Player Matchup

Heimdallr
Heimdallr
Exoaia1
Heimdallr
Level 29
God Stats
1W - 0L
1,511 SR
Queue Stats
25W - 19L
1,507 Elo+
Solo
Sol
Sol
OneMooForTwo
Sol
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,459 Elo+
Party 2
Athena
Athena
TheBestUser
Athena
Level 72
God Stats
1W - 2L
1,526 SR
Queue Stats
126W - 134L
1,550 Elo+
Party 2
Team Averages
Level 40
1,512 SR
1,506 Elo+

VS

Team Averages
Level 15
1,507 SR
1,205 Elo+
Ymir
Ymir
EkionSCM
Ymir
Level 16
God Stats
39W - 48L
1,316 SR
Queue Stats
53W - 89L
1,232 Elo+
Solo
Olorun
Olorun
Jessicul
Olorun
Level 14
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Anhur
Anhur
Zubrowka666
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Exoaia1
Heimdallr
13
9 / 2 / 11
10,051
838
13,783
7,449
3,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
6 / 1 / 14
9,342
779
10,423
5,214
2,375
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
13
5 / 1 / 14
9,892
824
4,596
16,029
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 3 / 2
7,546
629
3,075
11,854
8,919
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
Jessicul
Olorun
11
1 / 9 / 2
7,858
655
6,964
11,040
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 8 / 2
7,884
657
7,089
12,770
4,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
20
Kills
3
4
Deaths
20
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
2
0.67
W
Heimdallr
Exoaia1
Heimdallr
9
2
11
7.25
L
Olorun
Jessicul
Olorun
1
9
2
0.22
W
6
1
14
13
W
Athena
5
1
14
12
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
17,128
28,692
Taken
35,664
22,441
Mitigated
21,880
9,232
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,075
322
0
0
11,854
8,919
22
5,400
6,454
17,672
0
W
Heimdallr
Exoaia1
Heimdallr
13,783
6,217
0
1,248
7,449
3,464
873
2,462
4,987
0
38,371
L
Olorun
Jessicul
Olorun
6,964
3,934
441
1,104
11,040
8,372
148
4,885
6,155
22,129
4,373
W
10,423
3,267
0
2,120
5,214
2,375
1,532
2,056
3,158
31,767
0
W
Athena
4,596
1,395
522
5,342
16,029
16,602
367
4,538
11,491
12,092
0
L
7,089
4,655
0
769
12,770
4,589
280
5,022
7,745
0
22,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,285
Gold Earned
23,288
112
Minions Killed
101
4
Camps Cleared
4
603,067
Distance Traveled
566,471
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,546
629
21
2
1
191,746
0
W
Heimdallr
10,051
838
60
5
0
178,420
0
L
Olorun
7,858
655
45
4
2
139,424
2
W
Sol
9,342
779
44
4
4
202,000
0
W
Athena
9,892
824
8
1
0
222,647
1
L
Anhur
7,884
657
35
3
1
235,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role