Player Matchup

Cerberus
Cerberus
GottiMaq
Cerberus
Level 126
God Stats
5W - 1L
1,336 SR
Queue Stats
351W - 447L
1,371 Elo+
Solo
Fenrir
Fenrir
MexTzilcatzin05
Fenrir
Level 133
God Stats
25W - 18L
1,271 SR
Queue Stats
158W - 213L
1,360 Elo+
Solo
Anubis
Anubis
ubiquitos_obi
Anubis
Level 28
God Stats
8W - 0L
2,099 SR
Queue Stats
134W - 88L
1,621 Elo+
Solo
Team Averages
Level 96
1,568 SR
1,451 Elo+

VS

Team Averages
Level 31
1,419 SR
1,404 Elo+
Bakasura
Bakasura
Black_Hokage_25
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 60L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
Foxtrot1120
Baron Samedi
Level 23
God Stats
25W - 33L
1,370 SR
Queue Stats
97W - 132L
1,243 Elo+
Solo
Xing Tian
Xing Tian
Rodpocka
Xing Tian
Level 8
God Stats
1W - 2L
1,388 SR
Queue Stats
3W - 6L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GottiMaq
Cerberus
11
3 / 2 / 11
8,130
813
3,073
5,631
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 2 / 8
7,795
780
5,644
8,563
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
13 / 2 / 7
9,602
960
17,898
10,733
5,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 7 / 4
6,883
688
3,523
9,871
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Foxtrot1120
Baron Samedi
11
4 / 8 / 2
8,161
816
6,327
10,069
2,338
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Rodpocka
Xing Tian
10
1 / 5 / 4
6,499
650
3,728
12,748
9,510
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
6
6
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
7
4
0.43
L
Baron Samedi
Foxtrot1120
Baron Samedi
4
8
2
0.63
W
Cerberus
GottiMaq
Cerberus
3
2
11
4.25
W
4
2
8
4
L
Xing Tian
Rodpocka
Xing Tian
1
5
4
0.6
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
13,578
24,927
Taken
32,688
14,226
Mitigated
14,774
11,111
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,523
2,339
0
1,043
9,871
2,926
0
6,423
3,195
0
7,809
L
Baron Samedi
Foxtrot1120
Baron Samedi
6,327
1,185
395
976
10,069
2,338
0
8,126
1,898
15,759
0
W
Cerberus
GottiMaq
Cerberus
3,073
346
0
1,328
5,631
4,009
23
2,847
2,594
15,579
0
W
5,644
1,343
0
2,873
8,563
4,475
509
3,670
4,733
0
19,455
L
Xing Tian
Rodpocka
Xing Tian
3,728
85
0
0
12,748
9,510
0
6,831
5,576
12,791
0
W
17,898
1,052
0
6,910
10,733
5,742
793
4,457
5,956
48,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,527
Gold Earned
21,543
140
Minions Killed
66
8
Camps Cleared
2
501,472
Distance Traveled
493,091
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,883
688
22
2
1
180,422
4
L
Baron Samedi
8,161
816
29
3
0
144,305
3
W
Cerberus
8,130
813
43
4
2
178,491
0
W
Fenrir
7,795
780
31
3
4
177,208
1
L
Xing Tian
6,499
650
15
2
1
168,364
0
W
Anubis
9,602
960
66
7
2
145,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role