Player Matchup

Ganesha
Ganesha
Ali9188
Ganesha
Level 76
God Stats
6W - 2L
1,941 SR
Queue Stats
569W - 570L
1,531 Elo+
Party 2
Tiamat
Tiamat
Amapachito
Tiamat
Level 68
God Stats
62W - 55L
1,548 SR
Queue Stats
510W - 491L
1,443 Elo+
Party 2
Artemis
Artemis
Great Darevil
Artemis
Level 6
God Stats
6W - 8L
1,228 SR
Queue Stats
7W - 9L
1,202 Elo+
Party 2
Team Averages
Level 50
1,572 SR
1,392 Elo+

VS

Team Averages
Level 48
1,559 SR
1,337 Elo+
Odin
Odin
LeadedShadowz14
Odin
Level 69
God Stats
1W - 2L
1,612 SR
Queue Stats
212W - 250L
1,292 Elo+
Party 1
Da Ji
Da Ji
Real deaddeal
Da Ji
Level 18
God Stats
1W - 2L
1,700 SR
Queue Stats
15W - 19L
1,442 Elo+
Solo
Chang'e
Chang'e
fleeksauce
Chang'e
Level 58
God Stats
37W - 54L
1,366 SR
Queue Stats
203W - 288L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ali9188
Ganesha
11
1 / 1 / 14
7,722
772
4,054
8,608
7,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Amapachito
Tiamat
11
12 / 0 / 4
8,761
876
11,376
6,976
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
11
3 / 3 / 11
7,390
739
4,216
4,815
1,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,760
576
2,579
8,396
4,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
4 / 8 / 0
6,483
648
7,534
9,575
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
fleeksauce
Chang'e
8
0 / 3 / 1
5,489
549
2,463
5,734
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
4
4
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ali9188
Ganesha
1
1
14
8
W
Tiamat
Amapachito
Tiamat
12
0
4
14
W
Artemis
3
3
11
2.83
L
0
5
2
0.2
L
4
8
0
0.5
L
Chang'e
fleeksauce
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
12,576
20,399
Taken
23,705
14,449
Mitigated
8,473
5,137
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ali9188
Ganesha
4,054
728
0
2,353
8,608
7,499
150
1,709
6,899
18,423
0
W
Tiamat
Amapachito
Tiamat
11,376
1,768
46
2,367
6,976
5,378
407
1,601
5,375
22,765
0
W
Artemis
4,216
1,726
0
371
4,815
1,572
51
394
4,421
0
12,974
L
2,579
701
156
499
8,396
4,189
0
5,341
2,688
3,492
6,996
L
7,534
2,730
0
581
9,575
2,896
0
6,499
2,750
0
10,191
L
Chang'e
fleeksauce
Chang'e
2,463
610
1,358
1,696
5,734
1,388
0
2,875
2,648
8,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,873
Gold Earned
17,732
89
Minions Killed
44
6
Camps Cleared
1
541,059
Distance Traveled
409,713
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,722
772
8
1
1
171,037
1
W
Tiamat
8,761
876
44
4
5
193,909
3
W
Artemis
7,390
739
37
4
0
176,113
0
L
Odin
5,760
576
14
1
1
130,121
1
L
Da Ji
6,483
648
6
1
0
143,812
0
L
Chang'e
5,489
549
24
2
0
135,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role