Player Matchup

Anhur
Anhur
Key968
Anhur
Level 145
God Stats
1W - 1L
1,382 SR
Queue Stats
93W - 64L
1,683 Elo+
Party 1
Chang'e
Chang'e
SheSuzzMeGud
Chang'e
Level 18
God Stats
1W - 0L
1,633 SR
Queue Stats
12W - 2L
1,789 Elo+
Party 1
Artio
Artio
UnbalancedBlade
Artio
Level 122
God Stats
2W - 0L
1,710 SR
Queue Stats
72W - 70L
1,547 Elo+
Party 1
Scylla
Scylla
WalkHarder
Scylla
Level 102
God Stats
1W - 0L
1,851 SR
Queue Stats
19W - 9L
1,659 Elo+
Party 1
Merlin
Merlin
yzzab
Merlin
Level 128
God Stats
3W - 1L
1,523 SR
Queue Stats
121W - 74L
1,692 Elo+
Party 1
Team Averages
Level 103
1,620 SR
1,674 Elo+

VS

Team Averages
Level 87
1,512 SR
1,536 Elo+
Set
Set
 
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
I use haxzs
Nike
Level 60
God Stats
1W - 1L
1,601 SR
Queue Stats
25W - 21L
1,572 Elo+
Party 3
Serqet
Serqet
JJJ_v_
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
Trent1030
He Bo
Level 139
God Stats
1W - 1L
1,704 SR
Queue Stats
54W - 45L
1,585 Elo+
Party 3
Guan Yu
Guan Yu
VPCinnamon
Guan Yu
Level 69
God Stats
0W - 2L
1,255 SR
Queue Stats
97W - 108L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Key968
Anhur
18
17 / 6 / 13
12,508
834
27,931
19,410
7,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SheSuzzMeGud
Chang'e
18
2 / 3 / 29
11,505
767
11,678
13,380
5,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 33
12,861
857
5,725
27,832
34,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
WalkHarder
Scylla
18
8 / 4 / 15
11,421
761
14,537
15,445
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
yzzab
Merlin
20
9 / 2 / 24
12,403
827
25,911
14,869
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 10 / 4
9,666
644
14,706
20,715
17,088
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 6 / 8
10,838
723
18,167
28,219
18,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
JJJ_v_
Serqet
12
0 / 10 / 4
8,379
559
2,135
11,715
6,528
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
Trent1030
He Bo
19
9 / 7 / 4
11,902
793
26,728
15,392
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
VPCinnamon
Guan Yu
17
1 / 7 / 11
9,996
666
7,327
28,751
27,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
47
40
Kills
16
18
Deaths
40
114
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
10
4
0.5
L
3
6
8
1.17
L
Serqet
JJJ_v_
Serqet
0
10
4
0.2
W
Anhur
Key968
Anhur
17
6
13
3.92
W
Chang'e
SheSuzzMeGud
Chang'e
2
3
29
5.5
L
He Bo
Trent1030
He Bo
9
7
4
1.57
W
4
3
33
6.83
L
Guan Yu
VPCinnamon
Guan Yu
1
7
11
0.93
W
Scylla
WalkHarder
Scylla
8
4
15
3.88
W
Merlin
yzzab
Merlin
9
2
24
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,782
Damage
69,063
90,936
Taken
104,792
61,105
Mitigated
76,963
39,329
Healing
33,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
14,706
4,245
1,038
2,233
20,715
17,088
0
9,220
11,495
801
21,178
L
18,167
1,052
101
9,382
28,219
18,915
202
14,064
14,155
0
44,452
L
Serqet
JJJ_v_
Serqet
2,135
590
113
80
11,715
6,528
0
7,913
3,802
0
5,494
W
Anhur
Key968
Anhur
27,931
14,732
2,041
1,509
19,410
7,807
1,389
6,844
12,300
0
35,148
W
Chang'e
SheSuzzMeGud
Chang'e
11,678
1,939
11,705
4,085
13,380
5,445
1,125
4,432
8,850
22,962
0
L
He Bo
Trent1030
He Bo
26,728
526
1,053
2,725
15,392
6,905
88
11,688
3,704
44,236
0
W
5,725
950
2,315
7,288
27,832
34,109
610
6,004
21,340
13,357
0
L
Guan Yu
VPCinnamon
Guan Yu
7,327
476
6,832
9,830
28,751
27,527
0
14,966
13,785
638
14,774
W
Scylla
WalkHarder
Scylla
14,537
1,800
197
1,813
15,445
6,192
1,296
6,541
8,752
25,829
0
W
Merlin
yzzab
Merlin
25,911
1,076
3,185
5,191
14,869
7,552
1,284
2,930
11,841
62,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,698
Gold Earned
50,781
143
Minions Killed
118
0
Camps Cleared
0
1,410,267
Distance Traveled
1,277,428
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,666
644
13
1
0
240,822
0
L
Nike
10,838
723
41
3
0
290,416
0
L
Serqet
8,379
559
8
1
0
228,277
0
W
Anhur
12,508
834
11
1
0
244,270
0
W
Chang'e
11,505
767
18
1
0
286,166
0
L
He Bo
11,902
793
46
3
0
238,212
1
W
Artio
12,861
857
12
1
0
308,743
1
L
Guan Yu
9,996
666
10
1
0
279,701
0
W
Scylla
11,421
761
37
2
0
272,424
0
W
Merlin
12,403
827
65
4
0
298,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role