Player Matchup

Nemesis
Nemesis
BothGoblin73
Nemesis
Level 88
God Stats
4W - 4L
1,566 SR
Queue Stats
140W - 142L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Cielos
Nu Wa
Level 108
God Stats
5W - 5L
1,584 SR
Queue Stats
583W - 571L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
GroofDude
Baron Samedi
Level 89
God Stats
3W - 4L
1,443 SR
Queue Stats
76W - 82L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PhoenixGhost
Ah Muzen Cab
Level 153
God Stats
625W - 583L
1,595 SR
Queue Stats
792W - 835L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
zackermax
Gilgamesh
Level 88
God Stats
3W - 4L
1,596 SR
Queue Stats
71W - 73L
1,505 Elo+
Party 1
Team Averages
Level 105
1,557 SR
1,534 Elo+

VS

Team Averages
Level 122
1,442 SR
1,513 Elo+
Da Ji
Da Ji
Arnebjorn
Da Ji
Level 121
God Stats
4W - 5L
1,452 SR
Queue Stats
156W - 136L
1,515 Elo+
Party 2
Ares
Ares
Popeyc
Ares
Level 148
God Stats
14W - 7L
1,689 SR
Queue Stats
438W - 426L
1,519 Elo+
Solo
Zeus
Zeus
SquidPauncher
Zeus
Level 67
God Stats
1W - 2L
1,214 SR
Queue Stats
36W - 45L
1,482 Elo+
Solo
Discordia
Discordia
Tio7331
Discordia
Level 127
God Stats
4W - 1L
1,641 SR
Queue Stats
112W - 96L
1,577 Elo+
Solo
Eset
Eset
snooderpooder
Eset
Level 146
God Stats
2W - 5L
1,216 SR
Queue Stats
414W - 375L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BothGoblin73
Nemesis
15
1 / 6 / 8
9,886
989
5,014
22,623
10,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Cielos
Nu Wa
16
6 / 3 / 4
10,743
1,074
8,743
12,654
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
GroofDude
Baron Samedi
15
1 / 8 / 6
9,090
909
4,899
15,844
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
PhoenixGhost
Ah Muzen Cab
15
1 / 1 / 2
8,204
820
2,746
5,914
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
zackermax
Gilgamesh
16
3 / 6 / 7
10,148
1,015
6,215
14,670
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

109

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arnebjorn
Da Ji
17
7 / 2 / 13
11,207
1,121
14,205
6,682
2,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
Popeyc
Ares
16
2 / 3 / 16
9,780
978
4,140
8,335
8,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 5 / 13
10,341
1,034
17,582
6,939
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Tio7331
Discordia
17
4 / 0 / 15
10,599
1,060
10,887
3,315
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 10
10,802
1,080
20,048
5,422
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
12
Kills
24
24
Deaths
12
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Arnebjorn
Da Ji
7
2
13
6.75
L
Nemesis
BothGoblin73
Nemesis
1
6
8
0.83
L
Nu Wa
Cielos
Nu Wa
6
3
4
2.67
L
Baron Samedi
GroofDude
Baron Samedi
1
8
6
0.5
L
Ah Muzen Cab
PhoenixGhost
Ah Muzen Cab
1
1
2
2
W
Ares
Popeyc
Ares
2
3
16
3.33
W
4
5
13
2.1
W
Discordia
Tio7331
Discordia
4
0
15
11.5
W
7
2
10
6
L
Gilgamesh
zackermax
Gilgamesh
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
66,862
71,705
Taken
30,693
40,908
Mitigated
17,389
6,271
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Arnebjorn
Da Ji
14,205
2,753
0
1
6,682
2,691
0
2,781
3,779
0
22,273
L
Nemesis
BothGoblin73
Nemesis
5,014
710
610
3,073
22,623
10,404
0
13,934
8,297
0
23,628
L
Nu Wa
Cielos
Nu Wa
8,743
1,906
0
17
12,654
4,031
0
8,068
4,350
27,660
0
L
Baron Samedi
GroofDude
Baron Samedi
4,899
325
520
1,007
15,844
9,578
0
11,774
3,643
20,049
0
L
Ah Muzen Cab
PhoenixGhost
Ah Muzen Cab
2,746
1,431
0
468
5,914
1,897
0
4,707
1,033
0
6,266
W
Ares
Popeyc
Ares
4,140
219
0
0
8,335
8,797
0
4,327
3,657
10,791
0
W
17,582
1,916
0
0
6,939
2,484
0
2,608
4,195
38,605
0
W
Discordia
Tio7331
Discordia
10,887
869
0
440
3,315
1,274
0
1,441
1,741
41,540
0
W
20,048
647
890
959
5,422
2,143
0
2,485
2,937
41,622
0
L
Gilgamesh
zackermax
Gilgamesh
6,215
881
0
576
14,670
14,998
0
12,477
1,725
0
10,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
52,729
144
Minions Killed
208
5
Camps Cleared
8
668,422
Distance Traveled
914,093
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,207
1,121
13
1
6
204,559
0
L
Nemesis
9,886
989
47
5
3
180,007
1
L
Nu Wa
10,743
1,074
36
4
1
144,836
0
L
Baron Samedi
9,090
909
33
3
1
138,190
2
L
Ah Muzen Cab
8,204
820
6
1
0
38,170
0
W
Ares
9,780
978
9
1
0
160,074
0
W
Zeus
10,341
1,034
40
4
1
158,130
1
W
Discordia
10,599
1,060
94
9
1
200,467
1
W
Eset
10,802
1,080
52
5
0
190,863
0
L
Gilgamesh
10,148
1,015
22
2
0
167,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role