L
Nemesis
BlxckBxnger
Nemesis
4,815
1,994
0
886
11,970
4,922
426
1,026
10,223
0
31,249
W
Thanatos
ErKooke
Thanatos
7,823
1,982
0
14,000
14,937
5,693
0
2,608
12,208
0
85,633
L
Cu Chulainn
Felixiano41
Cu Chulainn
8,818
1,396
0
1,460
14,031
8,349
691
2,344
11,542
0
27,897
W
10,749
4,440
0
2,870
8,685
7,509
2,001
2,568
6,077
0
56,805
W
Sobek
Lywennra
Sobek
5,711
890
0
2,934
11,630
10,135
116
3,095
7,659
18,445
0
L
10,817
779
0
2,061
10,403
2,760
792
3,732
6,620
57,913
0
L
7,381
1,071
591
2,078
14,782
14,563
81
2,977
11,805
31,813
0
W
Anubis
afk66
Anubis
4,572
580
0
6,138
11,677
5,168
0
7,647
3,550
63,328
0
W
Cernunnos
cenaaaaa13
Cernunnos
11,398
4,476
0
4,445
10,546
3,403
844
2,938
7,244
0
65,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,145
Gold Earned
37,811
493
Minions Killed
310
0
Camps Cleared
0
1,588,914
Distance Traveled
1,452,802
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,820
401
68
4
0
217,994
1
L
Nemesis
7,626
449
50
3
0
299,247
0
W
Thanatos
10,779
634
122
7
0
348,189
6
L
Cu Chulainn
7,139
420
49
3
0
329,298
4
W
Set
10,887
640
131
8
0
342,101
4
W
Sobek
8,133
478
20
1
0
308,324
4
L
Merlin
8,980
528
104
6
0
286,450
3
L
Geb
7,246
426
39
2
0
319,813
0
W
Anubis
9,637
567
118
7
0
294,777
4
W
Cernunnos
8,709
512
102
6
0
295,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role