Player Matchup

Cthulhu
Cthulhu
AquaFree
Cthulhu
Level 7
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 7L
1,424 Elo+
Solo
Merlin
Merlin
Lil1Life
Merlin
Level 26
God Stats
32W - 41L
1,421 SR
Queue Stats
47W - 54L
1,410 Elo+
Solo
Ymir
Ymir
PlasmaB103
Ymir
Level 29
God Stats
1W - 2L
1,369 SR
Queue Stats
75W - 82L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
mattypus
Gilgamesh
Level 25
God Stats
5W - 6L
1,319 SR
Queue Stats
10W - 17L
1,276 Elo+
Solo
Thor
Thor
ploxso
Thor
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 33L
1,264 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,368 Elo+

VS

Team Averages
Level 17
1,342 SR
1,404 Elo+
Neith
Neith
MaximusRagnar
Neith
Level 9
God Stats
0W - 4L
1,198 SR
Queue Stats
0W - 5L
1,184 Elo+
Solo
Ares
Ares
Mcbutta
Ares
Level 28
God Stats
9W - 6L
1,558 SR
Queue Stats
287W - 280L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Mercrius
Danzaburou
Level 9
God Stats
1W - 5L
1,291 SR
Queue Stats
10W - 15L
1,335 Elo+
Solo
Ra
Ra
MikBouze
Ra
Level 24
God Stats
0W - 2L
1,265 SR
Queue Stats
32W - 28L
1,556 Elo+
Solo
Bellona
Bellona
Nemesis4456
Bellona
Level 13
God Stats
2W - 4L
1,400 SR
Queue Stats
17W - 38L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AquaFree
Cthulhu
17
4 / 3 / 15
10,640
1,064
16,876
17,561
17,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Lil1Life
Merlin
18
6 / 5 / 14
11,541
1,154
14,951
10,666
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 4 / 17
12,244
1,224
17,065
19,599
23,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
mattypus
Gilgamesh
17
8 / 3 / 8
11,799
1,180
14,199
14,544
11,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
ploxso
Thor
14
1 / 1 / 0
8,005
801
599
1,571
490
Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 11
9,235
924
8,955
11,582
5,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Mcbutta
Ares
17
4 / 4 / 10
10,672
1,067
16,295
19,118
17,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Mercrius
Danzaburou
16
2 / 6 / 6
9,629
963
9,560
12,296
5,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 7 / 5
11,208
1,121
14,195
11,476
5,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Nemesis4456
Bellona
16
2 / 4 / 9
9,779
978
7,706
15,110
12,455
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
57
25
Kills
16
16
Deaths
25
54
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AquaFree
Cthulhu
4
3
15
3.83
W
Merlin
Lil1Life
Merlin
6
5
14
2.6
L
0
4
11
1.38
L
Ares
Mcbutta
Ares
4
4
10
2.25
L
Danzaburou
Mercrius
Danzaburou
2
6
6
0.83
L
8
7
5
1.5
L
Bellona
Nemesis4456
Bellona
2
4
9
1.63
W
6
4
17
3.63
W
Gilgamesh
mattypus
Gilgamesh
8
3
8
4
W
Thor
ploxso
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,690
Damage
56,711
63,941
Taken
69,582
57,313
Mitigated
46,616
9,373
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AquaFree
Cthulhu
16,876
1,389
932
320
17,561
17,802
0
8,713
8,848
32,351
0
W
Merlin
Lil1Life
Merlin
14,951
1,075
501
1,293
10,666
4,172
0
6,825
3,841
33,617
0
L
8,955
3,617
0
647
11,582
5,745
0
7,670
3,912
0
22,046
L
Ares
Mcbutta
Ares
16,295
970
0
0
19,118
17,393
0
13,728
5,390
33,613
0
L
Danzaburou
Mercrius
Danzaburou
9,560
3,761
0
1,007
12,296
5,485
0
9,288
3,008
0
18,742
L
14,195
1,141
1,342
1,049
11,476
5,538
0
7,013
4,463
36,464
0
L
Bellona
Nemesis4456
Bellona
7,706
3,036
0
79
15,110
12,455
0
11,193
3,917
112
25,789
W
17,065
4,201
1,191
2,049
19,599
23,833
0
7,054
12,545
26,355
0
W
Gilgamesh
mattypus
Gilgamesh
14,199
4,640
1,233
1,726
14,544
11,016
0
7,123
7,421
0
29,806
W
Thor
ploxso
Thor
599
224
0
128
1,571
490
0
869
702
0
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,229
Gold Earned
50,523
142
Minions Killed
164
4
Camps Cleared
10
757,438
Distance Traveled
853,890
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,640
1,064
43
4
2
188,399
0
W
Merlin
11,541
1,154
48
5
0
170,912
0
L
Neith
9,235
924
22
2
6
192,216
0
L
Ares
10,672
1,067
26
3
0
181,537
1
L
Danzaburou
9,629
963
27
3
0
160,844
0
L
Ra
11,208
1,121
57
6
3
148,611
0
L
Bellona
9,779
978
32
3
1
170,682
0
W
Ymir
12,244
1,224
19
2
1
189,388
0
W
Gilgamesh
11,799
1,180
30
3
1
185,945
0
W
Thor
8,005
801
2
0
0
22,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role