Player Matchup

Jormungandr
Jormungandr
LayWaist
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 3
Artemis
Artemis
OrionDevilC
Artemis
Level 28
God Stats
8W - 5L
1,773 SR
Queue Stats
117W - 108L
1,464 Elo+
Solo
Fenrir
Fenrir
TheFrigginFlash
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,470 Elo+
Party 3
Mulan
Mulan
XtaasY
Mulan
Level 16
God Stats
5W - 4L
1,553 SR
Queue Stats
14W - 9L
1,470 Elo+
Party 3
Olorun
Olorun
nokeyboard
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 3
Team Averages
Level 21
1,565 SR
1,470 Elo+

VS

Team Averages
Level 25
1,572 SR
1,434 Elo+
Danzaburou
Danzaburou
ReconGator
Danzaburou
Level 29
God Stats
4W - 4L
1,553 SR
Queue Stats
185W - 214L
1,504 Elo+
Solo
Ares
Ares
Revolzer
Ares
Level 5
God Stats
2W - 2L
1,458 SR
Queue Stats
9W - 5L
1,429 Elo+
Party 1
Loki
Loki
VarusSwiftbolt69
Loki
Level 14
God Stats
9W - 5L
1,640 SR
Queue Stats
13W - 13L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
dklt0226
Sylvanus
Level 59
God Stats
43W - 41L
1,468 SR
Queue Stats
208W - 222L
1,393 Elo+
Party 1
Merlin
Merlin
pigZie
Merlin
Level 18
God Stats
5W - 2L
1,744 SR
Queue Stats
26W - 28L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LayWaist
Jormungandr
10
3 / 5 / 2
7,244
453
5,467
11,325
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
OrionDevilC
Artemis
10
1 / 9 / 2
7,051
441
6,862
12,323
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 9 / 5
6,448
403
5,948
12,903
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
XtaasY
Mulan
14
3 / 5 / 1
8,381
524
7,309
13,643
7,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
nokeyboard
Olorun
14
8 / 6 / 1
9,020
564
8,475
14,912
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ReconGator
Danzaburou
16
7 / 2 / 5
10,151
634
11,383
11,511
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
13
6 / 2 / 13
9,255
578
8,555
10,416
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
9 / 5 / 4
9,752
610
7,753
11,734
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sylvanus
dklt0226
Sylvanus
15
3 / 3 / 5
9,175
573
8,602
8,212
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
pigZie
Merlin
15
9 / 3 / 5
9,771
611
13,015
9,624
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
15
Kills
34
34
Deaths
15
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LayWaist
Jormungandr
3
5
2
0.8
L
Artemis
OrionDevilC
Artemis
1
9
2
0.22
W
Danzaburou
ReconGator
Danzaburou
7
2
5
4.75
W
Ares
6
2
13
6.25
L
0
9
5
0.28
W
9
5
4
2.2
L
Mulan
XtaasY
Mulan
3
5
1
0.7
W
Sylvanus
dklt0226
Sylvanus
3
3
5
1.83
L
Olorun
nokeyboard
Olorun
8
6
1
1.42
W
Merlin
pigZie
Merlin
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
49,308
65,106
Taken
51,497
28,296
Mitigated
26,898
16,966
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LayWaist
Jormungandr
5,467
1,860
0
1,244
11,325
9,341
319
7,049
4,276
17,694
0
L
Artemis
OrionDevilC
Artemis
6,862
3,114
0
2,544
12,323
2,718
403
2,072
10,251
0
41,458
W
Danzaburou
ReconGator
Danzaburou
11,383
4,022
0
5,205
11,511
4,716
472
2,198
9,313
0
74,177
W
Ares
8,555
1,424
0
2,896
10,416
8,984
434
4,061
6,355
21,750
0
L
5,948
2,194
0
1,795
12,903
4,306
0
5,197
7,706
0
31,556
W
7,753
2,331
0
3,614
11,734
5,188
0
1,824
9,910
0
64,276
L
Mulan
XtaasY
Mulan
7,309
764
0
4,830
13,643
7,174
0
7,448
6,195
0
51,822
W
Sylvanus
dklt0226
Sylvanus
8,602
3,887
749
3,851
8,212
4,264
1,717
739
7,473
46,736
9,769
L
Olorun
nokeyboard
Olorun
8,475
4,661
254
6,299
14,912
4,757
295
7,140
7,772
44,198
0
W
Merlin
pigZie
Merlin
13,015
1,316
66
4,308
9,624
3,746
1,519
5,251
4,373
47,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
48,104
344
Minions Killed
433
0
Camps Cleared
0
1,385,531
Distance Traveled
1,363,606
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,244
453
19
1
0
303,671
0
L
Artemis
7,051
441
73
5
0
240,281
1
W
Danzaburou
10,151
634
117
7
0
280,457
0
W
Ares
9,255
578
29
2
0
287,080
3
L
Fenrir
6,448
403
48
3
0
289,278
5
W
Loki
9,752
610
92
6
0
276,664
2
L
Mulan
8,381
524
119
7
0
283,733
2
W
Sylvanus
9,175
573
121
8
0
252,133
11
L
Olorun
9,020
564
85
5
0
268,568
0
W
Merlin
9,771
611
74
5
0
267,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role