Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DerM1ch43l1113
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,686 Elo+
Party 2
Arachne
Arachne
GogoGeg
Arachne
Level 26
God Stats
1W - 1L
1,829 SR
Queue Stats
57W - 40L
1,659 Elo+
Party 2
Ymir
Ymir
ToxicProRu
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,683 Elo+
Solo
Amaterasu
Amaterasu
pedgarper
Amaterasu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,681 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,642 Elo+

VS

Team Averages
Level 12
1,553 SR
1,594 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
JollyColaThorin
Thanatos
Level 4
God Stats
2W - 1L
1,767 SR
Queue Stats
6W - 4L
1,747 Elo+
Party 1
Ra
Ra
JurgenMeister
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 3 / 1
5,258
526
2,940
5,726
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
5,388
539
2,192
6,532
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
GogoGeg
Arachne
9
1 / 2 / 0
4,964
496
1,420
5,777
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
4,067
407
843
2,728
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
pedgarper
Amaterasu
10
0 / 3 / 0
5,125
513
1,270
6,527
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 0 / 1
6,754
675
3,832
5,808
2,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
 
Anhur
12
2 / 1 / 1
6,614
661
2,991
5,265
1,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
9
2 / 0 / 2
5,859
586
1,263
5,500
3,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
11
7 / 0 / 2
6,758
676
5,206
6,392
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 4
5,756
576
2,126
2,148
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
13
13
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
1
0.17
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
W
Anhur
 
Anhur
2
1
1
2.5
W
Sobek
 
Sobek
2
0
2
3
L
0
4
1
0.13
L
Arachne
GogoGeg
Arachne
1
2
0
0.5
W
Thanatos
7
0
2
8
W
0
1
4
2
L
0
1
1
0.5
L
Amaterasu
pedgarper
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,665
Damage
15,418
27,290
Taken
25,113
9,276
Mitigated
9,603
6,880
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,940
1,009
0
487
5,726
1,544
0
1,289
4,343
0
31,132
W
Sun Wukong
 
Sun Wukong
3,832
742
0
3,182
5,808
2,574
0
0
5,808
0
40,939
W
Anhur
 
Anhur
2,991
2,289
0
2,230
5,265
1,409
92
941
4,324
0
48,759
W
Sobek
 
Sobek
1,263
194
763
1,962
5,500
3,094
0
1,309
4,191
9,710
0
L
2,192
493
0
1,854
6,532
1,094
0
1,223
5,243
32,263
0
L
Arachne
GogoGeg
Arachne
1,420
1,270
0
2,368
5,777
1,574
0
305
5,456
0
21,744
W
Thanatos
5,206
857
0
7,518
6,392
1,977
0
768
5,624
0
26,707
W
2,126
274
349
656
2,148
549
621
78
2,070
26,030
0
L
843
222
0
522
2,728
1,304
0
396
2,332
4,599
0
L
Amaterasu
pedgarper
Amaterasu
1,270
291
0
1,649
6,527
3,760
0
0
6,527
0
25,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
31,741
267
Minions Killed
335
0
Camps Cleared
0
858,247
Distance Traveled
1,026,158
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,258
526
73
7
0
179,429
2
W
Sun Wukong
6,754
675
91
9
0
217,430
1
W
Anhur
6,614
661
101
10
0
173,386
4
W
Sobek
5,859
586
24
2
0
207,276
3
L
Sol
5,388
539
78
8
0
180,283
5
L
Arachne
4,964
496
52
5
0
220,630
1
W
Thanatos
6,758
676
65
7
0
228,832
1
W
Ra
5,756
576
54
5
0
199,234
1
L
Ymir
4,067
407
6
1
0
89,742
1
L
Amaterasu
5,125
513
58
6
0
188,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role