Player Matchup

Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dezeaced
Cu Chulainn
Level 73
God Stats
8W - 10L
1,345 SR
Queue Stats
172W - 231L
1,318 Elo+
Solo
Artemis
Artemis
Youz-Dead-BTW
Artemis
Level 89
God Stats
33W - 42L
1,368 SR
Queue Stats
209W - 259L
1,309 Elo+
Party 1
Da Ji
Da Ji
andrewwrath
Da Ji
Level 125
God Stats
11W - 13L
1,365 SR
Queue Stats
233W - 253L
1,376 Elo+
Party 1
Ymir
Ymir
fluffykittens420
Ymir
Level 151
God Stats
126W - 98L
1,486 SR
Queue Stats
832W - 922L
1,359 Elo+
Solo
Team Averages
Level 118
1,413 SR
1,372 Elo+

VS

Team Averages
Level 66
1,415 SR
1,379 Elo+
Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Austin THE Cat
Xbalanque
Level 66
God Stats
4W - 5L
1,506 SR
Queue Stats
117W - 105L
1,442 Elo+
Solo
Da Ji
Da Ji
I cupidd I
Da Ji
Level 43
God Stats
6W - 12L
1,476 SR
Queue Stats
98W - 144L
1,242 Elo+
Solo
Hades
Hades
Mexicano6935
Hades
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 188L
1,393 Elo+
Solo
Bellona
Bellona
Sean sunset
Bellona
Level 45
God Stats
1W - 11L
1,091 SR
Queue Stats
148W - 233L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 0 / 6
8,619
507
8,125
9,170
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Dezeaced
Cu Chulainn
15
3 / 4 / 4
9,297
547
5,813
14,042
8,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
16
7 / 1 / 4
9,325
549
12,247
11,368
4,100
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
14 / 2 / 3
10,117
595
11,792
11,965
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 3
8,171
481
5,724
11,991
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 2 / 0
7,129
419
6,358
10,030
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Austin THE Cat
Xbalanque
11
0 / 8 / 1
6,697
394
4,316
12,945
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
10
1 / 10 / 4
7,378
434
6,974
11,216
3,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 0
8,923
525
5,503
14,128
4,485
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Sean sunset
Bellona
15
4 / 2 / 0
8,431
496
4,831
10,036
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
28
Kills
7
7
Deaths
28
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
6
4
L
Yemoja
 
Yemoja
0
2
0
0
L
Xbalanque
Austin THE Cat
Xbalanque
0
8
1
0.06
W
Cu Chulainn
Dezeaced
Cu Chulainn
3
4
4
1.25
L
Da Ji
1
10
4
0.3
L
2
6
0
0.33
L
Bellona
Sean sunset
Bellona
4
2
0
2
W
Artemis
7
1
4
9
W
14
2
3
7.75
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,701
Damage
27,982
58,536
Taken
58,355
30,245
Mitigated
26,702
24,587
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,125
623
0
5,742
9,170
4,510
306
2,581
6,589
56,760
0
L
Yemoja
 
Yemoja
6,358
551
585
2,718
10,030
7,484
0
2,727
6,995
28,729
0
L
Xbalanque
Austin THE Cat
Xbalanque
4,316
1,705
0
1,921
12,945
2,538
760
1,543
11,060
0
35,116
W
Cu Chulainn
Dezeaced
Cu Chulainn
5,813
1,085
210
5,248
14,042
8,168
1,440
1,898
12,144
0
53,401
L
Da Ji
6,974
1,368
0
119
11,216
3,837
493
2,508
8,517
0
25,308
L
5,503
1,310
440
4,773
14,128
4,485
110
4,809
9,071
48,797
0
L
Bellona
Sean sunset
Bellona
4,831
369
0
854
10,036
8,358
15
1,476
7,927
12,819
29,153
W
Artemis
12,247
5,506
0
4,331
11,368
4,100
963
2,795
8,573
0
69,333
W
11,792
3,157
0
1,480
11,965
4,942
0
3,227
8,738
0
51,267
W
5,724
812
871
6,705
11,991
8,525
0
3,238
8,753
47,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
38,558
478
Minions Killed
333
0
Camps Cleared
0
1,632,774
Distance Traveled
1,473,656
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,619
507
109
6
0
306,648
4
L
Yemoja
7,129
419
38
2
0
295,479
3
L
Xbalanque
6,697
394
69
4
0
279,301
0
W
Cu Chulainn
9,297
547
110
6
0
316,422
0
L
Da Ji
7,378
434
42
2
0
275,872
0
L
Hades
8,923
525
97
6
0
287,366
2
L
Bellona
8,431
496
87
5
0
335,638
1
W
Artemis
9,325
549
116
7
0
307,652
6
W
Da Ji
10,117
595
82
5
0
372,538
3
W
Ymir
8,171
481
61
4
0
329,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role