Player Matchup

Merlin
Merlin
ChromeoGang
Merlin
Level 26
God Stats
20W - 23L
1,572 SR
Queue Stats
90W - 84L
1,541 Elo+
Solo
Achilles
Achilles
ICOOKNENE
Achilles
Level 5
God Stats
10W - 6L
1,607 SR
Queue Stats
24W - 14L
1,619 Elo+
Solo
Osiris
Osiris
IEatFetuses0
Osiris
Level 17
God Stats
3W - 5L
1,591 SR
Queue Stats
86W - 67L
1,553 Elo+
Solo
Zeus
Zeus
WalBert44
Zeus
Level 7
God Stats
11W - 15L
1,281 SR
Queue Stats
16W - 27L
1,393 Elo+
Party 1
Apollo
Apollo
west2474
Apollo
Level 4
God Stats
8W - 11L
1,740 SR
Queue Stats
9W - 15L
1,750 Elo+
Party 1
Team Averages
Level 12
1,558 SR
1,571 Elo+

VS

Team Averages
Level 18
1,495 SR
1,519 Elo+
Yemoja
Yemoja
Azzkika12
Yemoja
Level 29
God Stats
14W - 13L
1,464 SR
Queue Stats
100W - 87L
1,507 Elo+
Party 2
Nemesis
Nemesis
CLPTF
Nemesis
Level 22
God Stats
5W - 7L
1,372 SR
Queue Stats
78W - 79L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Franco211849
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 Elo+
Solo
Olorun
Olorun
Pike9220
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Izanami
Izanami
TigerWire18
Izanami
Level 32
God Stats
27W - 16L
1,638 SR
Queue Stats
96W - 86L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
8 / 3 / 18
10,523
554
12,639
8,876
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ICOOKNENE
Achilles
19
23 / 0 / 6
13,165
693
18,461
16,420
15,309
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
14
9 / 3 / 12
10,149
534
8,234
10,484
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
13
2 / 8 / 4
8,397
442
3,479
8,473
2,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
west2474
Apollo
13
2 / 9 / 8
8,521
448
6,425
11,047
3,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azzkika12
Yemoja
13
3 / 1 / 12
8,813
464
5,697
9,931
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
CLPTF
Nemesis
12
9 / 12 / 0
8,677
457
9,377
17,933
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Franco211849
Kukulkan
8
0 / 11 / 1
6,189
326
1,461
10,776
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Pike9220
Olorun
8
0 / 13 / 3
6,326
333
1,690
12,229
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
TigerWire18
Izanami
13
9 / 8 / 5
9,248
487
12,632
14,499
4,539
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
44
Kills
21
23
Deaths
45
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azzkika12
Yemoja
3
1
12
9
L
Nemesis
CLPTF
Nemesis
9
12
0
0.75
W
Merlin
8
3
18
5.67
L
Kukulkan
Franco211849
Kukulkan
0
11
1
0.05
W
Achilles
ICOOKNENE
Achilles
23
0
6
26
W
Osiris
9
3
12
5
L
Olorun
Pike9220
Olorun
0
13
3
0.12
L
Izanami
TigerWire18
Izanami
9
8
5
1.44
W
Zeus
2
8
4
0.5
W
Apollo
west2474
Apollo
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,238
Damage
30,857
55,300
Taken
65,368
31,219
Mitigated
23,990
13,409
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azzkika12
Yemoja
5,697
436
536
3,148
9,931
7,995
713
1,778
8,001
19,364
0
L
Nemesis
CLPTF
Nemesis
9,377
4,611
0
2,798
17,933
5,116
62
3,857
13,874
0
38,695
W
Merlin
12,639
687
564
3,130
8,876
3,064
466
1,589
7,287
53,674
0
L
Kukulkan
Franco211849
Kukulkan
1,461
598
0
0
10,776
2,496
165
2,214
8,407
13,497
0
W
Achilles
ICOOKNENE
Achilles
18,461
5,183
0
6,206
16,420
15,309
2,435
918
15,462
0
85,201
W
Osiris
8,234
4,194
0
2,169
10,484
6,614
0
1,526
8,912
0
54,436
L
Olorun
Pike9220
Olorun
1,690
945
42
1,439
12,229
3,844
96
3,335
8,688
10,289
2,677
L
Izanami
TigerWire18
Izanami
12,632
9,126
0
1,872
14,499
4,539
2,680
3,929
10,280
0
53,388
W
Zeus
3,479
1,085
0
213
8,473
2,503
638
1,882
6,551
30,697
0
W
Apollo
west2474
Apollo
6,425
4,161
0
1,127
11,047
3,729
1,111
2,544
8,503
0
27,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,755
Gold Earned
39,253
411
Minions Killed
242
0
Camps Cleared
0
1,797,193
Distance Traveled
1,584,187
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,813
464
27
1
0
332,856
3
L
Nemesis
8,677
457
62
3
0
381,589
1
W
Merlin
10,523
554
85
4
0
364,524
8
L
Kukulkan
6,189
326
25
1
0
307,138
0
W
Achilles
13,165
693
142
7
0
397,717
4
W
Osiris
10,149
534
67
4
0
409,640
4
L
Olorun
6,326
333
17
1
0
265,674
0
L
Izanami
9,248
487
111
6
0
296,930
1
W
Zeus
8,397
442
64
3
0
314,827
1
W
Apollo
8,521
448
53
3
0
310,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role