Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
LeNegS
Cernunnos
Level 160
God Stats
7W - 1L
1,682 SR
Queue Stats
441W - 347L
1,633 Elo+
Party 1
Cabrakan
Cabrakan
Nubarion
Cabrakan
Level 160
God Stats
27W - 17L
1,651 SR
Queue Stats
808W - 665L
1,615 Elo+
Party 3
Athena
Athena
SerMM17
Athena
Level 150
God Stats
3W - 2L
1,727 SR
Queue Stats
166W - 110L
1,672 Elo+
Party 1
Xing Tian
Xing Tian
Zymirius
Xing Tian
Level 160
God Stats
6W - 5L
1,559 SR
Queue Stats
744W - 568L
1,649 Elo+
Solo
Team Averages
Level 158
1,624 SR
1,614 Elo+

VS

Team Averages
Level 158
1,600 SR
1,661 Elo+
Ne Zha
Ne Zha
FireFlamesFlamie
Ne Zha
Level 159
God Stats
5W - 5L
1,656 SR
Queue Stats
515W - 459L
1,651 Elo+
Solo
Sylvanus
Sylvanus
Gamestyle
Sylvanus
Level 159
God Stats
7W - 5L
1,757 SR
Queue Stats
966W - 574L
1,738 Elo+
Party 2
Persephone
Persephone
Jalles
Persephone
Level 159
God Stats
2W - 4L
1,751 SR
Queue Stats
141W - 91L
1,733 Elo+
Party 2
King Arthur
King Arthur
LoneWølf
King Arthur
Level 157
God Stats
0W - 2L
1,260 SR
Queue Stats
66W - 72L
1,561 Elo+
Solo
Susano
Susano
dzmasi
Susano
Level 157
God Stats
2W - 4L
1,573 SR
Queue Stats
194W - 185L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 3 / 17
8,852
681
8,915
18,110
12,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
LeNegS
Cernunnos
19
8 / 2 / 21
11,464
882
22,738
13,832
6,675
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Nubarion
Cabrakan
18
11 / 5 / 14
11,377
875
17,667
14,476
10,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
SerMM17
Athena
18
3 / 3 / 25
11,043
849
8,910
18,640
23,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Zymirius
Xing Tian
19
7 / 4 / 19
11,180
860
12,170
20,591
25,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
9,836
757
12,086
14,292
10,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Gamestyle
Sylvanus
15
1 / 8 / 10
9,129
702
11,216
19,025
25,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Jalles
Persephone
18
8 / 3 / 8
11,428
879
26,824
9,251
4,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
LoneWølf
King Arthur
15
1 / 6 / 9
8,560
658
9,586
17,091
18,594
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
dzmasi
Susano
14
3 / 7 / 5
8,635
664
11,497
15,601
13,687
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
55
30
Kills
17
17
Deaths
30
96
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
3
17
3.17
L
4
6
6
1.17
L
Sylvanus
Gamestyle
Sylvanus
1
8
10
0.75
L
Persephone
Jalles
Persephone
8
3
8
4
W
Cernunnos
LeNegS
Cernunnos
8
2
21
9.25
L
King Arthur
LoneWølf
King Arthur
1
6
9
0.92
W
Cabrakan
Nubarion
Cabrakan
11
5
14
3.6
W
Athena
SerMM17
Athena
3
3
25
5.17
W
Xing Tian
Zymirius
Xing Tian
7
4
19
4.13
L
Susano
dzmasi
Susano
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,400
Damage
71,209
85,649
Taken
75,260
79,214
Mitigated
72,573
31,341
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,915
4,157
9,883
8,692
18,110
12,519
199
6,782
11,328
0
13,498
L
12,086
1,302
445
1,724
14,292
10,430
263
6,937
7,079
0
25,483
L
Sylvanus
Gamestyle
Sylvanus
11,216
934
4,179
3,153
19,025
25,497
0
9,107
9,651
14,170
0
L
Persephone
Jalles
Persephone
26,824
661
0
291
9,251
4,365
320
5,231
3,972
52,558
0
W
Cernunnos
LeNegS
Cernunnos
22,738
8,581
261
3,459
13,832
6,675
2,683
6,650
7,182
0
50,852
L
King Arthur
LoneWølf
King Arthur
9,586
611
361
1,521
17,091
18,594
82
8,899
8,023
0
14,537
W
Cabrakan
Nubarion
Cabrakan
17,667
1,171
0
250
14,476
10,935
1,700
8,238
6,238
23,722
0
W
Athena
SerMM17
Athena
8,910
1,667
2,673
3,235
18,640
23,645
390
7,140
11,500
19,236
0
W
Xing Tian
Zymirius
Xing Tian
12,170
782
1,090
1,798
20,591
25,440
597
9,230
11,361
30,733
0
L
Susano
dzmasi
Susano
11,497
1,371
939
1,985
15,601
13,687
357
8,570
6,798
0
19,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,916
Gold Earned
47,588
144
Minions Killed
123
0
Camps Cleared
0
1,138,260
Distance Traveled
1,068,098
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,852
681
15
1
0
249,061
0
L
Ne Zha
9,836
757
28
2
0
225,795
4
L
Sylvanus
9,129
702
10
1
0
193,938
1
L
Persephone
11,428
879
52
4
0
229,883
0
W
Cernunnos
11,464
882
66
5
0
207,384
2
L
King Arthur
8,560
658
17
1
0
216,259
5
W
Cabrakan
11,377
875
14
1
0
218,355
1
W
Athena
11,043
849
14
1
0
245,166
0
W
Xing Tian
11,180
860
35
3
0
218,294
4
L
Susano
8,635
664
16
1
0
202,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role