Player Matchup

Chiron
Chiron
Blazing_Jedi420
Chiron
Level 111
God Stats
19W - 33L
1,469 SR
Queue Stats
344W - 400L
1,444 Elo+
Party 1
Zhong Kui
Zhong Kui
SpaceCowboyTony
Zhong Kui
Level 118
God Stats
6W - 4L
1,668 SR
Queue Stats
220W - 278L
1,504 Elo+
Party 1
Pele
Pele
WoodyEmu7509883
Pele
Level 15
God Stats
0W - 2L
1,227 SR
Queue Stats
10W - 9L
1,461 Elo+
Solo
Team Averages
Level 81
1,455 SR
1,470 Elo+

VS

Team Averages
Level 93
1,458 SR
1,420 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Jackrabbit2103
Ah Puch
Level 122
God Stats
69W - 50L
1,510 SR
Queue Stats
212W - 218L
1,445 Elo+
Solo
Da Ji
Da Ji
MrFirepower
Da Ji
Level 56
God Stats
7W - 5L
1,364 SR
Queue Stats
101W - 151L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,659
722
8,924
12,241
4,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SpaceCowboyTony
Zhong Kui
11
3 / 8 / 0
7,964
664
11,396
16,450
8,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 6 / 3
6,846
571
1,211
6,123
1,489
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
8 / 2 / 11
9,737
811
9,881
16,384
12,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 1 / 11
9,659
805
11,832
10,163
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 3 / 7
8,591
716
6,851
8,647
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
19
20
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
11
6.75
L
3
6
2
0.67
W
6
1
11
11.5
W
5
3
7
2.83
L
Zhong Kui
SpaceCowboyTony
Zhong Kui
3
8
0
0.38
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
28,564
34,814
Taken
35,194
13,730
Mitigated
19,177
7,109
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,881
1,287
850
5,647
16,384
12,096
464
4,558
11,826
0
29,232
L
8,924
2,312
609
2,675
12,241
4,070
0
3,657
8,326
0
28,410
W
11,832
256
745
3,463
10,163
3,522
837
3,779
6,384
38,885
0
W
6,851
1,421
832
976
8,647
3,559
882
3,460
5,187
0
19,350
L
Zhong Kui
SpaceCowboyTony
Zhong Kui
11,396
709
0
3,614
16,450
8,171
0
6,647
9,245
25,928
0
L
1,211
229
0
211
6,123
1,489
0
1,689
4,188
0
3,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,469
Gold Earned
27,987
97
Minions Killed
136
2
Camps Cleared
6
518,691
Distance Traveled
669,271
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,737
811
45
4
1
239,793
1
L
Chiron
8,659
722
51
4
2
215,419
2
W
Ah Puch
9,659
805
64
5
2
219,556
1
W
Da Ji
8,591
716
27
2
3
209,922
1
L
Zhong Kui
7,964
664
40
3
0
204,513
2
L
Pele
6,846
571
6
1
0
98,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role