Player Matchup

Heimdallr
Heimdallr
BloDyNr1
Heimdallr
Level 17
God Stats
0W - 1L
1,449 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo
Ravana
Ravana
Disasterpiecee
Ravana
Level 28
God Stats
1W - 5L
1,741 SR
Queue Stats
48W - 54L
1,526 Elo+
Party 3
Yemoja
Yemoja
GoHaN777
Yemoja
Level 16
God Stats
0W - 2L
1,248 SR
Queue Stats
12W - 14L
1,408 Elo+
Party 2
Ra
Ra
Herritex
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 3
Odin
Odin
Maksa96
Odin
Level 15
God Stats
2W - 8L
1,300 SR
Queue Stats
22W - 24L
1,431 Elo+
Party 2
Team Averages
Level 16
1,448 SR
1,419 Elo+

VS

Team Averages
Level 25
1,706 SR
1,453 Elo+
Odin
Odin
ChubbaCheese
Odin
Level 28
God Stats
4W - 4L
1,921 SR
Queue Stats
110W - 124L
1,501 Elo+
Solo
Arachne
Arachne
DiabloTheDog
Arachne
Level 24
God Stats
11W - 7L
1,668 SR
Queue Stats
104W - 93L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
Hamsterschnatze
Baron Samedi
Level 18
God Stats
1W - 0L
1,629 SR
Queue Stats
54W - 54L
1,314 Elo+
Solo
Nike
Nike
Nathanyael
Nike
Level 27
God Stats
8W - 2L
1,481 SR
Queue Stats
122W - 123L
1,502 Elo+
Party 1
Ullr
Ullr
RovelWar
Ullr
Level 29
God Stats
13W - 10L
1,833 SR
Queue Stats
357W - 401L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloDyNr1
Heimdallr
11
1 / 4 / 4
7,296
456
6,655
10,687
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 6 / 1
8,672
542
10,581
13,853
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
GoHaN777
Yemoja
11
3 / 2 / 2
7,538
471
6,485
8,195
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 4
6,396
400
7,761
8,412
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Maksa96
Odin
11
0 / 3 / 1
7,155
447
4,424
11,354
4,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,866
554
8,309
11,425
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DiabloTheDog
Arachne
17
11 / 0 / 3
10,817
676
12,286
17,886
8,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Hamsterschnatze
Baron Samedi
13
3 / 3 / 3
8,529
533
6,040
10,258
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 5
8,431
527
6,775
15,263
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
12
2 / 4 / 4
7,869
492
3,969
10,856
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
21
21
Deaths
11
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BloDyNr1
Heimdallr
1
4
4
0.75
W
2
2
2
1.5
W
Arachne
DiabloTheDog
Arachne
11
0
3
12.5
L
7
6
1
1.25
L
Yemoja
GoHaN777
Yemoja
3
2
2
2
W
Baron Samedi
Hamsterschnatze
Baron Samedi
3
3
3
1.5
L
0
6
4
0.33
L
Odin
Maksa96
Odin
0
3
1
0.17
W
3
2
5
2.75
W
Ullr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,906
Damage
37,379
52,501
Taken
65,688
21,725
Mitigated
31,073
14,201
Healing
28,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BloDyNr1
Heimdallr
6,655
3,655
0
2,911
10,687
3,221
98
31
10,656
0
39,434
W
8,309
2,039
0
4,127
11,425
8,481
1,276
1,332
9,995
2,626
39,062
W
Arachne
DiabloTheDog
Arachne
12,286
8,184
0
13,219
17,886
8,015
264
2,893
14,841
0
84,337
L
10,581
2,753
0
2,937
13,853
4,961
0
2,724
10,954
0
50,650
L
Yemoja
GoHaN777
Yemoja
6,485
1,355
1,680
1,299
8,195
7,130
0
813
7,333
22,627
0
W
Baron Samedi
Hamsterschnatze
Baron Samedi
6,040
504
586
2,858
10,258
4,279
1,940
2,626
7,348
52,420
0
L
7,761
924
541
1,537
8,412
2,095
0
1,391
6,976
30,948
0
L
Odin
Maksa96
Odin
4,424
1,741
0
3,296
11,354
4,318
0
1,322
9,451
0
38,851
W
6,775
1,127
0
3,913
15,263
7,245
0
4,100
11,095
0
34,443
W
Ullr
3,969
1,776
0
3,358
10,856
3,053
620
3,076
7,756
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
44,512
352
Minions Killed
391
0
Camps Cleared
0
1,477,047
Distance Traveled
1,608,960
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,296
456
66
4
0
295,072
2
W
Odin
8,866
554
84
5
0
286,543
2
W
Arachne
10,817
676
117
7
0
355,343
6
L
Ravana
8,672
542
94
6
0
297,848
6
L
Yemoja
7,538
471
45
3
0
268,432
3
W
Baron Samedi
8,529
533
70
4
0
285,050
2
L
Ra
6,396
400
55
3
0
300,909
4
L
Odin
7,155
447
92
6
0
314,786
2
W
Nike
8,431
527
48
3
0
393,090
6
W
Ullr
7,869
492
72
5
0
288,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role