Player Matchup

Mercury
Mercury
Hugovdb
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,563 Elo+
Party 1
Bacchus
Bacchus
JReaper7
Bacchus
Level 43
God Stats
18W - 15L
1,886 SR
Queue Stats
26W - 32L
1,632 Elo+
Party 1
Bellona
Bellona
Nubadiin
Bellona
Level 140
God Stats
3W - 4L
1,403 SR
Queue Stats
477W - 546L
1,489 Elo+
Party 3
Medusa
Medusa
PromastahALEX
Medusa
Level 127
God Stats
4W - 2L
1,790 SR
Queue Stats
212W - 212L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
tauriwabi
Nu Wa
Level 109
God Stats
4W - 6L
1,413 SR
Queue Stats
435W - 488L
1,464 Elo+
Party 3
Team Averages
Level 102
1,598 SR
1,540 Elo+

VS

Team Averages
Level 61
1,615 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Fenitarn
Tsukuyomi
Level 158
God Stats
12W - 7L
1,764 SR
Queue Stats
174W - 147L
1,613 Elo+
Party 2
Baba Yaga
Baba Yaga
Gueljo
Baba Yaga
Level 28
God Stats
5W - 2L
1,818 SR
Queue Stats
43W - 60L
1,374 Elo+
Party 4
Scylla
Scylla
LoliconKeQing
Scylla
Level 33
God Stats
18W - 17L
1,483 SR
Queue Stats
95W - 104L
1,438 Elo+
Party 2
Ymir
Ymir
Mindoffer
Ymir
Level 26
God Stats
30W - 20L
1,671 SR
Queue Stats
41W - 29L
1,628 Elo+
Party 2
Fenrir
Fenrir
Utopium
Fenrir
Level 62
God Stats
2W - 5L
1,339 SR
Queue Stats
174W - 196L
1,417 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hugovdb
Mercury
12
7 / 1 / 1
7,093
645
5,374
8,359
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
JReaper7
Bacchus
10
1 / 0 / 7
6,019
547
3,499
5,498
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Nubadiin
Bellona
10
1 / 4 / 2
6,249
568
4,828
10,543
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 0 / 2
6,876
625
7,633
4,038
1,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
tauriwabi
Nu Wa
11
2 / 2 / 7
6,772
616
7,014
4,995
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fenitarn
Tsukuyomi
10
2 / 3 / 0
6,013
547
8,650
8,991
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Gueljo
Baba Yaga
10
1 / 2 / 1
5,888
535
2,643
6,039
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 3 / 0
4,669
424
2,721
5,200
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
7
0 / 4 / 0
4,739
431
1,398
8,709
4,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Utopium
Fenrir
9
4 / 5 / 2
6,195
563
4,399
10,350
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
7
7
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Fenitarn
Tsukuyomi
2
3
0
0.67
L
Baba Yaga
Gueljo
Baba Yaga
1
2
1
0.75
W
Mercury
Hugovdb
Mercury
7
1
1
7.5
W
Bacchus
JReaper7
Bacchus
1
0
7
4.5
L
0
3
0
0
L
Ymir
0
4
0
0
W
Bellona
Nubadiin
Bellona
1
4
2
0.5
W
6
0
2
7
L
Fenrir
Utopium
Fenrir
4
5
2
1
W
Nu Wa
tauriwabi
Nu Wa
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,348
Damage
19,811
33,433
Taken
39,289
19,782
Mitigated
15,127
8,029
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Fenitarn
Tsukuyomi
8,650
2,339
0
3,149
8,991
4,438
0
526
8,465
0
33,560
L
Baba Yaga
Gueljo
Baba Yaga
2,643
273
0
1,344
6,039
1,961
0
2,788
3,251
29,396
0
W
Mercury
Hugovdb
Mercury
5,374
1,870
0
1,811
8,359
2,959
0
818
7,369
0
42,543
W
Bacchus
JReaper7
Bacchus
3,499
642
0
1,535
5,498
4,561
0
2,836
2,662
8,286
0
L
2,721
230
337
403
5,200
1,313
0
1,075
4,125
24,759
0
L
Ymir
1,398
359
0
1,177
8,709
4,253
0
2,615
6,094
9,397
0
W
Bellona
Nubadiin
Bellona
4,828
1,996
0
4,133
10,543
9,394
276
0
9,562
0
29,818
W
7,633
3,429
0
250
4,038
1,462
0
1,954
2,084
0
50,319
L
Fenrir
Utopium
Fenrir
4,399
856
0
2,470
10,350
3,162
0
3,509
6,841
0
22,021
W
Nu Wa
tauriwabi
Nu Wa
7,014
1,662
0
300
4,995
1,406
1,533
1,363
3,632
37,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
27,504
320
Minions Killed
224
0
Camps Cleared
0
1,060,270
Distance Traveled
1,024,307
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,013
547
63
6
0
223,104
1
L
Baba Yaga
5,888
535
57
5
0
170,728
0
W
Mercury
7,093
645
75
7
0
247,026
3
W
Bacchus
6,019
547
8
1
0
205,876
2
L
Scylla
4,669
424
40
4
0
210,347
0
L
Ymir
4,739
431
19
2
0
209,738
4
W
Bellona
6,249
568
75
7
0
196,164
5
W
Medusa
6,876
625
89
8
0
203,436
2
L
Fenrir
6,195
563
45
4
0
210,390
1
W
Nu Wa
6,772
616
73
7
0
207,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role