Player Matchup

Gilgamesh
Gilgamesh
Darntootin34
Gilgamesh
Level 29
God Stats
3W - 3L
1,434 SR
Queue Stats
14W - 10L
1,487 Elo+
Solo
Heimdallr
Heimdallr
IBeMeep
Heimdallr
Level 116
God Stats
2W - 5L
1,367 SR
Queue Stats
230W - 209L
1,517 Elo+
Party 1
Discordia
Discordia
Knytrix
Discordia
Level 29
God Stats
1W - 4L
1,440 SR
Queue Stats
78W - 82L
1,487 Elo+
Party 1
Ares
Ares
LieutenantSpace
Ares
Level 7
God Stats
11W - 8L
1,531 SR
Queue Stats
14W - 14L
1,371 Elo+
Party 1
Arachne
Arachne
TangentLake349
Arachne
Level 28
God Stats
8W - 6L
1,586 SR
Queue Stats
79W - 84L
1,400 Elo+
Solo
Team Averages
Level 42
1,472 SR
1,453 Elo+

VS

Team Averages
Level 22
1,477 SR
1,409 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Maya14344
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,379 Elo+
Solo
Fenrir
Fenrir
StickyWitchDr
Fenrir
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
119W - 123L
1,411 Elo+
Solo
Olorun
Olorun
THEBROCO
Olorun
Level 22
God Stats
15W - 13L
1,625 SR
Queue Stats
63W - 95L
1,369 Elo+
Solo
Thor
Thor
eldrogas2020
Thor
Level 25
God Stats
5W - 6L
1,461 SR
Queue Stats
60W - 86L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darntootin34
Gilgamesh
15
5 / 4 / 5
9,745
513
6,270
12,476
7,126
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
IBeMeep
Heimdallr
18
9 / 3 / 7
10,945
576
14,588
14,539
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Knytrix
Discordia
17
12 / 3 / 9
11,291
594
12,639
8,415
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 3 / 12
10,872
572
6,192
13,517
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 2 / 8
11,425
601
16,316
16,129
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 6 / 1
9,412
495
12,294
10,076
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Maya14344
Heimdallr
10
0 / 12 / 1
6,934
365
1,694
14,660
4,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 8 / 2
9,740
513
12,618
19,124
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
THEBROCO
Olorun
13
2 / 9 / 4
8,613
453
6,068
16,796
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 9 / 3
8,231
433
6,603
13,178
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
43
Kills
14
15
Deaths
44
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
6
1
0.92
W
Gilgamesh
Darntootin34
Gilgamesh
5
4
5
1.88
W
Heimdallr
IBeMeep
Heimdallr
9
3
7
4.17
W
Discordia
Knytrix
Discordia
12
3
9
5.5
W
5
3
12
3.67
L
Heimdallr
Maya14344
Heimdallr
0
12
1
0.04
L
5
8
2
0.75
L
Olorun
THEBROCO
Olorun
2
9
4
0.44
W
12
2
8
8
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,005
Damage
39,277
65,076
Taken
73,834
35,242
Mitigated
24,776
16,041
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,294
322
0
698
10,076
2,818
635
2,899
6,955
57,769
0
W
Gilgamesh
Darntootin34
Gilgamesh
6,270
1,497
0
3,139
12,476
7,126
963
675
11,769
0
32,477
W
Heimdallr
IBeMeep
Heimdallr
14,588
9,156
0
4,570
14,539
5,892
1,082
8,160
5,840
0
102,982
W
Discordia
Knytrix
Discordia
12,639
765
0
380
8,415
2,544
3,300
2,012
6,301
58,181
0
W
6,192
1,106
0
3,190
13,517
10,805
384
5,299
7,898
18,909
0
L
Heimdallr
Maya14344
Heimdallr
1,694
1,342
0
896
14,660
4,309
27
7,073
7,225
0
17,228
L
12,618
2,203
0
3,498
19,124
6,940
0
2,207
16,789
0
63,848
L
Olorun
THEBROCO
Olorun
6,068
3,817
0
5,687
16,796
5,268
938
5,211
11,357
48,408
0
W
16,316
11,252
0
4,762
16,129
8,875
974
1,308
14,779
0
83,928
L
6,603
1,462
0
647
13,178
5,441
453
1,088
12,068
0
33,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
42,930
430
Minions Killed
398
0
Camps Cleared
0
1,894,379
Distance Traveled
1,633,726
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,412
495
94
5
0
332,897
4
W
Gilgamesh
9,745
513
59
3
0
368,897
3
W
Heimdallr
10,945
576
141
7
0
331,208
0
W
Discordia
11,291
594
103
5
0
362,103
1
W
Ares
10,872
572
20
1
0
367,095
2
L
Heimdallr
6,934
365
34
2
0
283,636
0
L
Fenrir
9,740
513
102
5
0
365,276
2
L
Olorun
8,613
453
96
5
0
340,344
5
W
Arachne
11,425
601
107
6
0
465,076
0
L
Thor
8,231
433
72
4
0
311,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role