Player Matchup

Ares
Ares
BigMoneyKyIe
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,426 Elo+
Party 3
Odin
Odin
TacticalBad
Odin
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 212L
1,596 Elo+
Solo
Neith
Neith
fogofo
Neith
Level 18
God Stats
17W - 31L
1,402 SR
Queue Stats
49W - 107L
1,246 Elo+
Party 2
Cupid
Cupid
stepfatherCraig
Cupid
Level 8
God Stats
2W - 7L
1,500 SR
Queue Stats
7W - 14L
1,351 Elo+
Party 3
Nemesis
Nemesis
tgdeepak92
Nemesis
Level 27
God Stats
2W - 13L
1,040 SR
Queue Stats
144W - 203L
1,347 Elo+
Party 2
Team Averages
Level 18
1,388 SR
1,393 Elo+

VS

Team Averages
Level 16
1,486 SR
1,546 Elo+
Aphrodite
Aphrodite
Joh4nDark12
Aphrodite
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 130L
1,691 Elo+
Party 1
Loki
Loki
Kocknockers
Loki
Level 6
God Stats
3W - 7L
1,700 SR
Queue Stats
26W - 39L
1,500 Elo+
Solo
Sobek
Sobek
PoolseMoeder
Sobek
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
THEDEMORIST
Gilgamesh
Level 29
God Stats
18W - 26L
1,395 SR
Queue Stats
300W - 304L
1,371 Elo+
Solo
Heimdallr
Heimdallr
elect_change4
Heimdallr
Level 23
God Stats
1W - 1L
1,335 SR
Queue Stats
32W - 24L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,705
378
6,288
23,024
25,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 7 / 1
11,085
482
17,410
20,513
14,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
fogofo
Neith
12
0 / 5 / 3
8,598
374
5,377
10,562
3,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 10 / 3
8,604
374
7,833
17,809
5,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
tgdeepak92
Nemesis
14
2 / 6 / 3
9,409
409
9,018
17,005
8,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joh4nDark12
Aphrodite
20
9 / 3 / 11
13,536
589
24,998
18,568
20,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 4 / 9
10,972
477
9,372
12,859
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 12
10,234
445
4,718
12,169
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
THEDEMORIST
Gilgamesh
19
13 / 0 / 8
13,023
566
12,382
15,215
8,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
elect_change4
Heimdallr
20
9 / 2 / 6
12,660
550
21,047
17,033
7,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
10
Kills
35
36
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Aphrodite
Joh4nDark12
Aphrodite
9
3
11
4.83
W
3
4
9
1.88
W
1
1
12
7
W
Gilgamesh
THEDEMORIST
Gilgamesh
13
0
8
17
L
6
7
1
0.93
W
Heimdallr
elect_change4
Heimdallr
9
2
6
6
L
Neith
fogofo
Neith
0
5
3
0.3
L
1
10
3
0.25
L
Nemesis
tgdeepak92
Nemesis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,926
Damage
72,517
88,913
Taken
75,844
57,274
Mitigated
56,177
9,276
Healing
34,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,288
2,003
0
789
23,024
25,012
0
4,555
18,469
16,377
0
W
Aphrodite
Joh4nDark12
Aphrodite
24,998
3,019
8,395
13,822
18,568
20,827
696
888
17,680
103,828
0
W
9,372
3,158
0
629
12,859
5,441
1,711
892
11,967
0
33,818
W
4,718
827
0
2,270
12,169
13,557
191
487
11,682
17,723
0
W
Gilgamesh
THEDEMORIST
Gilgamesh
12,382
3,926
0
3,036
15,215
8,932
1,208
916
14,299
0
91,127
L
17,410
4,683
0
3,038
20,513
14,971
0
11,533
8,980
0
74,584
W
Heimdallr
elect_change4
Heimdallr
21,047
12,165
0
6,770
17,033
7,420
5,199
3,182
13,851
0
121,767
L
Neith
fogofo
Neith
5,377
677
0
491
10,562
3,379
831
2,163
8,399
0
31,649
L
7,833
4,217
623
3,431
17,809
5,542
44
5,042
12,764
0
41,133
L
Nemesis
tgdeepak92
Nemesis
9,018
4,531
0
904
17,005
8,370
0
6,629
10,376
0
60,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
60,425
354
Minions Killed
533
0
Camps Cleared
0
2,022,043
Distance Traveled
2,143,916
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,705
378
18
1
0
432,893
2
W
Aphrodite
13,536
589
185
8
0
389,860
0
W
Loki
10,972
477
61
3
0
481,988
1
W
Sobek
10,234
445
16
1
0
406,733
1
W
Gilgamesh
13,023
566
107
5
0
487,740
0
L
Odin
11,085
482
131
6
0
405,941
1
W
Heimdallr
12,660
550
164
7
0
377,595
2
L
Neith
8,598
374
60
3
0
357,555
1
L
Cupid
8,604
374
57
2
0
410,314
0
L
Nemesis
9,409
409
88
4
0
415,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role