Player Matchup

Janus
Janus
Platinum I
DuhBeardofChucK
Janus
Platinum I
Level 122
God Stats
22W - 26L
1,512 SR
Queue Stats
499W - 493L
2,034 MMR
Solo
Arachne
Arachne
Diamond IV
M7z PaPi Pablo
Arachne
Diamond IV
Level 156
God Stats
138W - 97L
1,713 SR
Queue Stats
575W - 550L
2,031 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
Skullsmasher472
Kumbhakarna
Platinum V
Level 127
God Stats
0W - 1L
1,260 SR
Queue Stats
18W - 8L
2,010 MMR
Party 3
Ullr
Ullr
Platinum IV
depinhogame
Ullr
Platinum IV
Level 125
God Stats
0W - 1L
1,698 SR
Queue Stats
18W - 8L
2,010 MMR
Party 3
Sylvanus
Sylvanus
Platinum II
shorty16169
Sylvanus
Platinum II
Level 121
God Stats
15W - 16L
1,524 SR
Queue Stats
378W - 378L
1,985 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,542 SR
2,014 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,666 SR
2,014 MMR
Medusa
Medusa
Platinum I
CuJO__28
Medusa
Platinum I
Level 137
God Stats
5W - 3L
1,864 SR
Queue Stats
58W - 47L
2,037 MMR
Party 2
Hera
Hera
Platinum III
Og Nyxx
Hera
Platinum III
Level 160
God Stats
12W - 4L
1,790 SR
Queue Stats
228W - 210L
1,869 MMR
Party 1
Terra
Terra
Platinum IV
Raybandzzz
Terra
Platinum IV
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
2,035 MMR
Party 1
Geb
Geb
Diamond IV
Ru5h77
Geb
Diamond IV
Level 157
God Stats
5W - 10L
1,330 SR
Queue Stats
838W - 842L
2,065 MMR
Solo
Fenrir
Fenrir
Platinum III
Xander_543
Fenrir
Platinum III
Level 156
God Stats
7W - 2L
1,847 SR
Queue Stats
38W - 28L
2,065 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 2
11,295
471
12,527
17,950
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 5 / 1
11,980
499
8,391
28,678
12,127
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Skullsmasher472
Kumbhakarna
15
1 / 5 / 1
9,954
415
4,653
23,320
25,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 8 / 0
9,920
413
7,275
16,094
4,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
shorty16169
Sylvanus
17
2 / 5 / 0
11,655
486
13,516
20,830
12,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
OdinTiamatArtioHelMorgan Le Fay

VS

Bans
ArtemisGilgameshPersephoneAthenaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CuJO__28
Medusa
20
12 / 1 / 11
15,698
654
24,779
19,158
9,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Og Nyxx
Hera
20
6 / 1 / 11
14,395
600
20,060
11,216
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
19
3 / 0 / 18
14,178
591
10,194
18,046
25,967
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
Ru5h77
Geb
20
0 / 1 / 8
13,621
568
10,913
23,339
24,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Xander_543
Fenrir
19
8 / 3 / 10
13,699
571
14,610
18,530
13,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
6
Kills
29
29
Deaths
6
4
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
CuJO__28
Medusa
12
1
11
17.5
L
0
6
2
0.17
L
2
5
1
0.5
W
Hera
Og Nyxx
Hera
6
1
11
11.5
W
Terra
3
0
18
12
W
Geb
Ru5h77
Geb
0
1
8
4
L
Kumbhakarna
Skullsmasher472
Kumbhakarna
1
5
1
0.3
W
Fenrir
Xander_543
Fenrir
8
3
10
4.33
L
1
8
0
0.13
L
Sylvanus
shorty16169
Sylvanus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,362
Damage
80,556
106,872
Taken
90,289
61,282
Mitigated
80,661
23,576
Healing
45,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CuJO__28
Medusa
24,779
13,265
0
7,071
19,158
9,925
14,286
7,412
11,666
0
144,741
L
12,527
94
105
3,521
17,950
5,777
0
6,489
11,335
92,282
0
L
8,391
5,166
0
11,253
28,678
12,127
0
10,244
18,312
0
121,079
W
Hera
Og Nyxx
Hera
20,060
4,468
0
3,284
11,216
6,091
2,280
3,625
7,429
114,088
0
W
Terra
10,194
1,236
7,329
10,118
18,046
25,967
293
7,531
10,331
41,507
0
W
Geb
Ru5h77
Geb
10,913
863
0
11,055
23,339
24,797
539
9,557
13,692
87,036
0
L
Kumbhakarna
Skullsmasher472
Kumbhakarna
4,653
636
210
1,274
23,320
25,573
0
9,544
13,385
32,843
0
W
Fenrir
Xander_543
Fenrir
14,610
3,330
0
6,950
18,530
13,881
1,382
6,122
12,240
0
84,103
L
7,275
1,870
0
662
16,094
4,952
273
5,108
10,956
0
57,326
L
Sylvanus
shorty16169
Sylvanus
13,516
3,130
567
5,984
20,830
12,853
420
9,166
11,582
69,206
12,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,804
Gold Earned
71,591
657
Minions Killed
714
0
Camps Cleared
0
2,146,979
Distance Traveled
2,370,522
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,698
654
210
9
0
468,470
7
L
Janus
11,295
471
171
7
0
464,055
3
L
Arachne
11,980
499
170
7
0
513,100
4
W
Hera
14,395
600
193
8
0
439,190
4
W
Terra
14,178
591
41
2
0
467,556
16
W
Geb
13,621
568
164
7
0
483,765
3
L
Kumbhakarna
9,954
415
50
2
0
470,408
12
W
Fenrir
13,699
571
106
4
0
511,541
1
L
Ullr
9,920
413
104
4
0
371,739
6
L
Sylvanus
11,655
486
162
7
0
327,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role