Player Matchup

Chaac
Chaac
Akeno2716
Chaac
Level 87
God Stats
4W - 4L
1,505 SR
Queue Stats
63W - 61L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
MASTERMINDMARTY
Sylvanus
Level 145
God Stats
3W - 1L
1,521 SR
Queue Stats
63W - 42L
1,608 Elo+
Party 1
Loki
Loki
Nano_Killer7
Loki
Level 64
God Stats
0W - 1L
1,714 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 99
1,580 SR
1,547 Elo+

VS

Team Averages
Level 102
1,478 SR
1,412 Elo+
Rama
Rama
 
Rama
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kay-JNxtdoor
Nemesis
Level 29
God Stats
4W - 4L
1,435 SR
Queue Stats
5W - 10L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akeno2716
Chaac
10
1 / 7 / 3
7,743
596
7,362
16,488
5,993
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
0 / 5 / 5
7,775
598
8,768
17,813
11,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 12 / 1
9,327
717
11,406
14,175
6,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
15 / 2 / 8
11,904
916
19,497
14,238
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
 
Hel
14
8 / 2 / 10
10,469
805
12,449
11,945
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Kay-JNxtdoor
Nemesis
13
1 / 1 / 16
9,409
724
6,929
12,858
4,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
5
Kills
24
24
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
15
2
8
9.5
W
Hel
 
Hel
8
2
10
6.5
L
Chaac
Akeno2716
Chaac
1
7
3
0.36
W
Nemesis
Kay-JNxtdoor
Nemesis
1
1
16
9
L
Sylvanus
0
5
5
0.5
L
4
12
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
38,875
48,476
Taken
39,041
23,867
Mitigated
15,061
8,994
Healing
20,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
19,497
14,077
0
5,307
14,238
5,998
979
3,812
10,426
0
53,347
W
Hel
 
Hel
12,449
547
5,192
7,956
11,945
4,699
390
2,220
9,725
41,619
0
L
Chaac
Akeno2716
Chaac
7,362
1,651
0
3,359
16,488
5,993
0
5,119
11,369
0
21,392
W
Nemesis
Kay-JNxtdoor
Nemesis
6,929
2,368
0
2,516
12,858
4,364
330
3,296
9,562
0
17,700
L
Sylvanus
8,768
1,862
1,663
3,526
17,813
11,831
0
4,489
13,324
19,268
0
L
11,406
4,619
0
446
14,175
6,043
0
3,225
10,950
0
25,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
31,782
77
Minions Killed
169
1
Camps Cleared
10
653,455
Distance Traveled
763,090
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,904
916
81
6
6
222,562
2
W
Hel
10,469
805
61
5
4
277,537
1
L
Chaac
7,743
596
32
2
1
243,953
0
W
Nemesis
9,409
724
27
2
0
262,991
1
L
Sylvanus
7,775
598
19
1
0
215,103
0
L
Loki
9,327
717
26
2
0
194,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role