Player Matchup

Hun Batz
Hun Batz
Silent---Touch
Hun Batz
Level 103
God Stats
9W - 11L
1,453 SR
Queue Stats
190W - 227L
1,386 Elo+
Solo
Jormungandr
Jormungandr
chbxN
Jormungandr
Level 34
God Stats
3W - 13L
1,134 SR
Queue Stats
239W - 289L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
jixeno
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 47
1,362 SR
1,399 Elo+

VS

Team Averages
Level 62
1,558 SR
1,435 Elo+
Izanami
Izanami
Perma-Temp
Izanami
Level 46
God Stats
70W - 63L
1,522 SR
Queue Stats
267W - 276L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Syllaff_14
Gilgamesh
Level 12
God Stats
1W - 0L
1,724 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Vulcan
Vulcan
johndeere3320
Vulcan
Level 128
God Stats
14W - 18L
1,427 SR
Queue Stats
668W - 687L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 8 / 1
9,047
565
6,009
15,713
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
chbxN
Jormungandr
13
3 / 4 / 1
9,932
621
13,126
24,209
21,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
jixeno
Baron Samedi
10
0 / 11 / 1
8,457
529
4,198
20,202
13,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Perma-Temp
Izanami
17
12 / 1 / 8
12,574
786
23,444
12,877
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Syllaff_14
Gilgamesh
14
9 / 0 / 7
11,794
737
13,488
14,544
12,945
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 4 / 12
10,685
668
17,058
10,123
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
23
23
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Perma-Temp
Izanami
12
1
8
16
L
Hun Batz
2
8
1
0.31
W
Gilgamesh
Syllaff_14
Gilgamesh
9
0
7
12.5
L
Jormungandr
chbxN
Jormungandr
3
4
1
0.88
L
Baron Samedi
jixeno
Baron Samedi
0
11
1
0.05
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
53,990
60,124
Taken
37,544
40,302
Mitigated
22,207
7,002
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Perma-Temp
Izanami
23,444
17,300
0
4,190
12,877
5,494
1,666
6,934
5,943
0
73,746
L
Hun Batz
6,009
1,972
0
289
15,713
5,213
0
4,604
11,109
0
21,473
W
Gilgamesh
Syllaff_14
Gilgamesh
13,488
4,089
0
5,388
14,544
12,945
385
4,615
9,929
0
40,766
L
Jormungandr
chbxN
Jormungandr
13,126
2,555
296
4,545
24,209
21,989
0
6,457
17,752
48,214
0
L
Baron Samedi
jixeno
Baron Samedi
4,198
1,085
438
1,434
20,202
13,100
0
6,546
13,656
17,548
0
W
17,058
6,245
0
822
10,123
3,768
330
6,253
3,870
43,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
35,053
132
Minions Killed
200
2
Camps Cleared
13
744,452
Distance Traveled
927,330
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,574
786
118
7
9
308,168
2
L
Hun Batz
9,047
565
28
2
1
252,296
1
W
Gilgamesh
11,794
737
33
2
3
307,410
0
L
Jormungandr
9,932
621
76
5
1
243,781
0
L
Baron Samedi
8,457
529
28
2
0
248,375
2
W
Vulcan
10,685
668
49
3
1
311,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role