Player Matchup

Medusa
Medusa
Platinum I
CuJO__28
Medusa
Platinum I
Level 137
God Stats
5W - 3L
1,890 SR
Queue Stats
58W - 47L
2,083 MMR
Party 2
Hel
Hel
Platinum III
Og Nyxx
Hel
Platinum III
Level 160
God Stats
2W - 6L
1,649 SR
Queue Stats
228W - 210L
1,915 MMR
Party 1
Hercules
Hercules
Platinum IV
Raybandzzz
Hercules
Platinum IV
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 4L
2,081 MMR
Party 1
Geb
Geb
Diamond IV
Ru5h77
Geb
Diamond IV
Level 157
God Stats
5W - 10L
1,473 SR
Queue Stats
838W - 842L
2,111 MMR
Solo
Fenrir
Fenrir
Platinum III
Xander_543
Fenrir
Platinum III
Level 156
God Stats
7W - 2L
1,862 SR
Queue Stats
38W - 28L
2,111 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,675 SR
2,060 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,637 SR
2,057 MMR
Tsukuyomi
Tsukuyomi
Gold I
AlanOnSwitch
Tsukuyomi
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
2,046 MMR
Solo
Sol
Sol
Diamond IV
Dark_Yusai
Sol
Diamond IV
Level 160
God Stats
107W - 95L
1,692 SR
Queue Stats
568W - 554L
2,115 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
DuhBeardofChucK
Sun Wukong
Platinum I
Level 122
God Stats
13W - 12L
1,679 SR
Queue Stats
499W - 493L
1,988 MMR
Solo
Anhur
Anhur
Diamond IV
IXVetro
Anhur
Diamond IV
Level 145
God Stats
3W - 5L
1,629 SR
Queue Stats
207W - 175L
2,119 MMR
Party 3
Ganesha
Ganesha
Platinum IV
Mindvault02
Ganesha
Platinum IV
Level 87
God Stats
14W - 7L
1,686 SR
Queue Stats
61W - 34L
2,018 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CuJO__28
Medusa
20
2 / 7 / 8
13,491
465
20,202
22,495
7,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
19
4 / 7 / 8
12,974
447
13,930
17,920
12,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Raybandzzz
Hercules
19
4 / 6 / 10
12,606
435
15,512
36,689
36,493
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
Ru5h77
Geb
20
2 / 7 / 6
12,850
443
20,483
30,193
34,523
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Xander_543
Fenrir
20
10 / 9 / 5
15,086
520
17,003
31,039
22,150
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatOdinArtioMorgan Le FayArtemis

VS

Bans
PersephoneCerberusAthenaGilgameshCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlanOnSwitch
Tsukuyomi
20
16 / 4 / 8
17,732
611
26,982
23,604
12,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 7 / 13
14,590
503
20,318
21,764
11,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DuhBeardofChucK
Sun Wukong
20
7 / 4 / 10
16,684
575
27,645
32,180
36,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
IXVetro
Anhur
20
8 / 4 / 12
17,584
606
25,793
23,798
12,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Mindvault02
Ganesha
20
1 / 3 / 29
14,910
514
11,677
27,401
39,163
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
108
22
Kills
36
36
Deaths
22
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlanOnSwitch
Tsukuyomi
16
4
8
5
L
Medusa
CuJO__28
Medusa
2
7
8
0.86
W
4
7
13
1.5
W
Sun Wukong
DuhBeardofChucK
Sun Wukong
7
4
10
3
W
Anhur
IXVetro
Anhur
8
4
12
3.5
W
Ganesha
Mindvault02
Ganesha
1
3
29
5.17
L
Hel
4
7
8
1.14
L
Hercules
Raybandzzz
Hercules
4
6
10
1.5
L
Geb
Ru5h77
Geb
2
7
6
0.71
L
Fenrir
Xander_543
Fenrir
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,130
Damage
112,415
138,336
Taken
128,747
112,822
Mitigated
112,932
42,718
Healing
54,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlanOnSwitch
Tsukuyomi
26,982
7,720
0
5,867
23,604
12,938
681
4,522
18,923
0
147,654
L
Medusa
CuJO__28
Medusa
20,202
8,704
0
4,710
22,495
7,504
0
3,308
19,025
0
115,142
W
20,318
6,709
0
8,340
21,764
11,859
5,892
6,883
14,602
116,224
11,301
W
Sun Wukong
DuhBeardofChucK
Sun Wukong
27,645
5,329
0
16,216
32,180
36,819
350
10,847
20,978
0
111,646
W
Anhur
IXVetro
Anhur
25,793
17,055
0
14,509
23,798
12,153
3,794
4,565
19,148
0
179,389
W
Ganesha
Mindvault02
Ganesha
11,677
977
2,879
6,730
27,401
39,163
223
7,885
18,716
34,642
0
L
Hel
13,930
649
9,233
7,292
17,920
12,152
1,034
4,043
13,714
95,939
0
L
Hercules
Raybandzzz
Hercules
15,512
3,258
218
9,123
36,689
36,493
175
11,743
24,352
0
33,968
L
Geb
Ru5h77
Geb
20,483
1,620
0
5,380
30,193
34,523
0
3,474
25,387
100,209
0
L
Fenrir
Xander_543
Fenrir
17,003
4,612
0
6,762
31,039
22,150
0
8,391
22,432
0
92,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,007
Gold Earned
81,500
679
Minions Killed
740
0
Camps Cleared
0
2,754,681
Distance Traveled
2,746,175
42
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,732
611
160
6
0
566,587
0
L
Medusa
13,491
465
184
6
0
543,506
12
W
Sol
14,590
503
169
6
0
500,113
7
W
Sun Wukong
16,684
575
181
6
0
549,858
6
W
Anhur
17,584
606
230
8
0
547,469
9
W
Ganesha
14,910
514
0
0
0
582,148
9
L
Hel
12,974
447
176
6
0
530,052
0
L
Hercules
12,606
435
32
1
0
580,398
18
L
Geb
12,850
443
166
6
0
507,128
9
L
Fenrir
15,086
520
121
4
0
593,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role