Player Matchup

Sol
Sol
Gold III
BaronSamX
Sol
Gold III
Level 64
God Stats
8W - 3L
1,799 SR
Queue Stats
97W - 102L
1,663 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 64
1,799 SR
1,663 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,484 SR
1,598 MMR
Sol
Sol
Gold IV
Animalius
Sol
Gold IV
Level 127
God Stats
5W - 2L
1,484 SR
Queue Stats
58W - 62L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,133
813
8,740
10,260
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
UllrHe BoKaliAh Muzen CabIzanami

VS

Bans
BakasuraChronosAnhurBellonaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 0
8,640
864
8,493
13,387
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,740
Damage
8,493
10,260
Taken
13,387
4,996
Mitigated
5,712
3,501
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,493
3,389
0
8,885
13,387
5,712
923
7,990
5,397
51,132
0
L
8,740
3,685
0
3,501
10,260
4,996
48
8,768
1,492
43,434
5,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,133
Gold Earned
8,640
101
Minions Killed
102
5
Camps Cleared
4
180,314
Distance Traveled
199,491
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,640
864
102
10
4
199,491
4
L
Sol
8,133
813
101
10
5
180,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role