Player Matchup

Neith
Neith
AaLaNkillz
Neith
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 94L
1,302 Elo+
Party 1
Bakasura
Bakasura
BenderBKB2001
Bakasura
Level 16
God Stats
21W - 14L
1,499 SR
Queue Stats
62W - 47L
1,420 Elo+
Solo
Chaac
Chaac
LOBTerry169
Chaac
Level 3
God Stats
1W - 2L
1,256 SR
Queue Stats
4W - 3L
1,106 Elo+
Solo
The Morrigan
The Morrigan
T2K_DingBong
The Morrigan
Level 24
God Stats
4W - 3L
1,570 SR
Queue Stats
151W - 190L
1,301 Elo+
Party 1
Apollo
Apollo
Xavier76685
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,287 Elo+

VS

Team Averages
Level 17
1,304 SR
1,233 Elo+
Arachne
Arachne
Ghostdemon1204
Arachne
Level 2
God Stats
0W - 2L
1,245 SR
Queue Stats
1W - 3L
879 Elo+
Party 3
Yemoja
Yemoja
Kianboi13
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 3
Thanatos
Thanatos
Pro_Sciutto_xX
Thanatos
Level 27
God Stats
4W - 8L
1,169 SR
Queue Stats
125W - 179L
1,353 Elo+
Party 2
Zeus
Zeus
Vector1684
Zeus
Level 26
God Stats
1W - 7L
1,108 SR
Queue Stats
130W - 157L
1,363 Elo+
Party 2
Horus
Horus
dem9068
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 159L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 2 / 4
9,480
593
8,479
8,295
3,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
BenderBKB2001
Bakasura
16
11 / 0 / 6
9,870
617
9,176
13,781
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
14 / 0 / 1
10,632
665
17,079
12,703
8,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
T2K_DingBong
The Morrigan
11
3 / 8 / 2
7,562
473
5,332
10,413
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
9
0 / 12 / 2
6,202
388
598
9,922
2,888

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,795
487
5,020
10,241
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Kianboi13
Yemoja
6
0 / 9 / 1
5,348
334
1,524
11,829
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
11
5 / 8 / 0
7,320
458
10,182
13,262
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
11 / 8 / 1
8,327
520
11,863
9,185
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
dem9068
Horus
10
0 / 6 / 0
6,116
382
2,134
11,465
8,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
35
Kills
18
22
Deaths
37
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
7
2
4
4.5
W
Bakasura
BenderBKB2001
Bakasura
11
0
6
14
L
2
6
1
0.42
L
Yemoja
Kianboi13
Yemoja
0
9
1
0.06
W
14
0
1
14.5
L
Thanatos
5
8
0
0.63
W
The Morrigan
T2K_DingBong
The Morrigan
3
8
2
0.5
L
11
8
1
1.44
W
Apollo
0
12
2
0.08
L
Horus
dem9068
Horus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,664
Damage
30,723
55,114
Taken
55,982
23,053
Mitigated
24,596
18,991
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,479
4,643
0
3,820
8,295
3,124
3,260
498
7,797
0
64,722
W
Bakasura
BenderBKB2001
Bakasura
9,176
6,749
0
5,881
13,781
5,262
0
2,350
11,285
0
37,591
L
5,020
3,431
0
1,491
10,241
3,793
1,509
523
9,439
0
39,426
L
Yemoja
Kianboi13
Yemoja
1,524
68
149
299
11,829
6,243
198
928
10,331
9,113
0
W
17,079
5,557
0
8,058
12,703
8,984
2,058
1,205
11,458
0
73,632
L
Thanatos
10,182
4,857
0
5,234
13,262
4,012
0
1,163
11,240
0
42,260
W
The Morrigan
T2K_DingBong
The Morrigan
5,332
2,053
0
1,232
10,413
2,795
300
3,868
5,866
33,828
337
L
11,863
3,301
0
0
9,185
2,475
1,441
2,002
6,741
43,414
0
W
Apollo
598
481
0
0
9,922
2,888
314
4,507
5,297
0
6,667
L
Horus
dem9068
Horus
2,134
1,101
304
1,845
11,465
8,073
458
0
10,677
0
15,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
34,906
407
Minions Killed
269
0
Camps Cleared
0
1,353,343
Distance Traveled
1,338,553
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,480
593
110
7
0
267,247
0
W
Bakasura
9,870
617
98
6
0
327,015
0
L
Arachne
7,795
487
84
5
0
306,880
0
L
Yemoja
5,348
334
6
0
0
243,825
0
W
Chaac
10,632
665
139
9
0
279,171
2
L
Thanatos
7,320
458
73
5
0
275,328
0
W
The Morrigan
7,562
473
51
3
0
250,285
0
L
Zeus
8,327
520
74
5
0
237,849
0
W
Apollo
6,202
388
9
1
0
229,625
0
L
Horus
6,116
382
32
2
0
274,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role