Player Matchup

Janus
Janus
 
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Crummelin
Olorun
Level 20
God Stats
28W - 29L
1,577 SR
Queue Stats
74W - 65L
1,552 Elo+
Solo
Ares
Ares
Moss8
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 103L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
NuWaMain420
Tsukuyomi
Level 28
God Stats
0W - 3L
1,282 SR
Queue Stats
134W - 156L
1,520 Elo+
Solo
Fenrir
Fenrir
PaintMeSilver
Fenrir
Level 28
God Stats
5W - 4L
1,673 SR
Queue Stats
145W - 64L
1,828 Elo+
Solo
Team Averages
Level 25
1,507 SR
1,586 Elo+

VS

Team Averages
Level 27
1,566 SR
1,558 Elo+
Anubis
Anubis
Levisito2
Anubis
Level 30
God Stats
10W - 5L
1,613 SR
Queue Stats
78W - 99L
1,400 Elo+
Solo
Rama
Rama
Rodeo15
Rama
Level 17
God Stats
3W - 1L
1,713 SR
Queue Stats
44W - 34L
1,548 Elo+
Solo
Jormungandr
Jormungandr
Rondingu
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 70L
1,637 Elo+
Solo
Ymir
Ymir
nosoyotaku12
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 114L
1,632 Elo+
Party 1
Fenrir
Fenrir
thisiscarlosg
Fenrir
Level 31
God Stats
8W - 9L
1,501 SR
Queue Stats
211W - 208L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 5 / 1
7,675
512
9,658
8,144
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Crummelin
Olorun
11
1 / 8 / 5
7,090
473
5,074
13,974
3,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Moss8
Ares
11
1 / 5 / 5
6,866
458
3,480
12,077
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
NuWaMain420
Tsukuyomi
13
6 / 4 / 4
8,237
549
7,478
12,284
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 4 / 4
8,423
562
12,798
17,289
6,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Levisito2
Anubis
12
3 / 5 / 8
8,036
536
8,571
8,718
3,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Rodeo15
Rama
15
9 / 3 / 2
9,648
643
10,583
9,500
3,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Rondingu
Jormungandr
16
6 / 3 / 0
9,825
655
11,323
10,177
8,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 4 / 10
8,049
537
5,944
15,873
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 3 / 3
8,636
576
8,651
12,596
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
17
Kills
26
26
Deaths
18
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
1
0.9
L
Olorun
Crummelin
Olorun
1
8
5
0.44
W
Anubis
Levisito2
Anubis
3
5
8
1.4
L
Ares
Moss8
Ares
1
5
5
0.7
L
Tsukuyomi
NuWaMain420
Tsukuyomi
6
4
4
2
L
5
4
4
1.75
W
Rama
Rodeo15
Rama
9
3
2
3.33
W
Jormungandr
Rondingu
Jormungandr
6
3
0
2
W
2
4
10
1.75
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,488
Damage
45,072
63,768
Taken
56,864
24,196
Mitigated
33,503
15,254
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,658
962
0
198
8,144
2,158
0
2,818
5,326
43,081
0
L
Olorun
Crummelin
Olorun
5,074
2,306
92
2,954
13,974
3,461
404
6,542
7,432
35,940
0
W
Anubis
Levisito2
Anubis
8,571
252
130
928
8,718
3,592
600
4,649
4,003
34,444
0
L
Ares
Moss8
Ares
3,480
128
0
1,060
12,077
8,109
0
3,235
8,842
20,732
0
L
Tsukuyomi
NuWaMain420
Tsukuyomi
7,478
2,081
0
3,220
12,284
3,775
0
5,399
6,885
0
29,097
L
12,798
5,479
0
7,730
17,289
6,693
0
7,807
9,445
0
48,076
W
Rama
Rodeo15
Rama
10,583
8,880
0
2,513
9,500
3,514
3,160
3,180
6,061
0
57,587
W
Jormungandr
Rondingu
Jormungandr
11,323
4,395
0
2,176
10,177
8,702
132
1,642
8,421
63,446
0
W
5,944
356
404
3,200
15,873
12,774
0
5,465
10,082
26,808
0
W
8,651
1,537
0
3,274
12,596
4,921
0
2,447
10,085
0
53,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
44,194
305
Minions Killed
423
0
Camps Cleared
0
1,364,241
Distance Traveled
1,371,405
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,675
512
69
5
0
254,609
3
L
Olorun
7,090
473
59
4
0
227,616
1
W
Anubis
8,036
536
63
4
0
248,438
0
L
Ares
6,866
458
43
3
0
281,980
0
L
Tsukuyomi
8,237
549
57
4
0
292,193
7
L
Fenrir
8,423
562
77
5
0
307,843
2
W
Rama
9,648
643
110
7
0
240,353
3
W
Jormungandr
9,825
655
127
8
0
268,775
2
W
Ymir
8,049
537
37
2
0
284,812
1
W
Fenrir
8,636
576
86
6
0
329,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role