Player Matchup

Zeus
Zeus
Mulisha764
Zeus
Level 8
God Stats
16W - 8L
1,579 SR
Queue Stats
18W - 9L
1,500 Elo+
Solo
Arachne
Arachne
Nattt139249
Arachne
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 59L
1,359 Elo+
Solo
Kukulkan
Kukulkan
kurlzzy
Kukulkan
Level 17
God Stats
2W - 2L
1,712 SR
Queue Stats
121W - 128L
1,350 Elo+
Solo
Ymir
Ymir
manoOalaska7454
Ymir
Level 7
God Stats
1W - 0L
1,753 SR
Queue Stats
10W - 10L
1,393 Elo+
Party 2
Fenrir
Fenrir
mano_eduuuu
Fenrir
Level 17
God Stats
3W - 4L
1,300 SR
Queue Stats
42W - 49L
1,377 Elo+
Party 2
Team Averages
Level 13
1,569 SR
1,396 Elo+

VS

Team Averages
Level 29
1,425 SR
1,367 Elo+
Odin
Odin
Assassin Blaine
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Party 1
Cupid
Cupid
KINGslaughter93
Cupid
Level 115
God Stats
0W - 1L
1,318 SR
Queue Stats
10W - 11L
1,442 Elo+
Party 1
Anubis
Anubis
MatressSalesman
Anubis
Level 7
God Stats
4W - 14L
1,084 SR
Queue Stats
59W - 76L
1,091 Elo+
Solo
Olorun
Olorun
Smooth6098304
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
WARRIOR XXI
Ra
Level 12
God Stats
5W - 10L
1,724 SR
Queue Stats
111W - 144L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 24
11,535
1,154
20,115
7,665
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Nattt139249
Arachne
19
16 / 3 / 21
12,289
1,229
18,226
15,011
5,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
kurlzzy
Kukulkan
18
11 / 0 / 23
11,707
1,171
20,833
6,693
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 1 / 34
10,735
1,074
8,727
12,009
10,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
18
12 / 3 / 14
11,588
1,159
13,439
11,077
5,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 3
9,080
908
4,915
20,198
8,838
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 3
10,506
1,051
14,983
19,188
5,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 12 / 5
9,394
939
7,911
16,709
10,876
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 9 / 3
8,606
861
9,650
13,155
3,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 12 / 4
9,450
945
7,619
18,056
5,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
26
51
Kills
8
8
Deaths
51
116
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
13
3
0.19
L
4
5
3
1.1
L
1
12
5
0.29
W
10
1
24
22
W
Arachne
Nattt139249
Arachne
16
3
21
8.83
L
1
9
3
0.28
L
1
12
4
0.25
W
Kukulkan
kurlzzy
Kukulkan
11
0
23
22.5
W
2
1
34
19
W
Fenrir
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,340
Damage
45,078
52,455
Taken
87,306
25,724
Mitigated
34,662
10,258
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,915
2,673
0
0
20,198
8,838
0
11,033
9,165
0
11,003
L
14,983
8,361
221
2,411
19,188
5,773
0
11,079
8,109
0
35,764
L
7,911
435
0
285
16,709
10,876
0
10,216
6,493
21,088
0
W
20,115
1,927
87
1,008
7,665
2,463
0
3,864
3,801
46,606
0
W
Arachne
Nattt139249
Arachne
18,226
14,519
0
6,300
15,011
5,721
0
6,763
8,248
0
26,400
L
9,650
6,531
508
1,645
13,155
3,967
0
8,000
5,155
19,823
0
L
7,619
357
402
356
18,056
5,208
0
9,347
8,709
35,231
0
W
Kukulkan
kurlzzy
Kukulkan
20,833
2,897
0
0
6,693
2,397
0
3,629
3,064
36,636
0
W
8,727
1,987
302
1,577
12,009
10,130
0
5,824
6,185
22,481
0
W
Fenrir
13,439
2,667
0
984
11,077
5,013
0
5,100
5,977
0
21,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,854
Gold Earned
47,036
178
Minions Killed
171
4
Camps Cleared
2
834,595
Distance Traveled
697,019
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,080
908
16
2
0
148,437
3
L
Cupid
10,506
1,051
43
4
0
163,740
0
L
Anubis
9,394
939
38
4
1
127,558
0
W
Zeus
11,535
1,154
62
6
2
163,644
1
W
Arachne
12,289
1,229
19
2
0
186,020
0
L
Olorun
8,606
861
14
1
0
128,552
0
L
Ra
9,450
945
60
6
1
128,732
0
W
Kukulkan
11,707
1,171
50
5
2
169,092
0
W
Ymir
10,735
1,074
31
3
0
158,954
0
W
Fenrir
11,588
1,159
16
2
0
156,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role