Player Matchup

Heimdallr
Heimdallr
DANNY_XLVII
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,151 Elo+
Solo
Arachne
Arachne
MaarkiiNL
Arachne
Level 29
God Stats
31W - 18L
1,590 SR
Queue Stats
198W - 217L
1,391 Elo+
Solo
Raijin
Raijin
bramichel91YT
Raijin
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 56L
1,263 Elo+
Solo
Amaterasu
Amaterasu
lefinoel9HUN
Amaterasu
Level 23
God Stats
1W - 4L
1,216 SR
Queue Stats
41W - 63L
1,248 Elo+
Solo
Ymir
Ymir
skorpiodanny
Ymir
Level 11
God Stats
11W - 15L
1,500 SR
Queue Stats
104W - 116L
1,269 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,264 Elo+

VS

Team Averages
Level 18
1,522 SR
1,542 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
C-louise04
Geb
Level 24
God Stats
21W - 11L
1,549 SR
Queue Stats
31W - 20L
1,645 Elo+
Party 1
Medusa
Medusa
Psycho3231
Medusa
Level 18
God Stats
5W - 9L
1,412 SR
Queue Stats
14W - 19L
1,324 Elo+
Solo
Fenrir
Fenrir
geflügel
Fenrir
Level 7
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
itzLordPrime2u
Danzaburou
Level 14
God Stats
4W - 2L
1,873 SR
Queue Stats
30W - 17L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DANNY_XLVII
Heimdallr
5
0 / 3 / 0
3,962
396
859
4,240
824
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
MaarkiiNL
Arachne
9
2 / 4 / 0
5,612
561
3,890
6,957
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 5 / 0
5,459
546
3,613
8,176
2,582
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
lefinoel9HUN
Amaterasu
8
2 / 2 / 1
5,417
542
2,668
5,883
1,913
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 0
4,402
440
654
7,168
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
6 / 0 / 1
7,598
760
4,388
3,551
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 12
6,834
683
3,655
6,380
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Psycho3231
Medusa
9
1 / 3 / 1
5,593
559
4,110
5,087
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
geflügel
Fenrir
9
0 / 3 / 2
5,391
539
3,266
5,371
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
itzLordPrime2u
Danzaburou
12
11 / 0 / 0
7,703
770
6,829
5,502
1,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
6
Kills
19
19
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
1
6.5
W
1
0
12
7
L
Heimdallr
DANNY_XLVII
Heimdallr
0
3
0
0
L
Arachne
MaarkiiNL
Arachne
2
4
0
0.5
W
Medusa
Psycho3231
Medusa
1
3
1
0.5
L
2
5
0
0.4
W
Fenrir
geflügel
Fenrir
0
3
2
0.33
W
Danzaburou
itzLordPrime2u
Danzaburou
11
0
0
11
L
Amaterasu
lefinoel9HUN
Amaterasu
2
2
1
1.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,684
Damage
22,248
32,424
Taken
25,891
11,119
Mitigated
12,884
5,787
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,388
851
0
2,064
3,551
2,431
0
109
3,442
40,800
9,671
W
3,655
1,131
109
2,706
6,380
5,507
379
1,023
5,357
19,931
0
L
Heimdallr
DANNY_XLVII
Heimdallr
859
399
0
573
4,240
824
0
207
4,033
0
8,946
L
Arachne
MaarkiiNL
Arachne
3,890
3,144
0
1,694
6,957
2,548
0
2,549
4,408
0
31,122
W
Medusa
Psycho3231
Medusa
4,110
2,125
0
720
5,087
1,639
653
2,827
2,260
0
25,835
L
3,613
796
0
1,733
8,176
2,582
168
2,685
5,491
24,643
0
W
Fenrir
geflügel
Fenrir
3,266
1,021
0
272
5,371
1,601
430
0
5,371
0
17,670
W
Danzaburou
itzLordPrime2u
Danzaburou
6,829
3,702
0
2,699
5,502
1,706
3,355
368
5,134
0
47,134
L
Amaterasu
lefinoel9HUN
Amaterasu
2,668
2,172
0
149
5,883
1,913
714
1,796
4,087
0
17,385
L
654
295
0
1,638
7,168
3,252
0
471
6,697
7,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
33,119
179
Minions Killed
298
0
Camps Cleared
0
911,377
Distance Traveled
967,976
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,598
760
109
11
0
195,706
3
W
Geb
6,834
683
24
2
0
202,431
4
L
Heimdallr
3,962
396
14
1
0
196,021
0
L
Arachne
5,612
561
58
6
0
201,787
0
W
Medusa
5,593
559
41
4
0
187,968
0
L
Raijin
5,459
546
54
5
0
159,815
0
W
Fenrir
5,391
539
36
4
0
198,465
0
W
Danzaburou
7,703
770
88
9
0
183,406
3
L
Amaterasu
5,417
542
39
4
0
184,650
0
L
Ymir
4,402
440
14
1
0
169,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role