Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Honiuhsama
Set
Level 26
God Stats
2W - 5L
1,262 SR
Queue Stats
89W - 88L
1,611 Elo+
Solo
Arachne
Arachne
Itsmehama252
Arachne
Level 3
God Stats
4W - 5L
1,524 SR
Queue Stats
4W - 5L
1,475 Elo+
Solo
Merlin
Merlin
Peruano79
Merlin
Level 18
God Stats
2W - 1L
1,613 SR
Queue Stats
20W - 15L
1,591 Elo+
Solo
Hel
Hel
kostya125
Hel
Level 29
God Stats
2W - 2L
1,644 SR
Queue Stats
104W - 97L
1,556 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,546 Elo+

VS

Team Averages
Level 22
1,499 SR
1,577 Elo+
Athena
Athena
Beniio
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,740 Elo+
Solo
Baron Samedi
Baron Samedi
MOPDochkA
Baron Samedi
Level 24
God Stats
6W - 1L
1,404 SR
Queue Stats
128W - 116L
1,636 Elo+
Solo
Janus
Janus
cookieFr2003
Janus
Level 29
God Stats
2W - 2L
1,454 SR
Queue Stats
72W - 66L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
dany200000000
Danzaburou
Level 26
God Stats
9W - 12L
1,415 SR
Queue Stats
81W - 101L
1,452 Elo+
Party 1
Thor
Thor
profoundsmurf
Thor
Level 26
God Stats
2W - 0L
1,721 SR
Queue Stats
273W - 300L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 4
5,424
493
4,360
8,258
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
5,592
508
3,390
7,380
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Itsmehama252
Arachne
6
1 / 1 / 0
4,905
446
1,073
2,608
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
Peruano79
Merlin
11
5 / 5 / 1
6,624
602
7,737
6,414
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 6
5,734
521
3,231
3,644
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beniio
Athena
8
0 / 2 / 3
5,504
500
2,204
6,872
4,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
MOPDochkA
Baron Samedi
12
3 / 0 / 0
6,694
609
5,124
6,786
3,320
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 2 / 1
7,371
670
5,427
5,268
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
dany200000000
Danzaburou
9
2 / 4 / 2
5,651
514
4,402
7,038
2,165
Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 2
6,582
598
1,609
5,511
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
12
12
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
4
1
W
Athena
Beniio
Athena
0
2
3
0.75
L
0
3
0
0
L
Arachne
Itsmehama252
Arachne
1
1
0
1
W
Baron Samedi
MOPDochkA
Baron Samedi
3
0
0
3
L
Merlin
Peruano79
Merlin
5
5
1
1.1
W
6
2
1
3.25
W
Danzaburou
dany200000000
Danzaburou
2
4
2
0.75
L
1
0
6
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
18,766
28,304
Taken
31,475
10,905
Mitigated
13,232
10,351
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,360
2,926
0
1,749
8,258
2,486
0
2,203
5,933
0
29,443
W
Athena
Beniio
Athena
2,204
507
0
1,480
6,872
4,316
44
3,664
3,208
10,630
0
L
3,390
1,083
0
1,963
7,380
3,487
0
4,304
3,076
0
29,952
L
Arachne
Itsmehama252
Arachne
1,073
679
0
777
2,608
852
136
1,027
1,545
0
16,831
W
Baron Samedi
MOPDochkA
Baron Samedi
5,124
473
0
4,050
6,786
3,320
564
0
6,335
33,866
0
L
Merlin
Peruano79
Merlin
7,737
489
0
592
6,414
2,000
0
3,238
2,944
36,981
0
W
5,427
384
308
1,494
5,268
1,656
476
3,408
1,860
37,091
0
W
Danzaburou
dany200000000
Danzaburou
4,402
2,242
0
1,204
7,038
2,165
556
3,077
3,961
0
28,029
L
3,231
423
2,464
2,806
3,644
2,080
0
1,509
2,051
8,631
0
W
1,609
348
0
3,504
5,511
1,775
548
819
4,654
0
41,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
31,802
245
Minions Killed
328
0
Camps Cleared
0
928,346
Distance Traveled
1,079,296
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,424
493
59
5
0
176,104
3
W
Athena
5,504
500
14
1
0
233,810
2
L
Set
5,592
508
66
6
0
193,521
2
L
Arachne
4,905
446
39
4
0
124,251
1
W
Baron Samedi
6,694
609
79
7
0
196,991
3
L
Merlin
6,624
602
71
6
0
206,943
2
W
Janus
7,371
670
89
8
0
225,473
3
W
Danzaburou
5,651
514
59
5
0
197,281
0
L
Hel
5,734
521
10
1
0
227,527
4
W
Thor
6,582
598
87
8
0
225,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role