Player Matchup

Ravana
Ravana
 
Ravana
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
LittleBigStoney
Thor
Level 145
God Stats
3W - 3L
1,030 SR
Queue Stats
185W - 178L
1,505 Elo+
Party 2
Hun Batz
Hun Batz
RedWillynx
Hun Batz
Level 155
God Stats
0W - 6L
1,024 SR
Queue Stats
676W - 688L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wakawakamush
Cu Chulainn
Level 102
God Stats
1W - 2L
1,470 SR
Queue Stats
123W - 108L
1,542 Elo+
Solo
Yemoja
Yemoja
zodiark260
Yemoja
Level 152
God Stats
0W - 4L
1,165 SR
Queue Stats
175W - 179L
1,555 Elo+
Solo
Team Averages
Level 118
1,238 SR
1,525 Elo+

VS

Team Averages
Level 118
1,545 SR
1,559 Elo+
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
HaneKyun
Sol
Level 67
God Stats
3W - 1L
1,612 SR
Queue Stats
101W - 88L
1,555 Elo+
Solo
Hel
Hel
Vannucci
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,628 Elo+
Party 1
Cu Chulainn
Cu Chulainn
luuth
Cu Chulainn
Level 141
God Stats
2W - 1L
1,722 SR
Queue Stats
119W - 93L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
pimesokk
Nu Wa
Level 125
God Stats
2W - 4L
1,391 SR
Queue Stats
135W - 147L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 3 / 8
7,627
763
7,055
10,498
8,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 6 / 5
8,433
843
11,039
11,009
5,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
RedWillynx
Hun Batz
14
3 / 7 / 7
9,066
907
5,955
13,941
11,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Wakawakamush
Cu Chulainn
15
1 / 4 / 9
7,799
780
10,265
18,353
17,118
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
zodiark260
Yemoja
15
2 / 3 / 7
8,392
839
3,885
14,958
16,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 1 / 12
9,904
990
16,532
6,232
2,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 5 / 12
8,719
872
9,410
11,959
4,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 15
7,867
787
5,900
6,746
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
luuth
Cu Chulainn
18
7 / 1 / 15
9,873
987
19,493
15,130
16,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
pimesokk
Nu Wa
14
3 / 4 / 14
8,468
847
8,206
8,776
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
91
12
Kills
23
23
Deaths
13
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
8
1.33
W
Scylla
 
Scylla
8
1
12
14
W
4
5
12
2
L
6
6
5
1.42
L
Hun Batz
RedWillynx
Hun Batz
3
7
7
0.93
W
1
2
15
4.25
L
Cu Chulainn
Wakawakamush
Cu Chulainn
1
4
9
1.38
W
Cu Chulainn
luuth
Cu Chulainn
7
1
15
14.5
W
Nu Wa
pimesokk
Nu Wa
3
4
14
2.5
L
Yemoja
zodiark260
Yemoja
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,199
Damage
59,541
68,759
Taken
48,843
59,332
Mitigated
30,434
27,286
Healing
20,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,055
2,505
1,009
4,035
10,498
8,404
272
6,419
3,963
0
18,231
W
Scylla
 
Scylla
16,532
1,746
431
448
6,232
2,984
941
271
5,961
29,026
0
W
9,410
3,491
537
3,012
11,959
4,673
506
723
11,236
18,758
0
L
11,039
1,208
888
751
11,009
5,670
1,643
7,163
3,706
0
15,865
L
Hun Batz
RedWillynx
Hun Batz
5,955
1,140
2,574
1,477
13,941
11,593
1,347
5,976
7,863
0
14,200
W
5,900
542
8,710
2,894
6,746
2,938
843
675
6,071
8,969
0
L
Cu Chulainn
Wakawakamush
Cu Chulainn
10,265
1,987
751
3,052
18,353
17,118
161
10,635
7,514
0
22,022
W
Cu Chulainn
luuth
Cu Chulainn
19,493
3,785
600
2,148
15,130
16,216
449
1,413
13,717
0
37,072
W
Nu Wa
pimesokk
Nu Wa
8,206
1,861
956
504
8,776
3,623
1,265
803
7,973
11,910
0
L
Yemoja
zodiark260
Yemoja
3,885
827
7,741
5,008
14,958
16,547
563
9,123
5,665
14,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,317
Gold Earned
44,831
89
Minions Killed
109
0
Camps Cleared
0
863,612
Distance Traveled
902,381
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,627
763
16
2
0
159,476
0
W
Scylla
9,904
990
37
4
0
191,900
1
W
Sol
8,719
872
24
2
0
149,941
0
L
Thor
8,433
843
14
1
0
156,315
0
L
Hun Batz
9,066
907
21
2
0
174,629
1
W
Hel
7,867
787
7
1
0
183,366
2
L
Cu Chulainn
7,799
780
24
2
0
205,320
1
W
Cu Chulainn
9,873
987
24
2
0
207,396
1
W
Nu Wa
8,468
847
17
2
0
169,778
3
L
Yemoja
8,392
839
14
1
0
167,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role