Player Matchup

Tyr
Tyr
BobWithBigHawk
Tyr
Level 26
God Stats
1W - 0L
1,275 SR
Queue Stats
74W - 79L
1,493 Elo+
Party 1
Ymir
Ymir
Floxipetina
Ymir
Level 24
God Stats
13W - 8L
1,464 SR
Queue Stats
81W - 63L
1,504 Elo+
Party 1
Thanatos
Thanatos
MrSyla
Thanatos
Level 18
God Stats
2W - 0L
1,744 SR
Queue Stats
54W - 63L
1,396 Elo+
Party 1
Izanami
Izanami
TRiBoRD36NooB
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,687 Elo+
Solo
Artemis
Artemis
Tyn2321
Artemis
Level 18
God Stats
2W - 0L
1,552 SR
Queue Stats
28W - 19L
1,566 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,529 Elo+

VS

Team Averages
Level 21
1,615 SR
1,495 Elo+
Skadi
Skadi
AntiKanacke
Skadi
Level 20
God Stats
22W - 11L
1,633 SR
Queue Stats
29W - 23L
1,487 Elo+
Solo
Ares
Ares
CarthageOrc
Ares
Level 6
God Stats
5W - 2L
1,642 SR
Queue Stats
5W - 4L
1,489 Elo+
Solo
Hachiman
Hachiman
Lexandrionn
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,472 Elo+
Solo
Geb
Geb
Rafa200528
Geb
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 84L
1,511 Elo+
Solo
Mulan
Mulan
SrWilliamss
Mulan
Level 27
God Stats
8W - 6L
1,801 SR
Queue Stats
148W - 156L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,930
616
1,581
4,837
2,344
Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 4
4,921
615
1,732
4,065
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MrSyla
Thanatos
7
0 / 1 / 2
4,435
554
1,424
4,188
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
12
8 / 0 / 1
7,336
917
6,332
4,695
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Tyn2321
Artemis
8
4 / 2 / 0
5,074
634
4,251
4,574
1,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,136
642
1,432
5,864
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 3 / 0
4,259
532
2,171
5,803
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Lexandrionn
Hachiman
7
0 / 2 / 1
4,115
514
3,195
4,589
1,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 0 / 0
4,594
574
1,836
4,752
2,101
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 3 / 1
4,226
528
2,564
4,189
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
1
0
0
L
2
3
0
0.67
W
1
0
4
3
L
Hachiman
Lexandrionn
Hachiman
0
2
1
0.25
W
Thanatos
MrSyla
Thanatos
0
1
2
1
L
1
0
0
1
L
1
3
1
0.5
W
Izanami
8
0
1
8.5
W
Artemis
Tyn2321
Artemis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,320
Damage
11,198
22,359
Taken
25,197
8,770
Mitigated
9,632
9,242
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,432
885
0
0
5,864
1,399
0
0
5,864
0
28,868
W
1,581
555
0
2,342
4,837
2,344
341
1,383
3,454
0
19,908
L
2,171
224
0
1,498
5,803
3,391
0
1,110
4,693
5,763
0
W
1,732
368
0
1,266
4,065
2,605
182
955
3,110
8,661
0
L
Hachiman
Lexandrionn
Hachiman
3,195
1,864
0
1,848
4,589
1,129
0
408
4,181
0
17,734
W
Thanatos
MrSyla
Thanatos
1,424
503
0
2,680
4,188
1,478
0
509
3,679
0
18,010
L
1,836
609
0
2,858
4,752
2,101
0
0
4,752
16,084
0
L
2,564
463
0
758
4,189
1,612
0
214
3,975
0
16,760
W
Izanami
6,332
4,295
0
1,871
4,695
1,226
0
0
4,695
0
50,670
W
Artemis
Tyn2321
Artemis
4,251
2,486
0
1,083
4,574
1,117
946
1,160
3,414
0
20,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
22,330
250
Minions Killed
196
0
Camps Cleared
0
810,771
Distance Traveled
670,402
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,136
642
76
10
0
120,198
2
W
Tyr
4,930
616
53
7
0
163,571
0
L
Ares
4,259
532
10
1
0
140,975
0
W
Ymir
4,921
615
13
2
0
160,580
3
L
Hachiman
4,115
514
37
5
0
137,634
1
W
Thanatos
4,435
554
37
5
0
167,614
0
L
Geb
4,594
574
41
5
0
128,050
1
L
Mulan
4,226
528
32
4
0
143,545
3
W
Izanami
7,336
917
109
14
0
174,700
2
W
Artemis
5,074
634
38
5
0
144,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role