Player Matchup

Vamana
Vamana
Alex234565663
Vamana
Level 18
God Stats
0W - 1L
1,371 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 2
Thor
Thor
SilvestruGoril
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Party 2
Chernobog
Chernobog
Suncapresata
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 2
Sobek
Sobek
WhiteGorila
Sobek
Level 5
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 2L
1,093 Elo+
Party 2
Zeus
Zeus
deltamaxomega
Zeus
Level 17
God Stats
1W - 1L
1,484 SR
Queue Stats
5W - 12L
1,240 Elo+
Solo
Team Averages
Level 10
1,416 SR
1,245 Elo+

VS

Team Averages
Level 20
1,532 SR
1,364 Elo+
Ymir
Ymir
LayWaist
Ymir
Level 8
God Stats
3W - 0L
1,708 SR
Queue Stats
4W - 3L
1,370 Elo+
Party 1
Jing Wei
Jing Wei
TheFrigginFlash
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
XtaasY
Baron Samedi
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 9L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nokeyboard
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,374 Elo+
Party 1
Fenrir
Fenrir
xSpLlTZz
Fenrir
Level 23
God Stats
4W - 2L
1,455 SR
Queue Stats
177W - 230L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,259
478
1,115
5,463
1,775
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 0
4,626
421
1,080
7,351
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Suncapresata
Chernobog
6
1 / 7 / 0
4,671
425
1,555
7,148
1,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 4 / 1
4,952
450
1,474
9,255
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 0
4,934
449
1,405
4,805
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
4 / 2 / 9
6,469
588
4,465
5,690
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
10
4 / 1 / 9
6,613
601
6,931
6,323
1,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
XtaasY
Baron Samedi
12
10 / 0 / 2
7,609
692
7,281
3,982
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
nokeyboard
Cu Chulainn
11
3 / 1 / 3
6,651
605
3,033
6,856
3,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
xSpLlTZz
Fenrir
11
4 / 0 / 2
6,866
624
2,678
5,955
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
25
25
Deaths
4
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ymir
4
2
9
4.25
L
0
6
0
0
L
Chernobog
Suncapresata
Chernobog
1
7
0
0.14
W
Jing Wei
4
1
9
8.5
L
1
4
1
0.38
W
Baron Samedi
XtaasY
Baron Samedi
10
0
2
11
L
0
5
0
0
W
Cu Chulainn
nokeyboard
Cu Chulainn
3
1
3
4.5
W
Fenrir
xSpLlTZz
Fenrir
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,629
Damage
24,388
34,022
Taken
28,806
13,749
Mitigated
13,120
3,434
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,115
567
0
346
5,463
1,775
0
525
4,579
0
16,244
W
Ymir
4,465
1,633
0
1,973
5,690
4,146
0
1,469
4,221
10,994
0
L
1,080
382
0
700
7,351
2,229
0
3,477
3,874
0
17,350
L
Chernobog
Suncapresata
Chernobog
1,555
656
0
929
7,148
1,494
0
1,378
5,729
0
15,423
W
Jing Wei
6,931
5,237
0
1,780
6,323
1,737
0
511
5,812
0
32,783
L
1,474
285
0
1,459
9,255
7,318
0
4,724
4,531
6,831
0
W
Baron Samedi
XtaasY
Baron Samedi
7,281
1,009
337
2,026
3,982
1,696
1,241
419
3,563
34,743
0
L
1,405
559
0
0
4,805
933
175
1,787
2,979
17,435
0
W
Cu Chulainn
nokeyboard
Cu Chulainn
3,033
467
0
2,113
6,856
3,627
886
330
6,526
0
27,850
W
Fenrir
xSpLlTZz
Fenrir
2,678
405
0
3,069
5,955
1,914
481
150
5,805
0
38,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
34,208
135
Minions Killed
271
0
Camps Cleared
0
901,420
Distance Traveled
1,070,572
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,259
478
27
2
0
179,102
0
W
Ymir
6,469
588
5
0
0
217,921
0
L
Thor
4,626
421
33
3
0
198,913
1
L
Chernobog
4,671
425
26
2
0
186,523
2
W
Jing Wei
6,613
601
59
5
0
228,226
2
L
Sobek
4,952
450
8
1
0
193,758
1
W
Baron Samedi
7,609
692
71
6
0
195,620
1
L
Zeus
4,934
449
41
4
0
143,124
0
W
Cu Chulainn
6,651
605
63
6
0
232,379
1
W
Fenrir
6,866
624
73
7
0
196,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role