Player Matchup

Danzaburou
Danzaburou
Cassius_B0L4CAC0
Danzaburou
Level 66
God Stats
13W - 17L
1,438 SR
Queue Stats
222W - 305L
1,355 Elo+
Party 3
Cabrakan
Cabrakan
adzikows
Cabrakan
Level 119
God Stats
6W - 6L
1,527 SR
Queue Stats
268W - 218L
1,662 Elo+
Solo
Heimdallr
Heimdallr
black246
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 99L
1,567 Elo+
Party 2
Fafnir
Fafnir
oilcandy
Fafnir
Level 123
God Stats
0W - 2L
1,219 SR
Queue Stats
128W - 121L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
zGHOST-MAGNET
Baron Samedi
Level 68
God Stats
5W - 3L
1,501 SR
Queue Stats
260W - 364L
1,380 Elo+
Party 3
Team Averages
Level 87
1,437 SR
1,502 Elo+

VS

Team Averages
Level 125
1,503 SR
1,511 Elo+
Izanami
Izanami
Azuazonga
Izanami
Level 123
God Stats
2W - 3L
1,494 SR
Queue Stats
173W - 201L
1,422 Elo+
Solo
Agni
Agni
GIO23VS
Agni
Level 155
God Stats
6W - 5L
1,448 SR
Queue Stats
359W - 339L
1,504 Elo+
Party 1
Arachne
Arachne
MR-SiRWiNS
Arachne
Level 86
God Stats
2W - 4L
1,252 SR
Queue Stats
142W - 128L
1,524 Elo+
Party 4
Neith
Neith
Sukuuna
Neith
Level 117
God Stats
9W - 2L
1,534 SR
Queue Stats
418W - 409L
1,530 Elo+
Party 1
Scylla
Scylla
ubenice
Scylla
Level 144
God Stats
15W - 11L
1,784 SR
Queue Stats
167W - 146L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cassius_B0L4CAC0
Danzaburou
9
0 / 6 / 0
5,130
466
1,485
8,493
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
adzikows
Cabrakan
11
3 / 1 / 1
6,616
601
2,572
6,974
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
black246
Heimdallr
9
2 / 3 / 1
5,425
493
2,092
6,249
2,149
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
oilcandy
Fafnir
8
0 / 3 / 4
5,448
495
2,548
8,081
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
zGHOST-MAGNET
Baron Samedi
9
0 / 4 / 0
5,168
470
1,779
7,909
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azuazonga
Izanami
10
1 / 3 / 4
5,879
534
3,181
6,367
1,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
GIO23VS
Agni
13
5 / 1 / 0
7,493
681
4,082
3,073
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
MR-SiRWiNS
Arachne
12
3 / 0 / 1
6,774
616
4,529
5,995
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Sukuuna
Neith
11
2 / 1 / 4
6,406
582
5,637
3,941
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
ubenice
Scylla
13
6 / 0 / 1
7,817
711
7,460
4,238
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
17
17
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Azuazonga
Izanami
1
3
4
1
L
Danzaburou
Cassius_B0L4CAC0
Danzaburou
0
6
0
0
W
Agni
GIO23VS
Agni
5
1
0
5
W
Arachne
MR-SiRWiNS
Arachne
3
0
1
3.5
W
Neith
Sukuuna
Neith
2
1
4
4
L
Cabrakan
adzikows
Cabrakan
3
1
1
3.5
L
Heimdallr
black246
Heimdallr
2
3
1
0.83
L
Fafnir
oilcandy
Fafnir
0
3
4
0.67
W
Scylla
ubenice
Scylla
6
0
1
6.5
L
Baron Samedi
zGHOST-MAGNET
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,476
Damage
24,889
37,706
Taken
23,614
20,517
Mitigated
7,819
10,486
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Azuazonga
Izanami
3,181
1,471
0
995
6,367
1,789
159
1,477
4,890
0
36,018
L
Danzaburou
Cassius_B0L4CAC0
Danzaburou
1,485
306
0
1,190
8,493
3,168
112
5,746
2,336
0
23,495
W
Agni
GIO23VS
Agni
4,082
492
0
375
3,073
1,010
0
846
2,227
46,120
0
W
Arachne
MR-SiRWiNS
Arachne
4,529
3,294
0
2,952
5,995
2,550
0
1,232
4,763
0
42,578
W
Neith
Sukuuna
Neith
5,637
2,908
0
1,731
3,941
1,072
104
1,896
2,043
0
31,541
L
Cabrakan
adzikows
Cabrakan
2,572
738
0
3,209
6,974
4,693
0
578
6,387
27,794
7,328
L
Heimdallr
black246
Heimdallr
2,092
815
0
1,451
6,249
2,149
0
365
5,862
0
28,833
L
Fafnir
oilcandy
Fafnir
2,548
600
0
2,312
8,081
7,605
0
191
7,868
13,602
0
W
Scylla
ubenice
Scylla
7,460
1,418
0
500
4,238
1,398
0
1,194
3,044
40,647
0
L
Baron Samedi
zGHOST-MAGNET
Baron Samedi
1,779
174
0
2,324
7,909
2,902
0
4,284
3,379
26,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
34,369
253
Minions Killed
395
0
Camps Cleared
0
998,356
Distance Traveled
1,171,347
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,879
534
67
6
0
201,732
3
L
Danzaburou
5,130
466
50
5
0
178,382
0
W
Agni
7,493
681
96
9
0
220,561
1
W
Arachne
6,774
616
88
8
0
281,321
4
W
Neith
6,406
582
54
5
0
260,178
6
L
Cabrakan
6,616
601
70
6
0
224,964
0
L
Heimdallr
5,425
493
58
5
0
193,461
2
L
Fafnir
5,448
495
19
2
0
212,388
1
W
Scylla
7,817
711
90
8
0
207,555
0
L
Baron Samedi
5,168
470
56
5
0
189,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role