Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
Adelixel
Geb
Silver IV
Level 87
God Stats
1W - 2L
1,492 SR
Queue Stats
49W - 58L
1,161 MMR
Party 2
Anubis
Anubis
Gold I
AidanNeill
Anubis
Gold I
Level 105
God Stats
2W - 0L
1,526 SR
Queue Stats
52W - 44L
1,652 MMR
Party 2
Izanami
Izanami
Gold V
DNMGIGA
Izanami
Gold V
Level 84
God Stats
3W - 2L
1,620 SR
Queue Stats
27W - 30L
1,436 MMR
Party 3
Ravana
Ravana
Silver I
SP_33_DY_
Ravana
Silver I
Level 98
God Stats
3W - 1L
1,488 SR
Queue Stats
25W - 28L
1,409 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,525 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,540 SR
1,416 MMR
Cthulhu
Cthulhu
Gold IV
Butnaru
Cthulhu
Gold IV
Level 104
God Stats
42W - 30L
1,558 SR
Queue Stats
62W - 65L
1,380 MMR
Party 1
Poseidon
Poseidon
Gold V
Streamer1604
Poseidon
Gold V
Level 61
God Stats
10W - 12L
1,536 SR
Queue Stats
119W - 126L
1,434 MMR
Solo
Set
Set
Bronze III
WiB Davidon
Set
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Chiron
Chiron
Gold II
XxPinguino47xX
Chiron
Gold II
Level 117
God Stats
26W - 30L
1,555 SR
Queue Stats
64W - 66L
1,464 MMR
Party 1
Mulan
Mulan
Gold II
adidukas
Mulan
Gold II
Level 143
God Stats
0W - 1L
1,553 SR
Queue Stats
532W - 539L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
13 / 0 / 4
11,776
654
14,801
18,830
12,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 17
9,712
540
6,506
19,409
23,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
AidanNeill
Anubis
16
11 / 2 / 9
11,167
620
20,667
11,045
5,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
DNMGIGA
Izanami
17
6 / 1 / 3
11,217
623
12,010
13,162
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
SP_33_DY_
Ravana
15
2 / 1 / 10
10,549
586
7,991
11,599
12,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
PersephoneMorgan Le FayTiamatAthenaOdin

VS

Bans
GilgameshBakasuraYmirVamanaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Butnaru
Cthulhu
11
0 / 4 / 2
6,728
374
9,670
20,289
12,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Streamer1604
Poseidon
14
2 / 6 / 1
8,442
469
6,800
12,650
3,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 3
7,598
422
2,249
12,409
4,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 8 / 1
8,891
494
14,844
15,793
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
adidukas
Mulan
13
0 / 6 / 3
8,033
446
6,845
19,632
14,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
32
Kills
6
6
Deaths
32
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
0
4
15
W
0
2
17
4.25
W
Anubis
AidanNeill
Anubis
11
2
9
7.75
L
Cthulhu
Butnaru
Cthulhu
0
4
2
0.25
W
Izanami
DNMGIGA
Izanami
6
1
3
7.5
W
Ravana
SP_33_DY_
Ravana
2
1
10
7
L
Poseidon
Streamer1604
Poseidon
2
6
1
0.42
L
1
8
3
0.31
L
3
8
1
0.44
L
Mulan
adidukas
Mulan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,975
Damage
40,408
74,045
Taken
80,773
58,343
Mitigated
37,194
32,827
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,801
3,639
0
9,277
18,830
12,359
1,855
5,562
13,058
0
82,194
W
6,506
527
647
5,218
19,409
23,006
642
5,426
13,242
25,065
0
W
Anubis
AidanNeill
Anubis
20,667
835
0
5,872
11,045
5,777
1,638
3,795
7,038
72,764
0
L
Cthulhu
Butnaru
Cthulhu
9,670
643
981
5,081
20,289
12,271
161
8,480
11,809
28,153
0
W
Izanami
DNMGIGA
Izanami
12,010
8,924
0
6,787
13,162
4,369
7,482
2,160
10,727
0
95,957
W
Ravana
SP_33_DY_
Ravana
7,991
2,429
0
5,026
11,599
12,832
862
2,645
8,866
0
54,630
L
Poseidon
Streamer1604
Poseidon
6,800
539
0
2,907
12,650
3,285
0
5,061
7,589
58,548
0
L
2,249
882
0
1,809
12,409
4,012
0
3,556
8,853
0
31,831
L
14,844
9,673
784
3,937
15,793
3,464
435
5,565
10,228
0
65,633
L
Mulan
adidukas
Mulan
6,845
825
0
2,472
19,632
14,162
198
4,749
14,883
7,466
36,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,421
Gold Earned
39,692
464
Minions Killed
418
0
Camps Cleared
0
1,806,646
Distance Traveled
1,579,987
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,776
654
110
6
0
389,643
1
W
Geb
9,712
540
26
1
0
360,195
4
W
Anubis
11,167
620
80
4
0
341,405
5
L
Cthulhu
6,728
374
30
2
0
374,995
5
W
Izanami
11,217
623
151
8
0
340,104
6
W
Ravana
10,549
586
97
5
0
375,299
12
L
Poseidon
8,442
469
116
6
0
298,423
1
L
Set
7,598
422
64
4
0
339,663
0
L
Chiron
8,891
494
108
6
0
289,106
0
L
Mulan
8,033
446
100
6
0
277,800
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role