Player Matchup

Neith
Neith
JÅNAS
Neith
Level 18
God Stats
11W - 15L
1,332 SR
Queue Stats
22W - 34L
1,293 Elo+
Party 3
Ymir
Ymir
Kro7ka
Ymir
Level 15
God Stats
11W - 7L
1,707 SR
Queue Stats
103W - 137L
1,269 Elo+
Party 2
Ullr
Ullr
Taisce
Ullr
Level 18
God Stats
11W - 4L
1,673 SR
Queue Stats
23W - 18L
1,284 Elo+
Solo
Odin
Odin
WilkorDuch
Odin
Level 12
God Stats
4W - 8L
1,707 SR
Queue Stats
99W - 131L
1,344 Elo+
Party 2
Vulcan
Vulcan
oliver7895
Vulcan
Level 43
God Stats
6W - 8L
1,259 SR
Queue Stats
59W - 94L
1,315 Elo+
Party 3
Team Averages
Level 21
1,535 SR
1,301 Elo+

VS

Team Averages
Level 3
1,457 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
BlackBxnger
Morgan Le Fay
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
BlxckBxnger
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
Ch4po
Anubis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Claus08
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,365 Elo+
Solo
Cthulhu
Cthulhu
kirubinn
Cthulhu
Level 4
God Stats
1W - 6L
1,285 SR
Queue Stats
3W - 6L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JÅNAS
Neith
8
7 / 1 / 7
5,891
589
7,118
4,587
1,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Kro7ka
Ymir
8
1 / 1 / 2
5,216
522
479
4,555
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Taisce
Ullr
11
12 / 1 / 0
7,019
702
8,985
6,369
1,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 1 / 1
5,054
505
1,138
3,686
1,256
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
oliver7895
Vulcan
10
3 / 1 / 7
5,951
595
5,993
3,390
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackBxnger
Morgan Le Fay
5
0 / 5 / 0
3,961
396
1,452
5,864
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
BlxckBxnger
Arachne
7
0 / 8 / 2
4,551
455
1,795
6,996
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Ch4po
Anubis
5
1 / 7 / 1
4,069
407
2,147
5,680
1,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Claus08
Nemesis
6
0 / 3 / 0
4,339
434
1,481
5,044
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
kirubinn
Cthulhu
8
3 / 4 / 1
5,109
511
3,644
7,325
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
26
Kills
4
5
Deaths
27
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackBxnger
Morgan Le Fay
0
5
0
0
L
Arachne
BlxckBxnger
Arachne
0
8
2
0.13
L
Anubis
Ch4po
Anubis
1
7
1
0.21
L
Nemesis
Claus08
Nemesis
0
3
0
0
W
Neith
JÅNAS
Neith
7
1
7
10.5
W
Ymir
Kro7ka
Ymir
1
1
2
2
W
Ullr
Taisce
Ullr
12
1
0
12
W
3
1
1
3.5
L
Cthulhu
kirubinn
Cthulhu
3
4
1
0.88
W
Vulcan
oliver7895
Vulcan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,713
Damage
10,519
22,587
Taken
30,909
7,910
Mitigated
12,501
3,778
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackBxnger
Morgan Le Fay
1,452
181
0
532
5,864
1,454
0
2,544
3,104
13,918
0
L
Arachne
BlxckBxnger
Arachne
1,795
1,396
0
285
6,996
2,572
0
217
6,779
0
8,001
L
Anubis
Ch4po
Anubis
2,147
651
0
602
5,680
1,438
0
1,257
4,373
6,490
0
L
Nemesis
Claus08
Nemesis
1,481
398
0
667
5,044
1,782
50
549
4,455
0
15,227
W
Neith
JÅNAS
Neith
7,118
3,851
0
1,119
4,587
1,046
223
2,990
1,285
0
19,992
W
Ymir
Kro7ka
Ymir
479
48
0
441
4,555
2,540
192
1,109
3,294
16,203
0
W
Ullr
Taisce
Ullr
8,985
3,287
0
346
6,369
1,927
570
660
5,668
0
28,294
W
1,138
573
89
396
3,686
1,256
0
569
3,080
0
15,921
L
Cthulhu
kirubinn
Cthulhu
3,644
108
78
1,179
7,325
5,255
0
1,505
5,726
10,411
0
W
Vulcan
oliver7895
Vulcan
5,993
801
0
1,387
3,390
1,141
652
1,291
2,017
27,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
22,029
206
Minions Killed
94
0
Camps Cleared
0
913,038
Distance Traveled
797,015
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,961
396
15
2
0
133,787
0
L
Arachne
4,551
455
20
2
0
158,787
0
L
Anubis
4,069
407
9
1
0
164,783
2
L
Nemesis
4,339
434
36
4
0
164,238
2
W
Neith
5,891
589
37
4
0
192,638
1
W
Ymir
5,216
522
29
3
0
178,670
0
W
Ullr
7,019
702
59
6
0
184,320
3
W
Odin
5,054
505
26
3
0
161,795
1
L
Cthulhu
5,109
511
14
1
0
175,420
0
W
Vulcan
5,951
595
55
6
0
195,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role