Player Matchup

Pele
Pele
Gold V
Hprado69
Pele
Gold V
Level 142
God Stats
0W - 1L
1,203 SR
Queue Stats
11W - 12L
1,629 MMR
Solo
Agni
Agni
Gold IV
ISPECIAL
Agni
Gold IV
Level 121
God Stats
15W - 20L
1,602 SR
Queue Stats
205W - 199L
1,713 MMR
Solo
Cernunnos
Cernunnos
Gold V
TheGizmo24v
Cernunnos
Gold V
Level 108
God Stats
1W - 2L
1,571 SR
Queue Stats
28W - 28L
1,636 MMR
Party 1
Artio
Artio
Gold V
ZashhOmegax
Artio
Gold V
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,605 MMR
Party 1
Mercury
Mercury
Platinum II
legen11
Mercury
Platinum II
Level 160
God Stats
0W - 2L
1,282 SR
Queue Stats
624W - 624L
1,620 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,431 SR
1,641 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,548 SR
1,641 MMR
Ne Zha
Ne Zha
Platinum V
Ackestrom
Ne Zha
Platinum V
Level 56
God Stats
5W - 4L
1,626 SR
Queue Stats
133W - 121L
1,612 MMR
Solo
Ullr
Ullr
Platinum IV
Edvhal
Ullr
Platinum IV
Level 159
God Stats
29W - 40L
1,548 SR
Queue Stats
642W - 643L
1,643 MMR
Solo
Fenrir
Fenrir
Platinum V
HERETIKsound
Fenrir
Platinum V
Level 136
God Stats
61W - 56L
1,568 SR
Queue Stats
350W - 358L
1,679 MMR
Solo
Sol
Sol
Gold II
Logiteq
Sol
Gold II
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
251W - 251L
1,635 MMR
Solo
Ares
Ares
Gold V
Vorobey777
Ares
Gold V
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
1 / 5 / 8
12,292
473
16,394
27,719
15,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
20
1 / 5 / 4
12,458
479
14,862
17,613
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
TheGizmo24v
Cernunnos
16
0 / 4 / 2
10,420
401
13,002
16,971
6,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 1
10,429
401
6,393
23,389
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
legen11
Mercury
20
7 / 8 / 2
14,811
570
15,787
21,773
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AthenaTiamatThothMorgan Le FayGilgamesh

VS

Bans
PersephoneOdinJanusGebChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ackestrom
Ne Zha
20
5 / 4 / 10
15,205
585
20,650
33,281
32,815
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Edvhal
Ullr
20
9 / 2 / 6
16,631
640
17,963
12,819
6,189
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
20
7 / 2 / 8
15,759
606
18,611
25,474
20,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
20
4 / 1 / 7
15,486
596
18,068
19,362
8,478
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 9
12,917
497
9,867
22,690
29,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
12
Kills
27
27
Deaths
12
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ackestrom
Ne Zha
5
4
10
2.5
W
Ullr
Edvhal
Ullr
9
2
6
6
W
Fenrir
7
2
8
5.5
L
Pele
1
5
8
1
L
Agni
1
5
4
0.6
W
Sol
4
1
7
7.5
L
Cernunnos
TheGizmo24v
Cernunnos
0
4
2
0.25
W
2
3
9
2.17
L
3
5
1
0.7
L
Mercury
legen11
Mercury
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,438
Damage
85,159
107,465
Taken
113,626
61,015
Mitigated
97,450
27,315
Healing
54,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ackestrom
Ne Zha
20,650
8,196
0
16,517
33,281
32,815
2,067
5,108
28,173
0
94,409
W
Ullr
Edvhal
Ullr
17,963
7,319
0
3,815
12,819
6,189
1,874
3,839
8,980
0
146,497
W
Fenrir
18,611
4,909
0
16,010
25,474
20,631
5,565
5,830
19,644
0
121,531
L
Pele
16,394
4,312
0
8,882
27,719
15,409
0
7,121
19,488
0
82,841
L
Agni
14,862
879
0
3,507
17,613
5,280
0
2,426
14,923
96,737
0
W
Sol
18,068
6,460
0
11,681
19,362
8,478
7,346
4,283
15,079
156,268
0
L
Cernunnos
TheGizmo24v
Cernunnos
13,002
4,879
0
2,396
16,971
6,563
0
6,280
10,424
0
74,641
W
9,867
52
0
6,239
22,690
29,337
1,058
5,087
17,603
32,294
0
L
6,393
624
1,028
5,330
23,389
25,687
0
9,087
14,147
23,630
0
L
Mercury
legen11
Mercury
15,787
9,369
0
6,172
21,773
8,076
0
3,675
17,816
0
133,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,410
Gold Earned
75,998
715
Minions Killed
770
0
Camps Cleared
0
2,307,017
Distance Traveled
2,546,024
18
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,205
585
129
5
0
509,142
5
W
Ullr
16,631
640
232
9
0
535,969
6
W
Fenrir
15,759
606
159
6
0
561,481
2
L
Pele
12,292
473
143
6
0
485,533
3
L
Agni
12,458
479
182
7
0
480,153
11
W
Sol
15,486
596
216
8
0
500,058
8
L
Cernunnos
10,420
401
146
6
0
471,488
2
W
Ares
12,917
497
34
1
0
439,374
17
L
Artio
10,429
401
33
1
0
327,948
2
L
Mercury
14,811
570
211
8
0
541,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role