Player Matchup

Osiris
Osiris
Lord_mirikitto
Osiris
Level 26
God Stats
1W - 3L
1,243 SR
Queue Stats
52W - 84L
1,399 Elo+
Party 3
Loki
Loki
Pagodinho006
Loki
Level 20
God Stats
5W - 7L
1,368 SR
Queue Stats
69W - 68L
1,512 Elo+
Solo
Athena
Athena
VaxykaNava
Athena
Level 17
God Stats
6W - 5L
1,200 SR
Queue Stats
62W - 58L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
yDashGoD_
Baron Samedi
Level 29
God Stats
7W - 6L
1,178 SR
Queue Stats
236W - 330L
1,392 Elo+
Party 3
Cernunnos
Cernunnos
zeesttempest
Cernunnos
Level 21
God Stats
13W - 14L
1,200 SR
Queue Stats
192W - 209L
1,395 Elo+
Party 2
Team Averages
Level 23
1,238 SR
1,421 Elo+

VS

Team Averages
Level 20
1,431 SR
1,352 Elo+
Nu Wa
Nu Wa
FernandoBertioga
Nu Wa
Level 39
God Stats
4W - 4L
1,447 SR
Queue Stats
164W - 220L
1,431 Elo+
Party 1
Ra
Ra
PLATOMIC
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Izanami
Izanami
Senbozakura-_
Izanami
Level 28
God Stats
22W - 45L
1,382 SR
Queue Stats
126W - 173L
1,355 Elo+
Party 1
Ymir
Ymir
lucasoliveiraaBR
Ymir
Level 22
God Stats
2W - 4L
1,326 SR
Queue Stats
76W - 129L
1,347 Elo+
Party 1
Arachne
Arachne
vitao0410
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 0
6,316
632
2,912
5,273
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 3 / 2
5,332
533
3,789
4,880
1,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
VaxykaNava
Athena
8
1 / 0 / 4
5,663
566
1,905
4,477
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
yDashGoD_
Baron Samedi
9
1 / 0 / 1
5,195
520
1,584
4,206
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
zeesttempest
Cernunnos
8
2 / 0 / 2
4,986
499
5,709
4,249
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,274
427
3,449
4,780
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 4 / 1
4,521
452
1,980
5,362
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
8
0 / 0 / 0
4,731
473
3,276
3,972
920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,278
428
1,494
6,644
3,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
vitao0410
Arachne
8
1 / 2 / 0
5,085
509
1,170
4,730
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
7
0
0
7
L
1
4
1
0.38
W
1
3
2
0.67
L
Izanami
0
0
0
0
W
Athena
VaxykaNava
Athena
1
0
4
3
L
0
4
0
0
L
Arachne
vitao0410
Arachne
1
2
0
0.5
W
Baron Samedi
yDashGoD_
Baron Samedi
1
0
1
1.5
W
Cernunnos
zeesttempest
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,899
Damage
11,369
23,085
Taken
25,488
8,826
Mitigated
7,646
4,177
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,449
1,130
0
809
4,780
997
0
1,584
3,196
17,718
0
W
2,912
1,259
0
688
5,273
3,325
766
1,303
3,970
0
24,184
L
1,980
393
0
668
5,362
802
462
101
5,261
10,980
0
W
3,789
1,010
0
0
4,880
1,390
397
1,678
3,202
0
25,907
L
Izanami
3,276
2,389
0
577
3,972
920
73
608
3,364
0
29,942
W
Athena
VaxykaNava
Athena
1,905
483
0
888
4,477
1,844
320
1,064
3,413
11,905
0
L
1,494
63
674
484
6,644
3,165
88
1,049
5,595
6,170
0
L
Arachne
vitao0410
Arachne
1,170
716
0
1,053
4,730
1,762
7
147
4,583
0
22,437
W
Baron Samedi
yDashGoD_
Baron Samedi
1,584
0
0
1,535
4,206
1,222
399
2,269
1,937
24,464
0
W
Cernunnos
zeesttempest
Cernunnos
5,709
2,838
0
1,066
4,249
1,045
637
609
3,640
0
25,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
22,889
230
Minions Killed
165
0
Camps Cleared
0
968,207
Distance Traveled
904,522
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,274
427
19
2
0
168,899
0
W
Osiris
6,316
632
57
6
0
185,764
1
L
Ra
4,521
452
24
2
0
186,489
2
W
Loki
5,332
533
53
5
0
199,555
3
L
Izanami
4,731
473
61
6
0
194,745
0
W
Athena
5,663
566
24
2
0
215,154
2
L
Ymir
4,278
428
8
1
0
151,108
0
L
Arachne
5,085
509
53
5
0
203,281
0
W
Baron Samedi
5,195
520
41
4
0
193,737
1
W
Cernunnos
4,986
499
55
6
0
173,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role