Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
D4rkangelBR
Terra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,488 Elo+
Party 2
Geb
Geb
jvjoaobrbr
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,542 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,510 Elo+

VS

Team Averages
Level 138
1,524 SR
1,643 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GenwuaP
Merlin
Level 104
God Stats
1W - 0L
1,459 SR
Queue Stats
20W - 14L
1,730 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrFrogy
Ah Muzen Cab
Level 154
God Stats
5W - 4L
1,612 SR
Queue Stats
84W - 56L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 4 / 4
9,397
723
8,698
14,054
4,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 5 / 3
8,784
676
8,366
19,815
10,374
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 10 / 5
8,687
668
9,911
20,286
10,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
4 / 5 / 12
10,240
788
6,498
15,906
14,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
GenwuaP
Merlin
14
7 / 1 / 10
10,538
811
18,070
12,217
4,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
MrFrogy
Ah Muzen Cab
14
8 / 4 / 9
10,261
789
21,420
12,901
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
19
19
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
4
4
1.75
W
Guan Yu
 
Guan Yu
4
5
12
2
L
3
5
3
0.9
W
Merlin
GenwuaP
Merlin
7
1
10
12
W
Ah Muzen Cab
MrFrogy
Ah Muzen Cab
8
4
9
3.13
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
45,988
54,155
Taken
41,024
25,519
Mitigated
24,267
7,213
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,698
3,699
0
998
14,054
4,161
48
5,568
8,486
0
34,181
W
Guan Yu
 
Guan Yu
6,498
801
3,189
6,564
15,906
14,786
404
5,994
9,400
0
14,640
L
8,366
1,240
1,414
3,554
19,815
10,374
0
5,653
13,573
23,765
0
W
Merlin
GenwuaP
Merlin
18,070
1,860
90
2,463
12,217
4,049
330
6,967
5,017
41,272
0
W
Ah Muzen Cab
MrFrogy
Ah Muzen Cab
21,420
8,523
0
3,326
12,901
5,432
1,980
4,651
7,994
0
57,958
L
9,911
551
368
879
20,286
10,984
0
7,032
13,003
18,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
31,039
112
Minions Killed
156
2
Camps Cleared
8
679,077
Distance Traveled
692,665
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,397
723
49
4
1
214,717
2
W
Guan Yu
10,240
788
19
1
1
246,796
3
L
Terra
8,784
676
40
3
0
253,470
12
W
Merlin
10,538
811
56
4
3
228,518
4
W
Ah Muzen Cab
10,261
789
81
6
4
217,351
4
L
Geb
8,687
668
23
2
1
210,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role