Player Matchup

Sun Wukong
Sun Wukong
DC SLASHER
Sun Wukong
Level 69
God Stats
4W - 1L
1,842 SR
Queue Stats
17W - 17L
1,499 Elo+
Party 1
Ullr
Ullr
PostJabroni
Ullr
Level 127
God Stats
0W - 1L
1,767 SR
Queue Stats
4W - 2L
1,753 Elo+
Party 1
Thoth
Thoth
flavorss
Thoth
Level 61
God Stats
0W - 3L
1,265 SR
Queue Stats
49W - 43L
1,539 Elo+
Party 1
Fenrir
Fenrir
ohhkrampus
Fenrir
Level 152
God Stats
1W - 2L
1,634 SR
Queue Stats
64W - 61L
1,499 Elo+
Party 1
Team Averages
Level 102
1,627 SR
1,573 Elo+

VS

Team Averages
Level 124
1,769 SR
1,581 Elo+
Baron Samedi
Baron Samedi
Boss Raiden
Baron Samedi
Level 107
God Stats
3W - 1L
1,811 SR
Queue Stats
19W - 12L
1,632 Elo+
Party 2
Poseidon
Poseidon
COG SThCMiM
Poseidon
Level 83
God Stats
2W - 0L
1,862 SR
Queue Stats
7W - 7L
1,466 Elo+
Party 2
Neith
Neith
HiddenFangsoc
Neith
Level 147
God Stats
2W - 1L
1,632 SR
Queue Stats
48W - 39L
1,621 Elo+
Party 2
Chaac
Chaac
Kordegoth
Chaac
Level 160
God Stats
2W - 2L
1,771 SR
Queue Stats
27W - 18L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DC SLASHER
Sun Wukong
14
1 / 4 / 2
8,884
635
5,791
13,302
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 4 / 4
10,470
748
9,050
14,072
5,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
flavorss
Thoth
15
1 / 5 / 3
9,501
679
9,929
10,749
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ohhkrampus
Fenrir
15
5 / 4 / 3
10,213
730
10,441
22,493
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boss Raiden
Baron Samedi
18
8 / 1 / 5
11,759
840
9,350
8,434
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
COG SThCMiM
Poseidon
15
1 / 8 / 4
9,723
695
4,145
8,899
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 1 / 4
12,058
861
21,235
11,748
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Kordegoth
Chaac
16
1 / 1 / 13
10,639
760
15,925
16,810
23,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
17
17
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Boss Raiden
Baron Samedi
8
1
5
10.5
W
Poseidon
COG SThCMiM
Poseidon
1
8
4
0.38
L
Sun Wukong
DC SLASHER
Sun Wukong
1
4
2
0.5
W
7
1
4
9
W
Chaac
Kordegoth
Chaac
1
1
13
7.5
L
4
4
4
1.5
L
Thoth
flavorss
Thoth
1
5
3
0.5
L
Fenrir
ohhkrampus
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
50,655
60,616
Taken
45,891
37,814
Mitigated
35,748
11,548
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Boss Raiden
Baron Samedi
9,350
625
1,750
3,398
8,434
3,353
745
3,529
4,473
37,083
0
W
Poseidon
COG SThCMiM
Poseidon
4,145
440
0
687
8,899
2,488
1,392
387
8,424
18,530
0
L
Sun Wukong
DC SLASHER
Sun Wukong
5,791
458
214
3,027
13,302
14,292
11
5,017
7,205
0
21,527
W
21,235
6,221
0
4,726
11,748
6,467
5,159
809
10,750
0
60,664
W
Chaac
Kordegoth
Chaac
15,925
1,581
0
6,384
16,810
23,440
245
5,064
10,808
1,828
34,496
L
9,050
3,270
0
1,064
14,072
5,394
603
1,464
11,767
0
48,996
L
Thoth
flavorss
Thoth
9,929
618
0
2,306
10,749
3,811
0
3,380
6,884
32,256
0
L
Fenrir
ohhkrampus
Fenrir
10,441
3,173
0
4,937
22,493
14,317
40
4,360
16,743
0
23,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,068
Gold Earned
44,179
226
Minions Killed
262
9
Camps Cleared
14
997,739
Distance Traveled
1,061,713
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,759
840
75
5
2
257,438
1
W
Poseidon
9,723
695
37
3
3
233,601
1
L
Sun Wukong
8,884
635
46
3
3
253,765
1
W
Neith
12,058
861
113
8
5
262,216
0
W
Chaac
10,639
760
37
3
4
308,458
0
L
Ullr
10,470
748
92
7
4
243,306
2
L
Thoth
9,501
679
59
4
1
246,760
2
L
Fenrir
10,213
730
29
2
1
253,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role