Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
MrGuilur
Chiron
Level 69
God Stats
30W - 12L
1,694 SR
Queue Stats
582W - 353L
1,690 Elo+
Party 1
Athena
Athena
Nhur1
Athena
Level 28
God Stats
73W - 23L
1,736 SR
Queue Stats
209W - 108L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
RafozoUwU
Baron Samedi
Level 46
God Stats
5W - 0L
1,500 SR
Queue Stats
373W - 264L
1,633 Elo+
Party 1
Mercury
Mercury
Ðoop
Mercury
Level 139
God Stats
38W - 20L
1,687 SR
Queue Stats
343W - 196L
1,673 Elo+
Party 1
Team Averages
Level 79
1,623 SR
1,631 Elo+

VS

Team Averages
Level 90
1,632 SR
1,549 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Besodun
Geb
Level 106
God Stats
8W - 5L
1,675 SR
Queue Stats
56W - 28L
1,667 Elo+
Party 2
Persephone
Persephone
HopeAfterChaos
Persephone
Level 29
God Stats
0W - 2L
1,577 SR
Queue Stats
42W - 17L
1,677 Elo+
Party 2
Hun Batz
Hun Batz
OAdestrador
Hun Batz
Level 137
God Stats
4W - 5L
1,853 SR
Queue Stats
118W - 154L
1,481 Elo+
Solo
Danzaburou
Danzaburou
OldVIkingrr
Danzaburou
Level 48
God Stats
11W - 10L
1,555 SR
Queue Stats
246W - 248L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 0 / 1
6,316
574
3,309
6,218
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
MrGuilur
Chiron
11
5 / 1 / 0
6,642
604
6,138
5,376
1,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
Nhur1
Athena
8
0 / 3 / 5
5,359
487
4,447
9,152
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RafozoUwU
Baron Samedi
9
1 / 3 / 1
5,420
493
2,101
6,546
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Ðoop
Mercury
12
5 / 0 / 3
6,542
595
5,386
7,297
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 1
5,912
537
4,632
6,588
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
7
2 / 1 / 2
5,408
492
3,503
7,065
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
HopeAfterChaos
Persephone
9
2 / 5 / 1
5,966
542
6,009
6,015
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
OAdestrador
Hun Batz
9
2 / 2 / 3
5,662
515
4,116
6,406
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
OldVIkingrr
Danzaburou
10
1 / 2 / 2
5,523
502
4,200
5,855
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
7
7
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
1
2.5
L
Neith
 
Neith
0
3
1
0.17
L
Geb
2
1
2
3
L
Persephone
HopeAfterChaos
Persephone
2
5
1
0.5
W
Chiron
MrGuilur
Chiron
5
1
0
5
W
Athena
Nhur1
Athena
0
3
5
0.83
L
Hun Batz
OAdestrador
Hun Batz
2
2
3
1.75
L
Danzaburou
OldVIkingrr
Danzaburou
1
2
2
1
W
Baron Samedi
RafozoUwU
Baron Samedi
1
3
1
0.5
W
Mercury
Ðoop
Mercury
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
22,460
34,589
Taken
31,929
14,609
Mitigated
11,555
12,150
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,309
1,459
0
3,031
6,218
4,120
426
0
6,218
0
31,770
L
Neith
 
Neith
4,632
2,382
0
2,469
6,588
2,011
0
0
6,588
0
37,320
L
Geb
3,503
1,084
0
1,813
7,065
4,334
0
2,102
4,963
9,281
0
L
Persephone
HopeAfterChaos
Persephone
6,009
795
0
1,390
6,015
1,592
288
1,450
4,560
27,801
0
W
Chiron
MrGuilur
Chiron
6,138
3,276
697
2,034
5,376
1,416
0
1,103
4,273
0
40,155
W
Athena
Nhur1
Athena
4,447
2,564
0
2,335
9,152
4,168
0
1,809
7,343
10,249
0
L
Hun Batz
OAdestrador
Hun Batz
4,116
1,571
0
2,318
6,406
1,945
0
1,110
5,296
0
24,796
L
Danzaburou
OldVIkingrr
Danzaburou
4,200
2,137
0
1,838
5,855
1,673
28
1,885
3,970
0
39,253
W
Baron Samedi
RafozoUwU
Baron Samedi
2,101
614
52
2,101
6,546
2,612
0
4,102
2,121
23,296
0
W
Mercury
Ðoop
Mercury
5,386
2,508
0
1,900
7,297
2,293
0
2,029
5,122
0
39,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
28,471
259
Minions Killed
280
0
Camps Cleared
0
1,108,248
Distance Traveled
975,895
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,316
574
66
6
0
228,044
0
L
Neith
5,912
537
85
8
0
133,420
4
L
Geb
5,408
492
10
1
0
225,411
3
L
Persephone
5,966
542
57
5
0
199,302
4
W
Chiron
6,642
604
78
7
0
203,983
3
W
Athena
5,359
487
13
1
0
209,644
2
L
Hun Batz
5,662
515
47
4
0
220,966
1
L
Danzaburou
5,523
502
81
7
0
196,796
4
W
Baron Samedi
5,420
493
41
4
0
199,105
3
W
Mercury
6,542
595
61
6
0
267,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role