Player Matchup

Raijin
Raijin
BDEDelta
Raijin
Level 52
God Stats
0W - 1L
1,871 SR
Queue Stats
191W - 203L
1,420 Elo+
Party 2
Kali
Kali
BDEOmega
Kali
Level 67
God Stats
0W - 2L
1,095 SR
Queue Stats
162W - 199L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
icesteeldragon
Hou Yi
Level 127
God Stats
6W - 8L
1,345 SR
Queue Stats
58W - 63L
1,515 Elo+
Solo
Team Averages
Level 82
1,437 SR
1,455 Elo+

VS

Team Averages
Level 68
1,387 SR
1,443 Elo+
Thoth
Thoth
GermiTheKid
Thoth
Level 78
God Stats
2W - 9L
907 SR
Queue Stats
129W - 155L
1,471 Elo+
Solo
Fenrir
Fenrir
Some1B3ttaThanU
Fenrir
Level 59
God Stats
6W - 7L
1,631 SR
Queue Stats
90W - 123L
1,419 Elo+
Party 1
Chaac
Chaac
insertnamepls
Chaac
Level 66
God Stats
3W - 1L
1,624 SR
Queue Stats
90W - 119L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BDEDelta
Raijin
10
0 / 6 / 2
7,602
543
7,224
13,716
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
11
1 / 4 / 1
7,984
570
4,895
17,500
11,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 1
7,906
565
7,392
7,062
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
9,488
678
11,965
8,421
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 8
9,235
660
6,819
9,314
5,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 2 / 3
10,117
723
13,208
12,161
6,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
12
12
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
BDEDelta
Raijin
0
6
2
0.17
L
Kali
1
4
1
0.38
W
3
0
7
6.5
W
2
0
8
6
L
1
2
1
0.75
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
31,992
38,278
Taken
29,896
19,216
Mitigated
15,484
6,255
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BDEDelta
Raijin
7,224
908
0
1,742
13,716
5,438
150
3,123
10,593
24,167
0
L
Kali
4,895
1,221
0
4,513
17,500
11,713
0
7,050
10,450
0
14,431
W
11,965
534
0
3,381
8,421
2,963
123
2,298
6,123
40,829
0
W
6,819
1,095
134
4,261
9,314
5,771
1,090
1,664
7,650
0
30,168
L
7,392
2,227
0
0
7,062
2,065
0
2,090
4,972
0
26,264
W
13,208
1,270
0
4,461
12,161
6,750
746
3,941
8,220
0
39,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
28,840
106
Minions Killed
169
2
Camps Cleared
10
734,050
Distance Traveled
864,024
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,602
543
36
3
2
212,344
0
L
Kali
7,984
570
19
1
0
269,785
3
W
Thoth
9,488
678
71
5
2
290,494
4
W
Fenrir
9,235
660
37
3
7
288,091
1
L
Hou Yi
7,906
565
51
4
0
251,921
0
W
Chaac
10,117
723
61
4
1
285,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role