Player Matchup

Izanami
Izanami
King_Wolf158
Izanami
Level 29
God Stats
2W - 3L
1,428 SR
Queue Stats
99W - 81L
1,562 Elo+
Solo
Cthulhu
Cthulhu
OddzEgirl
Cthulhu
Level 17
God Stats
9W - 8L
1,553 SR
Queue Stats
20W - 14L
1,644 Elo+
Solo
Kukulkan
Kukulkan
bardic_chemical3
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Osiris
Osiris
garharticus
Osiris
Level 29
God Stats
0W - 1L
1,710 SR
Queue Stats
70W - 55L
1,674 Elo+
Solo
Ravana
Ravana
irishcremer
Ravana
Level 29
God Stats
5W - 7L
1,750 SR
Queue Stats
157W - 156L
1,568 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,616 Elo+

VS

Team Averages
Level 22
1,563 SR
1,574 Elo+
Charybdis
Charybdis
 
Charybdis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DiffuseSpoon637
Ares
Level 28
God Stats
3W - 2L
1,482 SR
Queue Stats
65W - 67L
1,528 Elo+
Solo
Fenrir
Fenrir
DivinityCaos
Fenrir
Level 26
God Stats
42W - 21L
1,790 SR
Queue Stats
167W - 162L
1,537 Elo+
Solo
Kukulkan
Kukulkan
xDBxDrSalt
Kukulkan
Level 28
God Stats
3W - 1L
1,544 SR
Queue Stats
178W - 188L
1,567 Elo+
Solo
Hel
Hel
Ëchð
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
King_Wolf158
Izanami
8
3 / 5 / 3
5,620
468
4,055
8,715
2,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
OddzEgirl
Cthulhu
9
6 / 5 / 1
6,515
543
5,454
12,449
6,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 7 / 1
4,238
353
811
4,052
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
11
1 / 3 / 1
6,646
554
2,016
8,581
4,695
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
10
0 / 3 / 4
5,980
498
3,851
6,627
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 6 / 1
4,765
397
976
5,262
1,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 4
6,505
542
3,609
7,116
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
12
11 / 1 / 7
8,106
676
10,779
7,892
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
xDBxDrSalt
Kukulkan
12
3 / 1 / 3
7,004
584
7,703
4,670
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
Ëchð
Hel
13
7 / 0 / 7
7,826
652
6,289
6,039
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
23
23
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
6
1
0.08
W
2
2
4
2
W
Fenrir
11
1
7
14.5
L
Izanami
King_Wolf158
Izanami
3
5
3
0.9
L
Cthulhu
OddzEgirl
Cthulhu
6
5
1
1.3
L
0
7
1
0.07
L
Osiris
1
3
1
0.5
L
Ravana
0
3
4
0.67
W
Kukulkan
xDBxDrSalt
Kukulkan
3
1
3
4.5
W
Hel
Ëchð
Hel
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,187
Damage
29,356
40,424
Taken
30,979
16,414
Mitigated
12,989
6,332
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
976
318
0
345
5,262
1,227
393
1,939
3,283
0
12,269
W
3,609
404
0
906
7,116
4,879
0
1,439
5,637
31,244
0
W
Fenrir
10,779
2,201
0
2,244
7,892
3,036
485
1,167
6,711
0
38,435
L
Izanami
King_Wolf158
Izanami
4,055
3,044
0
1,191
8,715
2,170
0
3,006
5,661
0
27,057
L
Cthulhu
OddzEgirl
Cthulhu
5,454
707
227
2,192
12,449
6,212
0
5,200
7,222
13,759
0
L
811
180
0
0
4,052
1,070
0
1,602
2,450
5,839
0
L
Osiris
2,016
516
0
980
8,581
4,695
0
5,427
2,848
0
30,012
L
Ravana
3,851
1,323
0
1,742
6,627
2,267
0
2,128
4,482
0
29,946
W
Kukulkan
xDBxDrSalt
Kukulkan
7,703
752
0
1,490
4,670
1,695
1,015
27
4,643
41,847
0
W
Hel
Ëchð
Hel
6,289
1,006
2,217
4,790
6,039
2,152
674
1,525
4,440
51,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
34,206
217
Minions Killed
300
0
Camps Cleared
0
1,036,565
Distance Traveled
1,114,965
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,765
397
21
2
0
177,937
0
W
Ares
6,505
542
47
4
0
213,810
2
W
Fenrir
8,106
676
60
5
0
270,449
1
L
Izanami
5,620
468
53
4
0
212,306
0
L
Cthulhu
6,515
543
12
1
0
225,177
2
L
Kukulkan
4,238
353
4
0
0
133,320
0
L
Osiris
6,646
554
73
6
0
242,588
0
L
Ravana
5,980
498
75
6
0
223,174
6
W
Kukulkan
7,004
584
80
7
0
210,954
0
W
Hel
7,826
652
92
8
0
241,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role