Player Matchup

Pele
Pele
Mistarboymih
Pele
Level 28
God Stats
1W - 6L
1,320 SR
Queue Stats
43W - 36L
1,453 Elo+
Solo
Neith
Neith
Qìxí
Neith
Level 23
God Stats
40W - 52L
1,397 SR
Queue Stats
134W - 145L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
Zutaa
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,372 Elo+
Party 3
Bellona
Bellona
iarno shady
Bellona
Level 19
God Stats
4W - 4L
1,542 SR
Queue Stats
31W - 51L
1,299 Elo+
Party 3
Yemoja
Yemoja
kekali93
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 1
Team Averages
Level 16
1,452 SR
1,386 Elo+

VS

Team Averages
Level 25
1,665 SR
1,449 Elo+
Ullr
Ullr
ErMutanda
Ullr
Level 23
God Stats
4W - 2L
1,862 SR
Queue Stats
53W - 28L
1,659 Elo+
Solo
Cerberus
Cerberus
Flizilo
Cerberus
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 60L
1,085 Elo+
Party 2
Ratatoskr
Ratatoskr
IAmRewii
Ratatoskr
Level 5
God Stats
2W - 0L
1,510 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
batdan
Amaterasu
Level 13
God Stats
2W - 2L
1,882 SR
Queue Stats
45W - 59L
1,500 Elo+
Party 2
Ra
Ra
bzolyomi
Ra
Level 68
God Stats
4W - 4L
1,570 SR
Queue Stats
89W - 96L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,102
579
8,105
11,021
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Qìxí
Neith
10
1 / 5 / 1
6,143
439
5,430
9,687
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Zutaa
Kukulkan
10
0 / 9 / 0
6,015
430
3,098
8,937
7,152
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
iarno shady
Bellona
12
3 / 3 / 1
7,487
535
4,264
7,789
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
kekali93
Yemoja
10
0 / 4 / 0
6,156
440
973
7,949
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 2 / 3
8,952
639
8,354
9,784
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Flizilo
Cerberus
9
0 / 1 / 9
6,870
491
2,721
6,244
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
IAmRewii
Ratatoskr
14
8 / 2 / 6
8,920
637
8,796
8,539
3,913
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
batdan
Amaterasu
12
3 / 3 / 4
7,233
517
2,827
7,966
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 1 / 5
8,242
589
6,955
3,228
1,150
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
9
Kills
24
25
Deaths
9
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
2
3
4.25
W
Cerberus
Flizilo
Cerberus
0
1
9
4.5
W
Ratatoskr
IAmRewii
Ratatoskr
8
2
6
5.5
L
5
4
2
1.5
L
Neith
Qìxí
Neith
1
5
1
0.3
L
Kukulkan
Zutaa
Kukulkan
0
9
0
0
W
Amaterasu
batdan
Amaterasu
3
3
4
1.67
W
6
1
5
8.5
L
Bellona
iarno shady
Bellona
3
3
1
1.17
L
Yemoja
kekali93
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
29,653
45,383
Taken
35,761
21,967
Mitigated
18,296
7,933
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,354
2,691
0
811
9,784
3,414
3,357
676
9,108
0
67,941
W
Cerberus
Flizilo
Cerberus
2,721
324
0
1,029
6,244
4,736
473
957
5,287
9,645
0
W
Ratatoskr
IAmRewii
Ratatoskr
8,796
2,812
0
1,378
8,539
3,913
1,368
1,143
7,396
0
53,259
L
8,105
1,235
0
3,262
11,021
3,360
67
1,577
9,444
0
58,989
L
Neith
Qìxí
Neith
5,430
2,035
0
1,987
9,687
2,337
58
1,851
7,836
0
27,221
L
Kukulkan
Zutaa
Kukulkan
3,098
763
0
100
8,937
7,152
595
3,321
5,616
19,803
0
W
Amaterasu
batdan
Amaterasu
2,827
1,134
0
2,728
7,966
5,083
1,658
69
7,897
0
14,183
W
6,955
1,308
2,414
2,094
3,228
1,150
836
1,226
2,002
37,212
0
L
Bellona
iarno shady
Bellona
4,264
828
0
1,427
7,789
4,709
1,213
380
7,409
0
27,630
L
Yemoja
kekali93
Yemoja
973
432
521
636
7,949
4,409
160
2,547
5,402
14,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
40,217
277
Minions Killed
335
0
Camps Cleared
0
1,174,528
Distance Traveled
1,383,785
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,952
639
123
9
0
275,180
2
W
Cerberus
6,870
491
26
2
0
277,571
0
W
Ratatoskr
8,920
637
91
7
0
300,801
1
L
Pele
8,102
579
102
7
0
287,231
5
L
Neith
6,143
439
49
4
0
242,202
4
L
Kukulkan
6,015
430
37
3
0
152,382
0
W
Amaterasu
7,233
517
28
2
0
260,040
2
W
Ra
8,242
589
67
5
0
270,193
0
L
Bellona
7,487
535
63
5
0
270,734
1
L
Yemoja
6,156
440
26
2
0
221,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role