Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
BigLocDog88
Vulcan
Level 160
God Stats
60W - 54L
1,591 SR
Queue Stats
466W - 428L
1,591 Elo+
Solo
Hou Yi
Hou Yi
MrFirepower
Hou Yi
Level 56
God Stats
9W - 13L
1,500 SR
Queue Stats
101W - 151L
1,342 Elo+
Party 1
Team Averages
Level 106
1,530 SR
1,478 Elo+

VS

Team Averages
Level 99
1,431 SR
1,455 Elo+
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ImmortalLife
Sol
Level 129
God Stats
10W - 4L
1,639 SR
Queue Stats
195W - 131L
1,425 Elo+
Party 2
Chaac
Chaac
lx EMONEY520 xl
Chaac
Level 27
God Stats
2W - 4L
1,156 SR
Queue Stats
177W - 148L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
7 / 5 / 7
8,979
748
10,549
15,970
10,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
12
3 / 3 / 9
8,661
722
11,727
6,290
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
12
5 / 6 / 4
8,597
716
7,920
10,731
3,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
9 / 6 / 3
9,911
826
9,207
12,328
4,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 9
8,631
719
10,187
11,641
3,194
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 5 / 9
9,121
760
8,116
13,819
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
15
Kills
14
14
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
5
7
2.1
W
Awilix
 
Awilix
9
6
3
1.75
L
Vulcan
3
3
9
2.5
W
2
4
9
1.63
L
Hou Yi
5
6
4
1.17
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
27,510
32,991
Taken
37,788
15,862
Mitigated
17,131
7,920
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,549
2,268
251
4,701
15,970
10,718
0
4,779
10,804
0
23,834
W
Awilix
 
Awilix
9,207
3,114
0
225
12,328
4,342
742
4,481
7,511
0
25,166
L
Vulcan
11,727
6,050
0
956
6,290
1,984
75
3,196
2,971
32,128
0
W
10,187
3,063
0
1,394
11,641
3,194
936
4,004
7,469
34,486
0
L
Hou Yi
7,920
3,426
641
1,371
10,731
3,160
433
2,644
7,710
0
26,913
W
8,116
1,019
0
3,137
13,819
9,595
0
3,702
9,728
0
20,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
27,663
123
Minions Killed
106
6
Camps Cleared
5
647,902
Distance Traveled
681,101
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,979
748
33
3
3
222,927
3
W
Awilix
9,911
826
30
3
3
241,693
4
L
Vulcan
8,661
722
48
4
2
237,954
2
W
Sol
8,631
719
51
4
1
212,520
0
L
Hou Yi
8,597
716
42
4
1
187,021
2
W
Chaac
9,121
760
25
2
1
226,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role